Player Matchup

Baba Yaga
Baba Yaga
Dro_Bloodhound
Baba Yaga
Level 26
God Stats
3W - 2L
1,477 SR
Queue Stats
15W - 32L
1,421 Elo+
Solo
Fenrir
Fenrir
PoptartGuy013
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,178 Elo+
Party 1
Jormungandr
Jormungandr
Ridley014
Jormungandr
Level 5
God Stats
59W - 52L
1,279 SR
Queue Stats
459W - 477L
1,178 Elo+
Party 1
Ra
Ra
TSM_JAEGER11
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
WhimsicGaming
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,178 Elo+
Party 1
Team Averages
Level 9
1,451 SR
1,315 Elo+

VS

Team Averages
Level 24
1,289 SR
1,397 Elo+
Chang'e
Chang'e
 
Chang'e
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlexxLaw96
Nemesis
Level 22
God Stats
14W - 10L
1,257 SR
Queue Stats
49W - 55L
1,399 Elo+
Solo
Sol
Sol
Godcmpl3x6316
Sol
Level 21
God Stats
21W - 20L
1,492 SR
Queue Stats
88W - 111L
1,383 Elo+
Solo
Scylla
Scylla
NovaCaliber
Scylla
Level 37
God Stats
2W - 3L
1,070 SR
Queue Stats
108W - 137L
1,372 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bestafy
Cu Chulainn
Level 16
God Stats
13W - 21L
1,127 SR
Queue Stats
143W - 176L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dro_Bloodhound
Baba Yaga
5
1 / 4 / 1
4,915
351
2,365
5,588
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
5,289
378
2,456
10,096
4,297
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Ridley014
Jormungandr
8
1 / 5 / 0
5,396
385
4,476
9,516
5,149
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 10 / 0
5,037
360
2,565
8,022
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
8
0 / 7 / 0
5,141
367
4,652
12,254
5,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
8 / 1 / 4
7,625
545
3,840
5,787
1,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
AlexxLaw96
Nemesis
14
6 / 0 / 1
8,513
608
4,978
7,129
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
9 / 1 / 5
8,981
642
9,906
8,933
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
12
0 / 2 / 8
7,653
547
4,198
4,459
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
bestafy
Cu Chulainn
11
4 / 0 / 7
7,408
529
6,194
8,032
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
27
30
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
1
4
10
W
Nemesis
AlexxLaw96
Nemesis
6
0
1
6.5
L
Baba Yaga
Dro_Bloodhound
Baba Yaga
1
4
1
0.38
W
9
1
5
11.5
W
Scylla
0
2
8
2
L
0
4
0
0
L
Jormungandr
Ridley014
Jormungandr
1
5
0
0.2
L
0
10
0
0
L
Cthulhu
0
7
0
0
W
Cu Chulainn
bestafy
Cu Chulainn
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,514
Damage
29,116
45,476
Taken
34,340
18,825
Mitigated
14,712
3,768
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,840
318
1,736
2,464
5,787
1,926
1,336
2,700
3,062
17,939
0
W
Nemesis
AlexxLaw96
Nemesis
4,978
1,749
0
2,620
7,129
2,457
0
1,937
5,192
0
51,793
L
Baba Yaga
Dro_Bloodhound
Baba Yaga
2,365
341
0
1,615
5,588
1,532
242
2,019
3,569
10,194
0
W
9,906
2,596
0
4,856
8,933
3,194
2,701
3,346
5,537
48,012
0
W
Scylla
4,198
456
0
0
4,459
1,426
1,217
2,160
2,224
32,715
0
L
2,456
876
0
1,465
10,096
4,297
0
4,443
5,653
0
21,544
L
Jormungandr
Ridley014
Jormungandr
4,476
2,122
0
0
9,516
5,149
189
3,678
5,838
24,225
0
L
2,565
289
136
297
8,022
2,454
0
4,208
3,814
19,581
0
L
Cthulhu
4,652
615
0
255
12,254
5,393
0
4,687
7,567
15,342
0
W
Cu Chulainn
bestafy
Cu Chulainn
6,194
1,720
0
31
8,032
5,709
824
3,838
4,095
6,171
22,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
40,180
142
Minions Killed
342
0
Camps Cleared
0
1,132,378
Distance Traveled
1,423,321
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,625
545
34
2
0
294,267
5
W
Nemesis
8,513
608
103
7
0
299,690
0
L
Baba Yaga
4,915
351
11
1
0
179,344
0
W
Sol
8,981
642
90
6
0
249,644
0
W
Scylla
7,653
547
67
5
0
259,871
3
L
Fenrir
5,289
378
46
3
0
216,542
0
L
Jormungandr
5,396
385
36
3
0
206,112
0
L
Ra
5,037
360
22
2
0
257,465
1
L
Cthulhu
5,141
367
27
2
0
272,915
0
W
Cu Chulainn
7,408
529
48
3
0
319,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role