Player Matchup

Bellona
Bellona
Gold V
FaTaLN
Bellona
Gold V
Level 158
God Stats
2W - 3L
1,851 SR
Queue Stats
100W - 97L
1,316 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Liġi
Baron Samedi
Bronze III
Level 126
God Stats
31W - 30L
1,549 SR
Queue Stats
220W - 254L
1,326 MMR
Solo
Ganesha
Ganesha
Bronze IV
SenseiTao
Ganesha
Bronze IV
Level 103
God Stats
7W - 10L
1,454 SR
Queue Stats
53W - 69L
1,416 MMR
Solo
Scylla
Scylla
Gold IV
google01
Scylla
Gold IV
Level 152
God Stats
9W - 13L
1,500 SR
Queue Stats
390W - 390L
1,474 MMR
Solo
Artemis
Artemis
Gold IV
iShadowrun
Artemis
Gold IV
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 85L
1,316 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,571 SR
1,370 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,396 SR
1,415 MMR
Erlang Shen
Erlang Shen
Silver IV
Aminur
Erlang Shen
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
PocoyoKchero
Apollo
Gold V
Level 156
God Stats
11W - 6L
1,442 SR
Queue Stats
29W - 34L
1,322 MMR
Solo
Bastet
Bastet
Gold IV
Ralfiyss
Bastet
Gold IV
Level 160
God Stats
1W - 2L
1,194 SR
Queue Stats
128W - 127L
1,403 MMR
Solo
Hel
Hel
Silver I
U2RE
Hel
Silver I
Level 82
God Stats
1W - 3L
1,578 SR
Queue Stats
4W - 6L
1,493 MMR
Solo
Xing Tian
Xing Tian
Bronze III
devaltushous
Xing Tian
Bronze III
Level 67
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 2L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FaTaLN
Bellona
17
4 / 6 / 3
10,820
470
14,323
22,667
17,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Liġi
Baron Samedi
18
4 / 9 / 2
11,693
508
11,070
17,480
19,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
SenseiTao
Ganesha
16
0 / 6 / 7
8,907
387
12,718
20,690
8,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
google01
Scylla
19
5 / 7 / 2
11,732
510
10,424
17,610
6,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
iShadowrun
Artemis
20
2 / 5 / 6
12,440
541
13,938
12,141
4,941
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetNu WaThe MorriganPersephoneBakasura

VS

Bans
NemesisAnhurRaOsirisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aminur
Erlang Shen
20
6 / 3 / 7
14,217
618
13,934
19,502
18,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
20
12 / 3 / 8
15,437
671
20,349
21,809
9,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
Ralfiyss
Bastet
20
13 / 2 / 11
15,123
658
19,097
22,504
9,660
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
U2RE
Hel
20
1 / 3 / 10
13,755
598
8,169
18,804
7,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
devaltushous
Xing Tian
16
1 / 4 / 14
12,114
527
6,362
19,973
18,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
15
Kills
33
33
Deaths
15
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aminur
Erlang Shen
6
3
7
3.17
L
Bellona
FaTaLN
Bellona
4
6
3
0.92
L
Baron Samedi
Liġi
Baron Samedi
4
9
2
0.56
W
Apollo
12
3
8
5.33
W
Bastet
Ralfiyss
Bastet
13
2
11
9.25
L
Ganesha
SenseiTao
Ganesha
0
6
7
0.58
W
Hel
U2RE
Hel
1
3
10
2
W
Xing Tian
devaltushous
Xing Tian
1
4
14
2
L
Scylla
google01
Scylla
5
7
2
0.86
L
Artemis
iShadowrun
Artemis
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,473
Damage
67,911
90,588
Taken
102,592
57,934
Mitigated
63,519
20,786
Healing
45,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aminur
Erlang Shen
13,934
7,076
0
5,464
19,502
18,261
1,072
7,627
11,434
0
89,169
L
Bellona
FaTaLN
Bellona
14,323
5,100
0
2,506
22,667
17,839
0
4,678
17,906
0
75,263
L
Baron Samedi
Liġi
Baron Samedi
11,070
951
1,053
3,481
17,480
19,425
496
1,651
15,727
57,828
0
W
Apollo
20,349
12,596
0
9,763
21,809
9,471
6,607
5,434
16,283
0
122,882
W
Bastet
Ralfiyss
Bastet
19,097
5,528
0
5,246
22,504
9,660
3,988
6,038
16,310
0
100,303
L
Ganesha
SenseiTao
Ganesha
12,718
659
377
5,235
20,690
8,976
482
2,260
18,410
53,311
0
W
Hel
U2RE
Hel
8,169
664
9,974
11,793
18,804
7,679
248
8,499
10,116
99,002
0
W
Xing Tian
devaltushous
Xing Tian
6,362
421
620
2,899
19,973
18,448
307
6,482
13,375
25,147
0
L
Scylla
google01
Scylla
10,424
712
0
3,620
17,610
6,753
0
4,598
12,720
81,475
0
L
Artemis
iShadowrun
Artemis
13,938
7,479
0
4,514
12,141
4,941
894
887
11,214
0
105,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,592
Gold Earned
70,646
609
Minions Killed
671
0
Camps Cleared
0
1,858,166
Distance Traveled
2,266,465
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,217
618
150
7
0
429,818
0
L
Bellona
10,820
470
138
6
0
410,028
1
L
Baron Samedi
11,693
508
93
4
0
304,289
4
W
Apollo
15,437
671
169
7
0
450,696
3
W
Bastet
15,123
658
150
7
0
488,114
6
L
Ganesha
8,907
387
28
1
0
385,841
0
W
Hel
13,755
598
176
8
0
461,328
7
W
Xing Tian
12,114
527
26
1
0
436,509
4
L
Scylla
11,732
510
165
7
0
375,738
3
L
Artemis
12,440
541
185
8
0
382,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role