Player Matchup

Discordia
Discordia
Platinum V
Angelo0607_
Discordia
Platinum V
Level 139
God Stats
27W - 27L
1,506 SR
Queue Stats
466W - 476L
1,738 MMR
Solo
Pele
Pele
Platinum V
Dannу
Pele
Platinum V
Level 158
God Stats
11W - 3L
1,342 SR
Queue Stats
102W - 29L
1,842 MMR
Party 2
Osiris
Osiris
Platinum III
Dojo_FlashMob
Osiris
Platinum III
Level 159
God Stats
14W - 15L
1,495 SR
Queue Stats
822W - 792L
1,780 MMR
Solo
Cernunnos
Cernunnos
Gold III
ThePoloCaptain
Cernunnos
Gold III
Level 127
God Stats
3W - 1L
1,826 SR
Queue Stats
97W - 79L
1,740 MMR
Solo
Loki
Loki
Gold V
UKoolaidria
Loki
Gold V
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 19L
1,678 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,534 SR
1,756 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,540 SR
1,755 MMR
Heimdallr
Heimdallr
Gold I
Dusknoir2188
Heimdallr
Gold I
Level 83
God Stats
2W - 4L
1,656 SR
Queue Stats
129W - 111L
1,737 MMR
Solo
Hercules
Hercules
Gold IV
Dylku
Hercules
Gold IV
Level 121
God Stats
0W - 3L
1,361 SR
Queue Stats
85W - 81L
1,583 MMR
Party 1
Cthulhu
Cthulhu
Gold I
NRA
Cthulhu
Gold I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 77L
1,774 MMR
Solo
Hera
Hera
Platinum III
VenusCaster
Hera
Platinum III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 65L
1,915 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
xBloc Boy Gb
Cu Chulainn
Platinum III
Level 158
God Stats
2W - 2L
1,680 SR
Queue Stats
124W - 123L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angelo0607_
Discordia
20
2 / 4 / 13
13,443
560
17,146
17,225
7,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Dannу
Pele
20
18 / 1 / 8
15,025
626
30,665
20,224
13,802
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 1 / 9
13,619
567
16,263
28,583
35,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
ThePoloCaptain
Cernunnos
20
6 / 0 / 9
14,247
594
18,389
20,961
12,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
14 / 0 / 12
13,821
576
18,275
18,507
21,295
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
PersephoneSetApolloNemesisTsukuyomi

VS

Bans
DanzaburouJanusSobekScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dusknoir2188
Heimdallr
9
0 / 11 / 1
8,058
336
4,370
16,844
8,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Dylku
Hercules
15
1 / 7 / 1
9,523
397
8,425
26,153
26,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
NRA
Cthulhu
18
3 / 9 / 2
12,045
502
20,107
33,885
35,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 9 / 1
11,401
475
10,494
13,391
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
xBloc Boy Gb
Cu Chulainn
17
1 / 11 / 3
10,855
452
8,370
30,576
15,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
14
46
Kills
6
6
Deaths
47
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
Angelo0607_
Discordia
2
4
13
2.13
W
Pele
Dannу
Pele
18
1
8
22
W
6
1
9
10.5
L
Heimdallr
Dusknoir2188
Heimdallr
0
11
1
0.05
L
Hercules
Dylku
Hercules
1
7
1
0.21
L
Cthulhu
NRA
Cthulhu
3
9
2
0.44
W
Cernunnos
ThePoloCaptain
Cernunnos
6
0
9
10.5
W
14
0
12
20
L
1
9
1
0.17
L
Cu Chulainn
xBloc Boy Gb
Cu Chulainn
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,738
Damage
51,766
105,500
Taken
120,849
90,635
Mitigated
90,893
46,968
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Angelo0607_
Discordia
17,146
1,668
320
6,378
17,225
7,319
1,782
8,457
8,644
98,115
0
W
Pele
Dannу
Pele
30,665
12,579
0
7,767
20,224
13,802
2,218
4,614
15,444
0
122,080
W
16,263
8,191
0
13,106
28,583
35,324
1,219
5,853
22,661
0
90,058
L
Heimdallr
Dusknoir2188
Heimdallr
4,370
1,597
0
665
16,844
8,854
0
1,236
15,592
0
28,447
L
Hercules
Dylku
Hercules
8,425
1,935
0
7,256
26,153
26,245
574
4,625
21,400
0
43,996
L
Cthulhu
NRA
Cthulhu
20,107
794
132
1,016
33,885
35,616
0
5,037
28,639
60,100
0
W
Cernunnos
ThePoloCaptain
Cernunnos
18,389
10,096
0
15,491
20,961
12,895
5,206
5,804
13,760
0
144,828
W
18,275
6,695
0
3,906
18,507
21,295
1,997
7,106
11,068
0
43,544
L
10,494
1,735
0
1,203
13,391
4,970
42
1,758
11,399
75,772
0
L
Cu Chulainn
xBloc Boy Gb
Cu Chulainn
8,370
1,594
0
6,163
30,576
15,208
0
3,673
26,673
0
73,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,155
Gold Earned
51,882
686
Minions Killed
490
0
Camps Cleared
0
2,493,493
Distance Traveled
1,993,227
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,443
560
156
7
0
420,274
4
W
Pele
15,025
626
164
7
0
536,938
4
W
Osiris
13,619
567
133
6
0
463,185
8
L
Heimdallr
8,058
336
55
2
0
316,106
1
L
Hercules
9,523
397
67
3
0
436,075
0
L
Cthulhu
12,045
502
98
4
0
432,419
7
W
Cernunnos
14,247
594
209
9
0
436,130
3
W
Loki
13,821
576
24
1
0
636,966
0
L
Hera
11,401
475
150
6
0
409,990
6
L
Cu Chulainn
10,855
452
120
5
0
398,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role