Player Matchup

Ullr
Ullr
Denkillmee
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
DjKalocha27
Da Ji
Level 17
God Stats
2W - 9L
1,430 SR
Queue Stats
95W - 91L
1,553 Elo+
Solo
Zeus
Zeus
Zaraza24rus
Zeus
Level 19
God Stats
1W - 3L
1,576 SR
Queue Stats
47W - 57L
1,500 Elo+
Solo
Ganesha
Ganesha
darca20212223
Ganesha
Level 6
God Stats
2W - 1L
1,850 SR
Queue Stats
5W - 10L
1,323 Elo+
Solo
Ares
Ares
one arrow06
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,571 SR
1,475 Elo+

VS

Team Averages
Level 16
1,432 SR
1,389 Elo+
Medusa
Medusa
Arnath31_
Medusa
Level 7
God Stats
1W - 6L
1,044 SR
Queue Stats
4W - 8L
1,047 Elo+
Party 1
Bellona
Bellona
King_Terminator4
Bellona
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
130W - 122L
1,538 Elo+
Solo
Neith
Neith
PoLeTe_-_7
Neith
Level 17
God Stats
21W - 15L
1,616 SR
Queue Stats
21W - 20L
1,523 Elo+
Solo
Zeus
Zeus
Wolftinette
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,732 Elo+
Solo
Guan Yu
Guan Yu
iTzOxyGeNe
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,033
387
1,868
8,930
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 2 / 3
6,182
476
3,768
8,000
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
10 / 2 / 0
8,052
619
8,417
7,475
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
4
0 / 2 / 1
4,457
343
266
4,524
2,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 10 / 0
4,592
353
2,121
9,976
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arnath31_
Medusa
10
4 / 4 / 4
7,176
552
4,404
6,299
1,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
4 / 0 / 3
7,547
581
5,865
4,278
2,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
13
9 / 1 / 2
8,861
682
9,534
5,787
2,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 8 / 1
7,241
557
5,716
8,104
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
iTzOxyGeNe
Guan Yu
10
2 / 2 / 0
6,355
489
1,685
7,088
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
12
Kills
22
24
Deaths
15
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arnath31_
Medusa
4
4
4
1.5
L
0
8
1
0.06
L
2
2
3
1.75
W
4
0
3
5.5
W
Neith
9
1
2
10
W
3
8
1
0.44
L
10
2
0
5
L
Ganesha
0
2
1
0.25
W
Guan Yu
iTzOxyGeNe
Guan Yu
2
2
0
1
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,440
Damage
27,204
38,905
Taken
31,556
14,275
Mitigated
12,388
6,837
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arnath31_
Medusa
4,404
2,663
0
0
6,299
1,781
916
1,102
5,197
0
17,136
L
1,868
1,054
0
787
8,930
1,999
0
0
8,930
0
11,765
L
3,768
676
0
1,921
8,000
2,528
0
148
7,708
0
24,086
W
5,865
1,131
0
1,760
4,278
2,893
1,111
921
3,357
0
30,196
W
Neith
9,534
5,469
0
2,120
5,787
2,057
2,118
431
5,356
0
42,634
W
5,716
1,995
0
931
8,104
3,205
690
7,487
617
31,229
0
L
8,417
2,368
0
3,215
7,475
2,675
0
3,903
3,572
43,731
0
L
Ganesha
266
57
0
720
4,524
2,788
0
0
4,524
3,945
0
W
Guan Yu
iTzOxyGeNe
Guan Yu
1,685
728
190
3,484
7,088
2,452
859
863
6,225
0
26,283
L
2,121
539
0
194
9,976
4,285
0
1,665
8,186
9,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
37,180
174
Minions Killed
259
0
Camps Cleared
0
936,894
Distance Traveled
1,154,426
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,176
552
30
2
0
239,498
0
L
Ullr
5,033
387
26
2
0
162,469
0
L
Da Ji
6,182
476
57
4
0
209,329
1
W
Bellona
7,547
581
45
3
0
257,574
0
W
Neith
8,861
682
67
5
0
238,455
3
W
Zeus
7,241
557
62
5
0
193,754
0
L
Zeus
8,052
619
77
6
0
232,215
0
L
Ganesha
4,457
343
1
0
0
113,302
0
W
Guan Yu
6,355
489
55
4
0
225,145
1
L
Ares
4,592
353
13
1
0
219,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role