Player Matchup

Ymir
Ymir
BobsLegGot8
Ymir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,603 Elo+
Party 2
Baron Samedi
Baron Samedi
DaWolf8U
Baron Samedi
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 28L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
HawkRC25
Jing Wei
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 13L
1,603 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,582 Elo+

VS

Team Averages
Level 36
1,270 SR
1,375 Elo+
Cerberus
Cerberus
PapaScorch12
Cerberus
Level 46
God Stats
4W - 8L
1,091 SR
Queue Stats
168W - 190L
1,402 Elo+
Party 1
Mercury
Mercury
josefresno
Mercury
Level 49
God Stats
6W - 12L
1,218 SR
Queue Stats
144W - 189L
1,413 Elo+
Party 1
Bellona
Bellona
クリーチャー
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 12
12,926
680
15,603
20,403
19,887
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
DaWolf8U
Baron Samedi
16
2 / 7 / 17
12,469
656
13,827
14,040
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
HawkRC25
Jing Wei
18
15 / 3 / 9
14,328
754
23,333
13,097
4,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PapaScorch12
Cerberus
18
8 / 5 / 6
14,727
775
21,736
29,029
14,479
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
josefresno
Mercury
14
5 / 11 / 3
11,355
598
6,994
20,665
11,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 4
11,229
591
4,719
14,718
7,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
25
Kills
14
14
Deaths
25
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
W
Baron Samedi
DaWolf8U
Baron Samedi
2
7
17
1.5
W
Jing Wei
HawkRC25
Jing Wei
15
3
9
6.5
L
Cerberus
PapaScorch12
Cerberus
8
5
6
2.2
L
Mercury
josefresno
Mercury
5
11
3
0.59
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,763
Damage
33,449
47,540
Taken
64,412
29,779
Mitigated
32,937
14,963
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,603
2,610
1,187
2,506
20,403
19,887
206
10,191
10,212
40,468
0
W
Baron Samedi
DaWolf8U
Baron Samedi
13,827
1,026
3,246
3,131
14,040
5,019
1,123
6,889
7,151
28,087
0
W
Jing Wei
HawkRC25
Jing Wei
23,333
18,197
441
4,452
13,097
4,873
1,219
4,696
8,401
0
56,761
L
Cerberus
PapaScorch12
Cerberus
21,736
850
380
12,590
29,029
14,479
753
14,587
13,872
77,967
0
L
Mercury
josefresno
Mercury
6,994
3,445
0
1,152
20,665
11,163
83
7,931
12,401
0
41,761
L
4,719
1,527
0
653
14,718
7,295
741
5,946
8,440
0
28,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
37,311
137
Minions Killed
206
0
Camps Cleared
0
919,637
Distance Traveled
796,381
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,926
680
33
2
0
310,329
3
W
Baron Samedi
12,469
656
27
1
0
282,912
0
W
Jing Wei
14,328
754
77
4
0
326,396
1
L
Cerberus
14,727
775
135
7
0
272,947
3
L
Mercury
11,355
598
38
2
0
283,431
0
L
Bellona
11,229
591
33
2
0
240,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role