Player Matchup

Baron Samedi
Baron Samedi
BattleGod354
Baron Samedi
Level 147
God Stats
63W - 37L
1,520 SR
Queue Stats
656W - 546L
1,573 Elo+
Party 3
Fenrir
Fenrir
EiamGeay
Fenrir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 11L
1,698 Elo+
Party 2
Amaterasu
Amaterasu
Kinky Kiwi01
Amaterasu
Level 25
God Stats
17W - 17L
1,420 SR
Queue Stats
33W - 42L
1,482 Elo+
Solo
Neith
Neith
Ourhalcyonway
Neith
Level 8
God Stats
4W - 1L
1,702 SR
Queue Stats
33W - 18L
1,582 Elo+
Party 3
Hades
Hades
TenkuSentan
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,734 Elo+
Party 2
Team Averages
Level 38
1,528 SR
1,614 Elo+

VS

Team Averages
Level 25
1,500 SR
1,504 Elo+
Ares
Ares
Clone1138
Ares
Level 26
God Stats
8W - 10L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Chang'e
Chang'e
Clone2503
Chang'e
Level 12
God Stats
8W - 8L
1,480 SR
Queue Stats
73W - 74L
1,526 Elo+
Party 1
Bellona
Bellona
CloneNCC1701
Bellona
Level 12
God Stats
22W - 20L
1,433 SR
Queue Stats
33W - 38L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
CloneTHX2012
Kukulkan
Level 45
God Stats
41W - 45L
1,484 SR
Queue Stats
90W - 99L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
CoopPenguin64
Danzaburou
Level 29
God Stats
15W - 29L
1,602 SR
Queue Stats
78W - 100L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BattleGod354
Baron Samedi
20
13 / 0 / 21
14,671
1,223
33,306
7,931
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
EiamGeay
Fenrir
19
6 / 4 / 22
12,645
1,054
15,861
18,132
10,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Kinky Kiwi01
Amaterasu
18
7 / 2 / 18
12,172
1,014
10,387
18,645
14,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 20
12,089
1,007
16,064
16,056
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 1 / 21
13,807
1,151
22,978
17,815
14,764
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 6 / 5
10,709
892
3,581
17,145
17,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Clone2503
Chang'e
17
1 / 11 / 5
10,855
905
8,781
28,052
10,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
CloneNCC1701
Bellona
17
0 / 6 / 4
10,801
900
6,571
18,341
17,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
CloneTHX2012
Kukulkan
18
5 / 9 / 5
12,206
1,017
28,493
22,167
8,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
CoopPenguin64
Danzaburou
17
5 / 10 / 3
13,027
1,086
18,686
19,255
6,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
33
42
Kills
11
11
Deaths
42
102
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BattleGod354
Baron Samedi
13
0
21
23.5
L
Ares
0
6
5
0.42
L
Chang'e
Clone2503
Chang'e
1
11
5
0.32
L
Bellona
CloneNCC1701
Bellona
0
6
4
0.33
L
Kukulkan
CloneTHX2012
Kukulkan
5
9
5
0.83
L
Danzaburou
CoopPenguin64
Danzaburou
5
10
3
0.65
W
Fenrir
EiamGeay
Fenrir
6
4
22
4.25
W
Amaterasu
Kinky Kiwi01
Amaterasu
7
2
18
8
W
4
4
20
3.5
W
12
1
21
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,596
Damage
66,112
78,579
Taken
104,960
50,063
Mitigated
60,265
30,970
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BattleGod354
Baron Samedi
33,306
2,918
5,476
3,473
7,931
3,646
0
5,616
2,315
59,116
0
L
Ares
3,581
320
0
516
17,145
17,604
0
9,857
7,073
5,174
0
L
Chang'e
Clone2503
Chang'e
8,781
1,475
2,568
2,874
28,052
10,143
0
14,433
13,385
26,688
0
L
Bellona
CloneNCC1701
Bellona
6,571
1,108
0
24
18,341
17,332
0
8,998
8,987
0
34,695
L
Kukulkan
CloneTHX2012
Kukulkan
28,493
2,784
0
818
22,167
8,405
0
13,752
8,048
51,213
0
L
Danzaburou
CoopPenguin64
Danzaburou
18,686
6,979
0
936
19,255
6,781
0
7,900
11,183
0
41,974
W
Fenrir
EiamGeay
Fenrir
15,861
4,359
0
1,014
18,132
10,181
0
7,234
9,499
0
26,470
W
Amaterasu
Kinky Kiwi01
Amaterasu
10,387
3,963
1,066
4,318
18,645
14,881
0
9,794
8,851
0
26,743
W
16,064
8,866
0
3,697
16,056
6,591
0
9,923
6,133
0
28,164
W
22,978
2,342
1,861
10,065
17,815
14,764
0
8,288
9,026
53,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,384
Gold Earned
57,598
230
Minions Killed
207
7
Camps Cleared
9
1,077,722
Distance Traveled
1,021,849
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,671
1,223
58
5
2
238,853
1
L
Ares
10,709
892
2
0
0
200,550
2
L
Chang'e
10,855
905
39
3
2
215,003
2
L
Bellona
10,801
900
65
5
0
197,966
0
L
Kukulkan
12,206
1,017
53
4
0
226,123
0
L
Danzaburou
13,027
1,086
48
4
7
182,207
0
W
Fenrir
12,645
1,054
26
2
1
220,805
0
W
Amaterasu
12,172
1,014
29
2
1
218,474
0
W
Neith
12,089
1,007
26
2
2
188,489
0
W
Hades
13,807
1,151
91
8
1
211,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role