Player Matchup

Ratatoskr
Ratatoskr
Kingtyne-7
Ratatoskr
Level 27
God Stats
27W - 37L
1,397 SR
Queue Stats
91W - 112L
1,359 Elo+
Solo
Fenrir
Fenrir
N1ght_BlackDevil
Fenrir
Level 28
God Stats
27W - 43L
1,464 SR
Queue Stats
266W - 286L
1,360 Elo+
Solo
Aphrodite
Aphrodite
Ra1nbowPandaxx
Aphrodite
Level 22
God Stats
35W - 32L
1,540 SR
Queue Stats
36W - 36L
1,504 Elo+
Party 1
Hachiman
Hachiman
SlyDHM2
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,501 Elo+
Party 1
Ares
Ares
drakkoen
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,445 Elo+

VS

Team Averages
Level 19
1,435 SR
1,459 Elo+
Nemesis
Nemesis
Baranzmen
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,332 Elo+
Solo
Yemoja
Yemoja
Ik4mi
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 82L
1,753 Elo+
Solo
Danzaburou
Danzaburou
ZXC-Ghoul123
Danzaburou
Level 25
God Stats
7W - 6L
1,312 SR
Queue Stats
100W - 69L
1,470 Elo+
Solo
Ra
Ra
petermedp
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Izanami
Izanami
skylarwolff
Izanami
Level 29
God Stats
29W - 47L
1,362 SR
Queue Stats
46W - 82L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kingtyne-7
Ratatoskr
7
1 / 3 / 2
5,762
384
2,387
6,622
1,757
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
10 / 2 / 4
9,247
616
10,138
12,940
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Ra1nbowPandaxx
Aphrodite
11
0 / 2 / 2
6,332
422
3,208
7,162
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
SlyDHM2
Hachiman
12
1 / 5 / 2
6,556
437
2,921
10,383
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
14
4 / 3 / 5
8,784
586
7,419
13,459
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baranzmen
Nemesis
10
0 / 7 / 0
7,272
485
473
8,359
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Ik4mi
Yemoja
12
2 / 1 / 8
8,969
598
5,131
6,398
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ZXC-Ghoul123
Danzaburou
14
10 / 2 / 2
10,241
683
14,791
11,203
4,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 3
7,860
524
6,246
7,664
2,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
skylarwolff
Izanami
11
2 / 4 / 1
7,626
508
4,807
6,007
1,931
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
16
Kills
15
15
Deaths
19
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Baranzmen
Nemesis
0
7
0
0
W
Yemoja
Ik4mi
Yemoja
2
1
8
6
L
Ratatoskr
Kingtyne-7
Ratatoskr
1
3
2
0.67
L
10
2
4
6
L
Aphrodite
Ra1nbowPandaxx
Aphrodite
0
2
2
0.5
L
Hachiman
SlyDHM2
Hachiman
1
5
2
0.4
W
Danzaburou
ZXC-Ghoul123
Danzaburou
10
2
2
5.5
L
Ares
4
3
5
2.17
W
1
5
3
0.5
W
Izanami
skylarwolff
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,073
Damage
31,448
50,566
Taken
39,631
27,249
Mitigated
17,699
14,253
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Baranzmen
Nemesis
473
393
0
412
8,359
3,337
1,261
0
8,359
0
17,802
W
Yemoja
Ik4mi
Yemoja
5,131
1,071
2,244
1,435
6,398
5,104
1,497
2,727
3,441
21,339
0
L
Ratatoskr
Kingtyne-7
Ratatoskr
2,387
628
0
1,195
6,622
1,757
0
361
6,261
0
15,318
L
10,138
2,620
183
4,400
12,940
7,235
345
1,950
10,990
0
62,134
L
Aphrodite
Ra1nbowPandaxx
Aphrodite
3,208
33
2,535
3,304
7,162
3,046
1,116
2,617
4,545
33,371
0
L
Hachiman
SlyDHM2
Hachiman
2,921
1,874
0
1,870
10,383
3,152
1,480
1,071
9,312
0
17,557
W
Danzaburou
ZXC-Ghoul123
Danzaburou
14,791
8,299
0
3,908
11,203
4,342
11,155
3,432
7,635
0
66,393
L
Ares
7,419
583
0
766
13,459
12,059
346
5,378
8,081
25,253
0
W
6,246
1,487
518
868
7,664
2,985
612
2,641
5,023
28,699
0
W
Izanami
skylarwolff
Izanami
4,807
2,523
0
747
6,007
1,931
2,077
1,423
4,546
0
29,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
41,968
271
Minions Killed
290
0
Camps Cleared
0
1,253,964
Distance Traveled
1,170,635
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,272
485
46
3
0
251,599
0
W
Yemoja
8,969
598
26
2
0
217,333
1
L
Ratatoskr
5,762
384
28
2
0
167,957
0
L
Fenrir
9,247
616
114
8
0
344,453
2
L
Aphrodite
6,332
422
73
5
0
255,838
3
L
Hachiman
6,556
437
34
2
0
210,222
1
W
Danzaburou
10,241
683
113
8
0
241,475
1
L
Ares
8,784
586
22
1
0
275,494
2
W
Ra
7,860
524
44
3
0
250,694
0
W
Izanami
7,626
508
61
4
0
209,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role