Player Matchup

Nemesis
Nemesis
Cobra Vibe
Nemesis
Level 44
God Stats
9W - 2L
1,697 SR
Queue Stats
211W - 228L
1,378 Elo+
Solo
Janus
Janus
NuttyMurder
Janus
Level 84
God Stats
2W - 5L
1,411 SR
Queue Stats
141W - 170L
1,393 Elo+
Party 1
Osiris
Osiris
NuttyTater
Osiris
Level 83
God Stats
1W - 2L
1,650 SR
Queue Stats
218W - 230L
1,389 Elo+
Party 1
Ymir
Ymir
StarsGalaxy420
Ymir
Level 63
God Stats
34W - 26L
1,343 SR
Queue Stats
311W - 363L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
StarsGod420
Danzaburou
Level 45
God Stats
7W - 8L
1,479 SR
Queue Stats
183W - 226L
1,524 Elo+
Party 1
Team Averages
Level 64
1,516 SR
1,433 Elo+

VS

Team Averages
Level 54
1,540 SR
1,518 Elo+
Cu Chulainn
Cu Chulainn
Deaths horseman
Cu Chulainn
Level 87
God Stats
16W - 12L
1,556 SR
Queue Stats
29W - 28L
1,597 Elo+
Party 2
Ymir
Ymir
Draggingballs
Ymir
Level 49
God Stats
24W - 17L
1,336 SR
Queue Stats
217W - 251L
1,382 Elo+
Solo
Danzaburou
Danzaburou
Papa_WhaleMilk
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,469 Elo+
Solo
Fenrir
Fenrir
URDADDII90
Fenrir
Level 73
God Stats
1W - 1L
1,808 SR
Queue Stats
35W - 26L
1,641 Elo+
Party 2
Nu Wa
Nu Wa
URMOMMII91
Nu Wa
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cobra Vibe
Nemesis
13
8 / 1 / 2
8,284
592
7,206
10,201
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 5
7,017
501
5,587
3,913
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
NuttyTater
Osiris
13
1 / 4 / 1
7,718
551
7,566
13,080
7,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
3 / 3 / 6
6,724
480
4,243
8,177
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
StarsGod420
Danzaburou
11
4 / 1 / 5
7,129
509
9,718
7,581
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deaths horseman
Cu Chulainn
13
5 / 2 / 0
8,341
596
9,204
12,415
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 1
5,541
396
1,491
9,302
3,806
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Papa_WhaleMilk
Danzaburou
6
0 / 8 / 1
5,225
373
3,627
9,878
2,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
URDADDII90
Fenrir
11
1 / 1 / 0
6,542
467
5,750
9,619
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
9
1 / 7 / 0
5,843
417
4,955
6,697
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
8
9
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cobra Vibe
Nemesis
8
1
2
9
L
Cu Chulainn
Deaths horseman
Cu Chulainn
5
2
0
2.5
L
1
2
1
0.75
W
4
0
5
6.5
W
Osiris
NuttyTater
Osiris
1
4
1
0.38
L
Danzaburou
Papa_WhaleMilk
Danzaburou
0
8
1
0.06
W
3
3
6
2
W
Danzaburou
StarsGod420
Danzaburou
4
1
5
6.5
L
Fenrir
URDADDII90
Fenrir
1
1
0
1
L
Nu Wa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,320
Damage
25,027
42,952
Taken
47,911
19,455
Mitigated
24,283
14,115
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cobra Vibe
Nemesis
7,206
3,544
231
4,586
10,201
3,318
459
1,621
8,343
0
36,725
L
Cu Chulainn
Deaths horseman
Cu Chulainn
9,204
2,201
0
3,760
12,415
11,710
406
0
12,415
11,530
39,621
L
1,491
69
0
0
9,302
3,806
0
2,133
6,919
19,159
0
W
5,587
237
240
1,258
3,913
972
318
1,413
2,231
35,243
0
W
Osiris
NuttyTater
Osiris
7,566
4,335
0
4,594
13,080
7,741
683
2,419
10,114
0
43,821
L
Danzaburou
Papa_WhaleMilk
Danzaburou
3,627
2,164
0
1,180
9,878
2,719
0
4,218
5,588
0
16,749
W
4,243
1,117
0
612
8,177
5,071
124
1,312
6,771
14,890
0
W
Danzaburou
StarsGod420
Danzaburou
9,718
3,856
0
2,594
7,581
2,353
864
1,686
5,753
0
40,626
L
Fenrir
URDADDII90
Fenrir
5,750
1,506
0
3,561
9,619
4,398
0
194
9,359
0
40,306
L
Nu Wa
4,955
1,141
0
280
6,697
1,650
129
2,687
3,800
18,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
31,492
299
Minions Killed
276
0
Camps Cleared
0
1,333,584
Distance Traveled
1,208,551
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,284
592
69
5
0
296,169
0
L
Cu Chulainn
8,341
596
122
9
0
246,802
4
L
Ymir
5,541
396
22
2
0
196,726
2
W
Janus
7,017
501
73
5
0
259,530
1
W
Osiris
7,718
551
84
6
0
259,104
1
L
Danzaburou
5,225
373
28
2
0
264,026
0
W
Ymir
6,724
480
18
1
0
269,342
2
W
Danzaburou
7,129
509
55
4
0
249,439
3
L
Fenrir
6,542
467
74
5
0
291,944
1
L
Nu Wa
5,843
417
30
2
0
209,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role