Player Matchup

Danzaburou
Danzaburou
HippyHamster
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
IBiGUwU
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,470 Elo+
Solo
Olorun
Olorun
Kyudox
Olorun
Level 5
God Stats
1W - 2L
1,498 SR
Queue Stats
2W - 2L
1,669 Elo+
Solo
Kuzenbo
Kuzenbo
PandaWaffle
Kuzenbo
Level 48
God Stats
15W - 20L
1,158 SR
Queue Stats
322W - 280L
1,662 Elo+
Party 1
Ratatoskr
Ratatoskr
Tufulnufgruf
Ratatoskr
Level 18
God Stats
6W - 6L
1,551 SR
Queue Stats
9W - 14L
1,394 Elo+
Party 1
Team Averages
Level 21
1,441 SR
1,539 Elo+

VS

Team Averages
Level 24
1,594 SR
1,597 Elo+
Ares
Ares
CutieSlayer
Ares
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
423W - 317L
1,730 Elo+
Solo
Artemis
Artemis
Hirokumi1
Artemis
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 8L
1,356 Elo+
Solo
Bellona
Bellona
Okaszchu
Bellona
Level 29
God Stats
2W - 0L
1,841 SR
Queue Stats
19W - 25L
1,549 Elo+
Solo
Anubis
Anubis
tyndegzuz
Anubis
Level 26
God Stats
21W - 10L
1,629 SR
Queue Stats
34W - 21L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vandpistol
Tsukuyomi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HippyHamster
Danzaburou
12
1 / 4 / 4
7,868
437
5,360
9,235
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
IBiGUwU
Chaac
15
5 / 2 / 2
9,401
522
7,871
9,320
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Kyudox
Olorun
11
3 / 8 / 5
7,682
427
4,424
11,790
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
PandaWaffle
Kuzenbo
10
2 / 7 / 2
7,482
416
6,696
15,679
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Tufulnufgruf
Ratatoskr
11
2 / 8 / 4
7,573
421
4,791
12,862
3,090
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
9,580
532
10,163
12,396
8,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Hirokumi1
Artemis
16
3 / 2 / 3
9,738
541
6,828
9,469
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Okaszchu
Bellona
14
1 / 3 / 4
8,573
476
3,099
10,439
5,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
tyndegzuz
Anubis
16
11 / 2 / 9
10,501
583
16,318
14,976
8,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
vandpistol
Tsukuyomi
15
5 / 5 / 11
9,923
551
7,940
11,194
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
13
Kills
29
29
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Danzaburou
HippyHamster
Danzaburou
1
4
4
0.75
W
Artemis
Hirokumi1
Artemis
3
2
3
2.25
L
Chaac
IBiGUwU
Chaac
5
2
2
3
L
Olorun
Kyudox
Olorun
3
8
5
0.69
W
Bellona
Okaszchu
Bellona
1
3
4
1
L
Kuzenbo
PandaWaffle
Kuzenbo
2
7
2
0.43
L
Ratatoskr
Tufulnufgruf
Ratatoskr
2
8
4
0.5
W
Anubis
tyndegzuz
Anubis
11
2
9
7.75
W
Tsukuyomi
vandpistol
Tsukuyomi
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
44,348
58,886
Taken
58,474
30,249
Mitigated
29,648
9,952
Healing
27,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,163
866
440
4,065
12,396
8,278
142
2,983
9,388
43,757
0
L
Danzaburou
HippyHamster
Danzaburou
5,360
2,686
0
1,539
9,235
2,966
352
3,107
6,128
0
34,296
W
Artemis
Hirokumi1
Artemis
6,828
3,347
0
5,630
9,469
3,318
4,546
1,782
7,662
0
52,608
L
Chaac
IBiGUwU
Chaac
7,871
731
0
2,992
9,320
9,255
0
3,375
5,945
0
39,028
L
Olorun
Kyudox
Olorun
4,424
1,919
236
2,116
11,790
2,884
114
6,172
5,618
29,925
0
W
Bellona
Okaszchu
Bellona
3,099
1,190
0
3,688
10,439
5,865
2,344
751
9,359
0
37,789
L
Kuzenbo
PandaWaffle
Kuzenbo
6,696
1,636
0
1,247
15,679
12,054
134
8,647
7,032
26,499
0
L
Ratatoskr
Tufulnufgruf
Ratatoskr
4,791
568
0
1,822
12,862
3,090
261
5,180
7,682
0
25,901
W
Anubis
tyndegzuz
Anubis
16,318
1,223
741
8,806
14,976
8,483
1,908
3,913
10,938
59,975
0
W
Tsukuyomi
vandpistol
Tsukuyomi
7,940
2,360
231
3,782
11,194
3,704
1,099
2,309
8,885
0
58,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
48,315
279
Minions Killed
434
0
Camps Cleared
0
1,514,918
Distance Traveled
1,563,951
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,580
532
40
2
0
311,577
4
L
Danzaburou
7,868
437
66
4
0
302,455
1
W
Artemis
9,738
541
108
6
0
272,972
0
L
Chaac
9,401
522
81
5
0
277,411
2
L
Olorun
7,682
427
58
3
0
266,579
5
W
Bellona
8,573
476
82
5
0
332,978
0
L
Kuzenbo
7,482
416
26
1
0
327,960
5
L
Ratatoskr
7,573
421
48
3
0
340,513
3
W
Anubis
10,501
583
109
6
0
306,621
0
W
Tsukuyomi
9,923
551
95
5
0
339,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role