Player Matchup

Aphrodite
Aphrodite
Gold III
Cαtαlinα
Aphrodite
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver I
GrigoriGod
Geb
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thoth
Thoth
Gold II
Radamantzz
Thoth
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Platinum IV
Shaaury
Apollo
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum V
narduSS
Bellona
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,532 SR
1,715 MMR
Discordia
Discordia
Gold I
Evangelizador
Discordia
Gold I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 97L
1,957 MMR
Solo
Xing Tian
Xing Tian
Gold I
IAlestI
Xing Tian
Gold I
Level 135
God Stats
23W - 10L
1,629 SR
Queue Stats
213W - 192L
1,693 MMR
Solo
Thor
Thor
Silver II
NAZHEEEEEE
Thor
Silver II
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 16L
1,484 MMR
Party 2
Loki
Loki
Gold II
SãoMiguelArcanjo
Loki
Gold II
Level 143
God Stats
59W - 55L
1,530 SR
Queue Stats
364W - 349L
1,567 MMR
Solo
King Arthur
King Arthur
Platinum IV
Xsan
King Arthur
Platinum IV
Level 160
God Stats
24W - 25L
1,500 SR
Queue Stats
1,008W - 1,010L
1,873 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cαtαlinα
Aphrodite
13
1 / 6 / 1
7,687
452
6,061
13,423
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 7 / 2
6,449
379
3,322
18,569
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
14
2 / 4 / 2
8,307
489
6,887
10,382
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Shaaury
Apollo
14
4 / 5 / 3
8,844
520
10,041
16,405
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
narduSS
Bellona
14
5 / 4 / 2
8,730
514
5,987
13,728
8,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TsukuyomiNu WaPersephoneDanzaburou

VS

Bans
JanusRamaNemesisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Evangelizador
Discordia
17
4 / 2 / 8
10,151
597
14,640
6,641
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
IAlestI
Xing Tian
12
1 / 3 / 8
8,071
475
4,228
13,508
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
10 / 0 / 9
11,096
653
10,417
11,684
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 4 / 3
9,599
565
7,729
9,668
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Xsan
King Arthur
17
8 / 3 / 5
10,758
633
18,098
20,908
16,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
12
Kills
26
26
Deaths
12
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Cαtαlinα
Aphrodite
1
6
1
0.25
W
Discordia
Evangelizador
Discordia
4
2
8
4
L
0
7
2
0.14
W
Xing Tian
IAlestI
Xing Tian
1
3
8
1.67
W
10
0
9
14.5
L
Thoth
2
4
2
0.75
L
Apollo
Shaaury
Apollo
4
5
3
1.1
W
3
4
3
1.13
W
King Arthur
Xsan
King Arthur
8
3
5
3.5
L
Bellona
narduSS
Bellona
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
55,112
72,507
Taken
62,409
36,056
Mitigated
37,741
23,367
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Cαtαlinα
Aphrodite
6,061
686
2,698
6,912
13,423
7,951
0
2,258
11,165
43,365
0
W
Discordia
Evangelizador
Discordia
14,640
1,286
0
392
6,641
2,010
107
2,444
3,967
86,495
0
L
3,322
661
0
1,767
18,569
10,020
0
6,395
11,925
12,355
0
W
Xing Tian
IAlestI
Xing Tian
4,228
508
0
2,292
13,508
7,788
64
4,365
8,829
17,557
0
W
10,417
3,266
0
5,966
11,684
7,193
121
1,993
9,526
0
84,472
L
Thoth
6,887
191
0
2,122
10,382
3,617
0
5,010
5,343
52,255
0
L
Apollo
Shaaury
Apollo
10,041
6,074
0
5,195
16,405
5,903
803
3,688
12,292
0
60,021
W
7,729
1,856
0
1,385
9,668
4,420
432
584
9,044
0
66,797
W
King Arthur
Xsan
King Arthur
18,098
2,850
0
7,702
20,908
16,330
104
5,623
14,773
0
78,625
L
Bellona
narduSS
Bellona
5,987
2,465
0
4,673
13,728
8,565
1,056
1,517
12,136
0
44,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,017
Gold Earned
49,675
414
Minions Killed
578
0
Camps Cleared
0
1,688,628
Distance Traveled
1,832,358
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,687
452
84
5
0
336,284
5
W
Discordia
10,151
597
164
10
0
349,057
4
L
Geb
6,449
379
11
1
0
341,448
8
W
Xing Tian
8,071
475
20
1
0
361,653
6
W
Thor
11,096
653
134
8
0
398,904
2
L
Thoth
8,307
489
120
7
0
340,749
4
L
Apollo
8,844
520
109
6
0
299,638
0
W
Loki
9,599
565
124
7
0
367,178
6
W
King Arthur
10,758
633
136
8
0
355,566
0
L
Bellona
8,730
514
90
5
0
370,509
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role