Player Matchup

Nu Wa
Nu Wa
Silver III
Beerzy-_-
Nu Wa
Silver III
Level 118
God Stats
11W - 6L
1,355 SR
Queue Stats
90W - 83L
1,262 MMR
Party 2
Medusa
Medusa
Silver V
Spazquack
Medusa
Silver V
Level 88
God Stats
2W - 3L
1,337 SR
Queue Stats
4W - 9L
1,216 MMR
Party 2
Hercules
Hercules
Silver II
TheHotPocket
Hercules
Silver II
Level 157
God Stats
3W - 5L
1,483 SR
Queue Stats
295W - 304L
1,107 MMR
Party 1
Athena
Athena
Silver II
TheRebelslayer
Athena
Silver II
Level 127
God Stats
9W - 5L
1,745 SR
Queue Stats
175W - 193L
1,167 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
godsgraceyan
Tsukuyomi
Silver I
Level 98
God Stats
64W - 70L
1,233 SR
Queue Stats
1,074W - 1,074L
1,089 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,431 SR
1,169 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,495 SR
1,184 MMR
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
FeaR Cadette
Chang'e
Silver II
Level 121
God Stats
5W - 8L
1,712 SR
Queue Stats
76W - 109L
1,129 MMR
Solo
Ullr
Ullr
Silver IV
Jrewzy
Ullr
Silver IV
Level 100
God Stats
9W - 17L
1,424 SR
Queue Stats
26W - 34L
1,180 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
JustinSane420
Kumbhakarna
Silver II
Level 38
God Stats
8W - 14L
1,341 SR
Queue Stats
14W - 24L
1,071 MMR
Solo
Ra
Ra
Silver IV
iL-BaRoNe-10
Ra
Silver IV
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 48L
1,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beerzy-_-
Nu Wa
20
11 / 0 / 6
13,499
587
25,489
12,102
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Spazquack
Medusa
18
0 / 0 / 4
11,840
515
7,743
10,203
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
TheHotPocket
Hercules
17
4 / 2 / 13
11,533
501
13,698
17,928
23,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 17
11,850
515
10,974
19,948
20,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
godsgraceyan
Tsukuyomi
18
8 / 1 / 11
12,754
555
12,633
13,043
9,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuNemesisDanzaburouScylla

VS

Bans
Cu ChulainnBellonaSetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 4 / 1
10,562
459
8,650
22,856
12,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
FeaR Cadette
Chang'e
13
1 / 7 / 3
8,611
374
7,194
16,682
9,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Jrewzy
Ullr
19
1 / 1 / 1
11,299
491
6,217
15,047
6,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
JustinSane420
Kumbhakarna
13
0 / 5 / 5
8,980
390
3,867
21,263
19,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 9 / 2
9,573
416
9,642
15,891
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
26
Kills
6
6
Deaths
26
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
1
0.88
W
Nu Wa
Beerzy-_-
Nu Wa
11
0
6
14
L
Chang'e
FeaR Cadette
Chang'e
1
7
3
0.36
L
Ullr
Jrewzy
Ullr
1
1
1
1.5
L
Kumbhakarna
JustinSane420
Kumbhakarna
0
5
5
0.5
W
Medusa
Spazquack
Medusa
0
0
4
2
W
Hercules
TheHotPocket
Hercules
4
2
13
5.25
W
3
3
17
3.83
W
Tsukuyomi
godsgraceyan
Tsukuyomi
8
1
11
13.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,537
Damage
35,570
73,224
Taken
91,739
63,524
Mitigated
53,852
23,362
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,650
1,427
0
7,238
22,856
12,570
0
7,567
15,064
0
88,714
W
Nu Wa
Beerzy-_-
Nu Wa
25,489
2,704
297
2,548
12,102
5,535
4,838
2,239
9,801
122,638
0
L
Chang'e
FeaR Cadette
Chang'e
7,194
1,038
943
4,900
16,682
9,022
854
6,343
10,039
44,609
0
L
Ullr
Jrewzy
Ullr
6,217
2,507
0
1,135
15,047
6,397
628
6,712
8,310
0
105,028
L
Kumbhakarna
JustinSane420
Kumbhakarna
3,867
504
0
1,894
21,263
19,652
56
8,019
13,068
12,333
0
W
Medusa
Spazquack
Medusa
7,743
2,574
0
6,566
10,203
4,551
2,087
1,593
8,548
0
90,692
W
Hercules
TheHotPocket
Hercules
13,698
2,785
0
7,686
17,928
23,376
754
8,126
9,401
0
55,044
W
10,974
3,649
0
2,552
19,948
20,670
668
5,700
14,002
27,244
0
W
Tsukuyomi
godsgraceyan
Tsukuyomi
12,633
3,339
0
3,713
13,043
9,392
1,634
2,218
10,698
0
82,939
L
9,642
564
655
2,710
15,891
6,211
0
7,822
7,994
58,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,476
Gold Earned
49,025
528
Minions Killed
537
0
Camps Cleared
0
2,295,292
Distance Traveled
1,987,916
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,562
459
132
6
0
417,253
3
W
Nu Wa
13,499
587
157
7
0
443,169
2
L
Chang'e
8,611
374
70
3
0
324,843
1
L
Ullr
11,299
491
193
8
0
413,512
8
L
Kumbhakarna
8,980
390
28
1
0
465,843
4
W
Medusa
11,840
515
149
6
0
410,304
6
W
Hercules
11,533
501
76
3
0
450,839
4
W
Athena
11,850
515
35
2
0
497,558
4
W
Tsukuyomi
12,754
555
111
5
0
493,422
6
L
Ra
9,573
416
114
5
0
366,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role