Player Matchup

Bacchus
Bacchus
DanielyMing
Bacchus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 80L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kazaryy
Tsukuyomi
Level 25
God Stats
23W - 9L
1,681 SR
Queue Stats
280W - 240L
1,582 Elo+
Solo
Raijin
Raijin
Nickywen01
Raijin
Level 23
God Stats
1W - 0L
1,298 SR
Queue Stats
60W - 37L
1,602 Elo+
Solo
Nemesis
Nemesis
Nyar
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,064 Elo+
Solo
Sol
Sol
post4kost
Sol
Level 6
God Stats
4W - 8L
1,272 SR
Queue Stats
6W - 14L
1,196 Elo+
Solo
Team Averages
Level 19
1,450 SR
1,383 Elo+

VS

Team Averages
Level 19
1,569 SR
1,475 Elo+
Ra
Ra
Aminasokdum
Ra
Level 11
God Stats
1W - 2L
1,489 SR
Queue Stats
40W - 38L
1,607 Elo+
Solo
Erlang Shen
Erlang Shen
HighTrip
Erlang Shen
Level 25
God Stats
9W - 8L
1,771 SR
Queue Stats
45W - 36L
1,705 Elo+
Solo
Athena
Athena
Hirokumi1
Athena
Level 16
God Stats
0W - 2L
1,336 SR
Queue Stats
10W - 8L
1,419 Elo+
Solo
Cupid
Cupid
MrSchlaubi
Cupid
Level 28
God Stats
6W - 2L
1,748 SR
Queue Stats
97W - 92L
1,510 Elo+
Solo
Thor
Thor
иМаНТыЧ
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanielyMing
Bacchus
11
1 / 1 / 4
6,966
498
3,730
11,133
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Kazaryy
Tsukuyomi
16
9 / 1 / 2
9,377
670
9,407
9,978
4,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
Nickywen01
Raijin
17
12 / 0 / 5
10,394
742
14,328
9,977
4,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Nyar
Nemesis
13
3 / 1 / 0
7,887
563
3,337
9,737
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 5 / 5
6,840
489
7,468
9,975
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
5,954
425
7,348
11,569
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
HighTrip
Erlang Shen
11
2 / 4 / 0
6,675
477
2,371
8,832
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Hirokumi1
Athena
10
1 / 3 / 4
6,885
492
5,700
11,930
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
11
3 / 4 / 3
6,852
489
7,311
8,732
3,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 7 / 2
5,555
397
1,802
7,985
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
27
Kills
7
8
Deaths
27
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Bacchus
DanielyMing
Bacchus
1
1
4
3
L
Erlang Shen
HighTrip
Erlang Shen
2
4
0
0.5
L
Athena
Hirokumi1
Athena
1
3
4
1
W
Tsukuyomi
Kazaryy
Tsukuyomi
9
1
2
10
L
Cupid
3
4
3
1.13
W
Raijin
Nickywen01
Raijin
12
0
5
14.5
W
Nemesis
Nyar
Nemesis
3
1
0
3
W
2
5
5
0.9
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,270
Damage
24,532
50,800
Taken
49,048
21,887
Mitigated
22,646
21,075
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,348
1,483
262
1,586
11,569
4,128
0
8,541
3,028
34,355
0
W
Bacchus
DanielyMing
Bacchus
3,730
602
0
2,526
11,133
6,270
0
3,320
7,813
19,849
0
L
Erlang Shen
HighTrip
Erlang Shen
2,371
609
0
1,834
8,832
6,027
0
815
8,017
0
25,051
L
Athena
Hirokumi1
Athena
5,700
2,441
0
2,030
11,930
7,327
0
8,458
3,472
13,089
0
W
Tsukuyomi
Kazaryy
Tsukuyomi
9,407
2,043
0
4,362
9,978
4,820
1,718
654
9,324
0
59,627
L
Cupid
7,311
3,113
207
2,042
8,732
3,040
0
6,057
2,675
0
39,850
W
Raijin
Nickywen01
Raijin
14,328
2,398
0
6,359
9,977
4,853
1,238
4,341
5,636
79,155
0
W
Nemesis
Nyar
Nemesis
3,337
1,885
0
4,610
9,737
3,266
0
1,019
8,718
0
50,947
W
7,468
2,088
0
3,218
9,975
2,678
1,913
3,714
6,261
25,306
0
L
1,802
612
0
931
7,985
2,124
0
1,655
6,330
0
11,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
31,921
413
Minions Killed
223
0
Camps Cleared
0
1,206,600
Distance Traveled
1,162,338
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,954
425
50
4
0
255,194
1
W
Bacchus
6,966
498
26
2
0
221,370
4
L
Erlang Shen
6,675
477
70
5
0
186,383
1
L
Athena
6,885
492
12
1
0
248,814
1
W
Tsukuyomi
9,377
670
99
7
0
239,236
1
L
Cupid
6,852
489
70
5
0
219,385
3
W
Raijin
10,394
742
152
11
0
242,926
1
W
Nemesis
7,887
563
93
7
0
237,621
0
W
Sol
6,840
489
43
3
0
265,447
0
L
Thor
5,555
397
21
2
0
252,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role