Player Matchup

Ymir
Ymir
Jackaloop_
Ymir
Level 29
God Stats
2W - 0L
1,439 SR
Queue Stats
9W - 6L
1,629 Elo+
Solo
Fenrir
Fenrir
MI_NAME_IS_
Fenrir
Level 29
God Stats
12W - 9L
1,606 SR
Queue Stats
25W - 15L
1,693 Elo+
Solo
Baron Samedi
Baron Samedi
SaucyTacoBite
Baron Samedi
Level 28
God Stats
4W - 1L
1,833 SR
Queue Stats
54W - 46L
1,650 Elo+
Solo
Bellona
Bellona
bombero_calmado
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
roletodded
Danzaburou
Level 7
God Stats
27W - 25L
1,761 SR
Queue Stats
119W - 118L
1,733 Elo+
Solo
Team Averages
Level 23
1,628 SR
1,641 Elo+

VS

Team Averages
Level 20
1,558 SR
1,572 Elo+
Amaterasu
Amaterasu
GenericSmiteName
Amaterasu
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 21L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HiRez Noob
Ah Muzen Cab
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,639 Elo+
Solo
Ymir
Ymir
Kenichi316
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,619 Elo+
Solo
Zeus
Zeus
lShrimp Beastl
Zeus
Level 29
God Stats
0W - 2L
1,715 SR
Queue Stats
21W - 27L
1,548 Elo+
Solo
Kali
Kali
moneykb143
Kali
Level 29
God Stats
8W - 4L
1,573 SR
Queue Stats
176W - 131L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
8,189
431
2,742
14,092
7,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
16
3 / 4 / 2
9,580
504
6,933
13,798
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SaucyTacoBite
Baron Samedi
19
11 / 3 / 2
11,700
616
14,849
12,870
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
7,218
380
1,571
6,035
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
roletodded
Danzaburou
17
13 / 1 / 1
11,606
611
13,961
14,767
8,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
18
4 / 3 / 0
11,098
584
8,537
13,740
7,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
HiRez Noob
Ah Muzen Cab
16
3 / 4 / 3
9,763
514
11,876
13,470
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 0
5,715
301
315
4,412
1,496
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 12 / 3
8,752
461
12,301
15,682
4,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 2
9,093
479
7,015
14,133
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
27
Kills
14
14
Deaths
27
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
4
3
0
1.33
L
Ah Muzen Cab
HiRez Noob
Ah Muzen Cab
3
4
3
1.13
W
0
5
4
0.4
L
0
5
0
0
W
Fenrir
3
4
2
1
W
Baron Samedi
SaucyTacoBite
Baron Samedi
11
3
2
4
W
0
1
1
0.5
L
5
12
3
0.54
L
2
3
2
1
W
Danzaburou
roletodded
Danzaburou
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,056
Damage
40,044
61,562
Taken
61,437
32,001
Mitigated
23,475
19,227
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
8,537
3,680
0
2,919
13,740
7,603
51
2,610
10,955
0
63,030
L
Ah Muzen Cab
HiRez Noob
Ah Muzen Cab
11,876
5,922
0
3,992
13,470
4,529
1,031
4,326
8,938
0
72,413
W
2,742
288
0
0
14,092
7,185
62
4,191
9,901
19,443
0
L
315
82
0
0
4,412
1,496
0
526
3,886
3,235
0
W
Fenrir
6,933
2,035
0
5,542
13,798
5,524
918
597
13,201
0
66,555
W
Baron Samedi
SaucyTacoBite
Baron Samedi
14,849
823
377
4,984
12,870
6,378
1,336
3,313
9,557
81,808
0
W
1,571
354
0
1,437
6,035
4,368
0
2,236
3,799
0
22,737
L
12,301
2,891
0
3,526
15,682
4,126
324
7,371
7,927
45,210
0
L
7,015
4,134
0
2,611
14,133
5,721
710
2,055
11,965
0
56,368
W
Danzaburou
roletodded
Danzaburou
13,961
5,515
0
6,887
14,767
8,546
3,301
2,171
12,488
0
77,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,293
Gold Earned
44,421
494
Minions Killed
427
0
Camps Cleared
0
1,513,465
Distance Traveled
1,423,049
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,098
584
116
6
0
335,539
4
L
Ah Muzen Cab
9,763
514
125
7
0
321,403
2
W
Ymir
8,189
431
29
2
0
301,312
1
L
Ymir
5,715
301
6
0
0
138,836
1
W
Fenrir
9,580
504
123
6
0
337,244
1
W
Baron Samedi
11,700
616
159
8
0
324,439
1
W
Bellona
7,218
380
45
2
0
218,925
1
L
Zeus
8,752
461
81
4
0
275,179
3
L
Kali
9,093
479
99
5
0
352,092
0
W
Danzaburou
11,606
611
138
7
0
331,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role