Player Matchup

Ao Kuang
Ao Kuang
AiriMaiden
Ao Kuang
Level 8
God Stats
14W - 10L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Solo
Chaac
Chaac
ComicRug1421906
Chaac
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 71L
1,297 Elo+
Party 1
Odin
Odin
Portwood01
Odin
Level 18
God Stats
2W - 6L
1,569 SR
Queue Stats
10W - 19L
1,284 Elo+
Party 1
Hun Batz
Hun Batz
ShockWawe92
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,334 Elo+
Solo
Ymir
Ymir
Xatziploutonas
Ymir
Level 28
God Stats
20W - 15L
1,679 SR
Queue Stats
28W - 35L
1,586 Elo+
Solo
Team Averages
Level 18
1,550 SR
1,400 Elo+

VS

Team Averages
Level 15
1,378 SR
1,388 Elo+
Rama
Rama
BigAulDoinks
Rama
Level 8
God Stats
0W - 3L
1,229 SR
Queue Stats
90W - 109L
1,531 Elo+
Solo
Anubis
Anubis
Galati3554
Anubis
Level 25
God Stats
1W - 3L
1,257 SR
Queue Stats
12W - 21L
1,299 Elo+
Solo
Thoth
Thoth
SxG pLaaayeR
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,478 Elo+
Solo
Cabrakan
Cabrakan
darca20212223
Cabrakan
Level 7
God Stats
2W - 1L
1,686 SR
Queue Stats
5W - 10L
1,290 Elo+
Solo
Ares
Ares
darckleon
Ares
Level 16
God Stats
12W - 13L
1,218 SR
Queue Stats
43W - 39L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AiriMaiden
Ao Kuang
20
40 / 4 / 2
19,404
669
54,173
39,111
16,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 15 / 14
11,346
391
5,678
24,445
15,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 12 / 11
10,995
379
4,763
20,312
13,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
ShockWawe92
Hun Batz
20
3 / 9 / 13
13,892
479
9,118
26,978
10,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 7 / 25
14,332
494
14,806
38,517
36,163
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 7
13,450
464
15,185
22,609
8,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Galati3554
Anubis
12
0 / 12 / 4
10,064
347
320
14,286
4,927
15
3 / 12 / 6
11,879
410
12,399
16,427
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
darca20212223
Cabrakan
20
30 / 6 / 2
17,203
593
39,632
29,966
20,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
19
10 / 8 / 4
14,942
515
26,554
27,798
34,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
69
46
Kills
46
47
Deaths
47
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AiriMaiden
Ao Kuang
40
4
2
10.25
L
3
9
7
0.72
W
0
15
14
0.47
L
Anubis
Galati3554
Anubis
0
12
4
0.17
W
1
12
11
0.54
W
Hun Batz
ShockWawe92
Hun Batz
3
9
13
1.06
L
3
12
6
0.5
W
2
7
25
2.07
L
Cabrakan
darca20212223
Cabrakan
30
6
2
5.17
L
Ares
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,538
Damage
94,090
149,363
Taken
111,086
91,600
Mitigated
73,775
48,516
Healing
22,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AiriMaiden
Ao Kuang
54,173
23,243
0
24,517
39,111
16,175
2,212
20,603
18,508
166,042
0
L
15,185
9,956
0
6,896
22,609
8,440
6,474
16,769
5,815
0
89,391
W
5,678
2,206
0
2,277
24,445
15,218
1,084
18,574
5,871
0
30,096
L
Anubis
Galati3554
Anubis
320
79
0
0
14,286
4,927
682
8,907
5,354
9,051
0
W
4,763
2,733
0
1,460
20,312
13,883
955
14,139
6,173
0
32,118
W
Hun Batz
ShockWawe92
Hun Batz
9,118
4,069
0
8,507
26,978
10,161
1,859
13,340
13,638
0
92,049
L
12,399
909
0
702
16,427
5,477
2,686
10,703
5,699
53,448
0
W
14,806
2,409
1,086
10,669
38,517
36,163
375
15,771
22,746
64,324
0
L
Cabrakan
darca20212223
Cabrakan
39,632
4,030
0
13,073
29,966
20,583
0
16,148
13,602
111,179
0
L
Ares
26,554
1,407
0
1,487
27,798
34,348
1,240
16,452
11,246
58,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,969
Gold Earned
67,538
430
Minions Killed
454
0
Camps Cleared
0
2,378,383
Distance Traveled
2,052,913
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
19,404
669
135
5
0
526,282
3
L
Rama
13,450
464
140
5
0
401,508
2
W
Chaac
11,346
391
38
1
0
481,593
0
L
Anubis
10,064
347
15
1
0
405,484
0
W
Odin
10,995
379
44
2
0
499,702
0
W
Hun Batz
13,892
479
151
5
0
450,254
0
L
Thoth
11,879
410
82
3
0
366,330
5
W
Ymir
14,332
494
62
2
0
420,552
0
L
Cabrakan
17,203
593
152
5
0
429,527
0
L
Ares
14,942
515
65
2
0
450,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role