Player Matchup

Bacchus
Bacchus
AlexBott
Bacchus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 39L
1,412 Elo+
Solo
Zeus
Zeus
ImortaliuS
Zeus
Level 18
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,683 Elo+
Solo
Apollo
Apollo
OkButWhoAsked
Apollo
Level 26
God Stats
34W - 13L
1,658 SR
Queue Stats
116W - 53L
1,829 Elo+
Solo
Osiris
Osiris
VERSUSKOSOVO
Osiris
Level 27
God Stats
26W - 25L
1,500 SR
Queue Stats
488W - 536L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
justtvicc
Tsukuyomi
Level 30
God Stats
3W - 10L
1,266 SR
Queue Stats
321W - 316L
1,413 Elo+
Solo
Team Averages
Level 25
1,528 SR
1,537 Elo+

VS

Team Averages
Level 21
1,530 SR
1,560 Elo+
Ullr
Ullr
Dantej122l
Ullr
Level 7
God Stats
7W - 6L
1,323 SR
Queue Stats
185W - 130L
1,818 Elo+
Solo
Arachne
Arachne
Magier123KG
Arachne
Level 28
God Stats
44W - 40L
1,552 SR
Queue Stats
149W - 172L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
NicSalt
Baron Samedi
Level 20
God Stats
41W - 32L
1,481 SR
Queue Stats
52W - 45L
1,410 Elo+
Solo
Ra
Ra
Turblr
Ra
Level 21
God Stats
7W - 2L
2,009 SR
Queue Stats
126W - 78L
1,576 Elo+
Solo
Chaac
Chaac
omiros2004
Chaac
Level 28
God Stats
1W - 3L
1,285 SR
Queue Stats
335W - 341L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexBott
Bacchus
18
3 / 3 / 16
13,070
523
9,156
16,377
22,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 8 / 8
10,388
416
4,427
11,548
4,604
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
22 / 2 / 8
18,099
724
39,355
21,392
11,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
17
5 / 9 / 11
11,995
480
15,244
19,077
11,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
justtvicc
Tsukuyomi
18
6 / 10 / 17
13,229
529
20,817
21,870
8,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 5
15,046
602
17,206
18,523
8,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Magier123KG
Arachne
17
6 / 10 / 7
11,597
464
12,562
24,184
13,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NicSalt
Baron Samedi
15
1 / 8 / 6
9,859
394
8,047
14,349
12,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
20
12 / 7 / 3
13,684
547
22,617
23,075
10,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
16
2 / 8 / 11
11,100
444
9,329
33,000
28,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
64
38
Kills
32
32
Deaths
38
60
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlexBott
Bacchus
3
3
16
3.67
L
11
5
5
2.7
W
2
8
8
0.75
L
Arachne
Magier123KG
Arachne
6
10
7
0.95
L
Baron Samedi
NicSalt
Baron Samedi
1
8
6
0.5
W
22
2
8
13
L
Ra
12
7
3
1.93
W
Osiris
5
9
11
1.17
W
Tsukuyomi
justtvicc
Tsukuyomi
6
10
17
1.45
L
Chaac
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,999
Damage
69,761
90,264
Taken
113,131
57,889
Mitigated
73,590
19,564
Healing
31,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlexBott
Bacchus
9,156
931
0
3,278
16,377
22,158
321
5,963
10,183
29,819
0
L
17,206
12,261
0
4,694
18,523
8,397
2,140
2,300
16,223
0
128,426
W
4,427
460
0
570
11,548
4,604
1,064
5,114
6,204
22,307
0
L
Arachne
Magier123KG
Arachne
12,562
7,162
0
6,631
24,184
13,392
31
2,626
21,558
0
71,911
L
Baron Samedi
NicSalt
Baron Samedi
8,047
372
684
1,683
14,349
12,560
0
1,751
12,598
41,255
0
W
39,355
27,150
0
11,664
21,392
11,241
4,210
4,068
17,160
0
180,438
L
Ra
22,617
2,459
897
7,317
23,075
10,733
25
4,252
18,823
111,145
0
W
Osiris
15,244
8,106
0
223
19,077
11,036
456
6,677
11,984
0
52,369
W
Tsukuyomi
justtvicc
Tsukuyomi
20,817
6,090
0
3,829
21,870
8,850
1,239
8,648
12,760
0
71,602
L
Chaac
9,329
1,576
0
9,367
33,000
28,508
467
2,654
30,346
0
54,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,781
Gold Earned
61,286
452
Minions Killed
626
0
Camps Cleared
0
2,229,395
Distance Traveled
2,165,100
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,070
523
32
1
0
484,221
3
L
Ullr
15,046
602
205
8
0
463,086
4
W
Zeus
10,388
416
46
2
0
364,562
1
L
Arachne
11,597
464
97
4
0
474,591
0
L
Baron Samedi
9,859
394
63
3
0
423,477
4
W
Apollo
18,099
724
228
9
0
507,415
7
L
Ra
13,684
547
178
7
0
466,522
5
W
Osiris
11,995
480
72
3
0
434,095
5
W
Tsukuyomi
13,229
529
74
3
0
439,102
1
L
Chaac
11,100
444
83
3
0
337,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role