Player Matchup

Jormungandr
Jormungandr
HalfACokeCan
Jormungandr
Level 14
God Stats
16W - 7L
1,739 SR
Queue Stats
41W - 29L
1,693 Elo+
Party 1
He Bo
He Bo
ShaggySoDazed
He Bo
Level 81
God Stats
0W - 1L
1,275 SR
Queue Stats
83W - 92L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
Strap or Diie
Cernunnos
Level 23
God Stats
14W - 12L
1,472 SR
Queue Stats
81W - 67L
1,436 Elo+
Party 1
Team Averages
Level 39
1,495 SR
1,499 Elo+

VS

Team Averages
Level 63
1,543 SR
1,615 Elo+
Chaac
Chaac
Ajun_R
Chaac
Level 64
God Stats
4W - 7L
1,525 SR
Queue Stats
5W - 7L
1,591 Elo+
Party 2
Hera
Hera
AnApple0
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,755 Elo+
Party 2
Danzaburou
Danzaburou
MrGarrey
Danzaburou
Level 18
God Stats
2W - 1L
1,603 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HalfACokeCan
Jormungandr
13
6 / 7 / 4
10,049
773
10,319
13,554
11,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
1 / 8 / 8
8,568
659
4,445
10,058
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Strap or Diie
Cernunnos
13
3 / 4 / 7
9,612
739
8,594
10,250
3,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ajun_R
Chaac
13
6 / 1 / 12
10,778
829
8,480
14,899
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
12
4 / 5 / 9
9,635
741
8,338
8,547
3,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MrGarrey
Danzaburou
14
9 / 4 / 5
10,966
844
10,627
9,216
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
10
Kills
19
19
Deaths
10
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ajun_R
Chaac
6
1
12
12
W
Hera
4
5
9
1.7
L
Jormungandr
HalfACokeCan
Jormungandr
6
7
4
1.14
W
Danzaburou
MrGarrey
Danzaburou
9
4
5
2.88
L
1
8
8
0.63
L
Cernunnos
Strap or Diie
Cernunnos
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
27,445
33,862
Taken
32,662
17,697
Mitigated
22,111
2,791
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ajun_R
Chaac
8,480
714
0
6,538
14,899
15,356
559
6,376
8,285
0
29,264
W
Hera
8,338
1,465
0
2,776
8,547
3,107
847
3,218
5,147
40,332
0
L
Jormungandr
HalfACokeCan
Jormungandr
10,319
2,192
513
477
13,554
11,580
13
3,281
10,273
34,869
0
W
Danzaburou
MrGarrey
Danzaburou
10,627
4,793
0
2,200
9,216
3,648
1,592
4,616
4,362
0
44,692
L
4,445
0
0
1,110
10,058
2,592
0
1,973
8,085
9,949
0
L
Cernunnos
Strap or Diie
Cernunnos
8,594
4,688
0
691
10,250
3,525
1,259
3,124
7,126
0
35,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
31,379
116
Minions Killed
135
0
Camps Cleared
0
614,638
Distance Traveled
670,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,778
829
31
2
0
261,819
0
W
Hera
9,635
741
43
3
0
208,369
0
L
Jormungandr
10,049
773
53
4
0
198,483
0
W
Danzaburou
10,966
844
61
5
0
199,919
0
L
He Bo
8,568
659
6
0
0
220,055
0
L
Cernunnos
9,612
739
57
4
0
196,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role