Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
TIFOSI ULTRA
Poseidon
Level 127
God Stats
1W - 2L
1,461 SR
Queue Stats
34W - 37L
1,780 Elo+
Solo
Kuzenbo
Kuzenbo
TheHoneyBoy
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,728 Elo+
Solo
Kukulkan
Kukulkan
Vunyl
Kukulkan
Level 68
God Stats
3W - 2L
1,446 SR
Queue Stats
92W - 57L
1,498 Elo+
Solo
Apollo
Apollo
calpunk186
Apollo
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 82L
1,202 Elo+
Solo
Team Averages
Level 105
1,481 SR
1,542 Elo+

VS

Team Averages
Level 119
1,611 SR
1,494 Elo+
Cthulhu
Cthulhu
N0M3RCY2707
Cthulhu
Level 117
God Stats
14W - 9L
1,500 SR
Queue Stats
603W - 580L
1,387 Elo+
Solo
Artemis
Artemis
NoiLy R
Artemis
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 63L
1,601 Elo+
Solo
Jing Wei
Jing Wei
SilentKanti
Jing Wei
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
lezz beau
Ratatoskr
Level 124
God Stats
3W - 0L
1,839 SR
Queue Stats
180W - 187L
1,497 Elo+
Solo
Vamana
Vamana
pendrai
Vamana
Level 96
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 31L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
5 / 6 / 14
12,870
644
19,813
19,069
20,024
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
TIFOSI ULTRA
Poseidon
20
8 / 7 / 11
14,319
716
25,744
17,245
7,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
TheHoneyBoy
Kuzenbo
20
4 / 5 / 17
13,414
671
20,413
30,103
60,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Vunyl
Kukulkan
20
11 / 5 / 12
15,292
765
39,132
18,953
10,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
calpunk186
Apollo
18
0 / 11 / 12
11,451
573
10,386
20,728
10,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N0M3RCY2707
Cthulhu
20
14 / 6 / 12
16,781
839
28,183
52,674
59,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Artemis
NoiLy R
Artemis
20
4 / 6 / 13
13,226
661
27,239
25,122
13,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
SilentKanti
Jing Wei
20
2 / 3 / 10
12,614
631
11,364
19,066
10,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
lezz beau
Ratatoskr
20
7 / 6 / 13
13,862
693
13,848
19,691
12,660
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
pendrai
Vamana
20
6 / 7 / 16
13,697
685
16,034
35,917
43,802
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
97
28
Kills
33
34
Deaths
28
66
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
14
2
W
Cthulhu
N0M3RCY2707
Cthulhu
14
6
12
3.33
W
Artemis
NoiLy R
Artemis
4
6
13
1.75
W
Jing Wei
SilentKanti
Jing Wei
2
3
10
2.33
L
Poseidon
TIFOSI ULTRA
Poseidon
8
7
11
1.93
L
Kuzenbo
TheHoneyBoy
Kuzenbo
4
5
17
2.5
L
Kukulkan
Vunyl
Kukulkan
11
5
12
3.4
L
Apollo
calpunk186
Apollo
0
11
12
0.55
W
Ratatoskr
lezz beau
Ratatoskr
7
6
13
2.25
W
Vamana
pendrai
Vamana
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,488
Damage
96,668
106,098
Taken
152,470
109,322
Mitigated
140,354
33,847
Healing
64,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
19,813
4,544
1,348
4,437
19,069
20,024
203
5,351
13,493
0
28,475
W
Cthulhu
N0M3RCY2707
Cthulhu
28,183
1,018
3,775
21,723
52,674
59,788
0
22,272
30,402
57,066
0
W
Artemis
NoiLy R
Artemis
27,239
9,141
4,528
7,768
25,122
13,801
2,613
15,892
9,230
0
53,853
W
Jing Wei
SilentKanti
Jing Wei
11,364
5,658
682
1,788
19,066
10,303
2,465
13,400
5,666
0
33,222
L
Poseidon
TIFOSI ULTRA
Poseidon
25,744
3,835
1,663
1,716
17,245
7,769
898
7,199
9,770
47,491
0
L
Kuzenbo
TheHoneyBoy
Kuzenbo
20,413
5,698
2,729
6,550
30,103
60,139
27
6,656
22,967
33,299
0
L
Kukulkan
Vunyl
Kukulkan
39,132
2,831
5,044
6,023
18,953
10,610
1,205
4,646
13,840
68,878
0
L
Apollo
calpunk186
Apollo
10,386
3,085
2,552
1,785
20,728
10,780
732
5,128
15,335
0
27,797
W
Ratatoskr
lezz beau
Ratatoskr
13,848
1,380
4,616
4,028
19,691
12,660
0
12,615
7,076
0
25,001
W
Vamana
pendrai
Vamana
16,034
4,617
4,677
11,257
35,917
43,802
443
21,110
14,807
912
34,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,346
Gold Earned
70,180
181
Minions Killed
230
0
Camps Cleared
0
1,698,690
Distance Traveled
1,818,376
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,870
644
21
1
0
340,237
2
W
Cthulhu
16,781
839
53
3
0
351,851
0
W
Artemis
13,226
661
62
3
0
312,828
0
W
Jing Wei
12,614
631
54
3
0
373,219
0
L
Poseidon
14,319
716
48
2
0
319,212
0
L
Kuzenbo
13,414
671
14
1
0
347,390
0
L
Kukulkan
15,292
765
62
3
0
350,325
0
L
Apollo
11,451
573
36
2
0
341,526
0
W
Ratatoskr
13,862
693
30
2
0
404,603
2
W
Vamana
13,697
685
31
2
0
375,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role