Player Matchup

Kuzenbo
Kuzenbo
AdoboInstinct
Kuzenbo
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
Glitchie
Amaterasu
Level 137
God Stats
1W - 3L
1,518 SR
Queue Stats
55W - 70L
1,550 Elo+
Party 1
Hachiman
Hachiman
rivjo_llams
Hachiman
Level 46
God Stats
1W - 1L
1,282 SR
Queue Stats
12W - 11L
1,388 Elo+
Party 1
Team Averages
Level 107
1,433 SR
1,478 Elo+

VS

Team Averages
Level 50
1,659 SR
1,614 Elo+
Discordia
Discordia
TukitoMan
Discordia
Level 36
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 2
Anhur
Anhur
giggityguy100
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,597 Elo+
Party 2
Hun Batz
Hun Batz
mackatk
Hun Batz
Level 49
God Stats
1W - 1L
1,719 SR
Queue Stats
28W - 28L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
12 / 6 / 10
18,648
666
22,505
29,994
39,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Glitchie
Amaterasu
19
1 / 5 / 18
16,292
582
13,748
33,722
35,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
rivjo_llams
Hachiman
20
17 / 6 / 7
19,676
703
29,252
27,904
12,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TukitoMan
Discordia
20
5 / 11 / 7
17,878
639
17,746
20,057
8,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 9 / 7
18,146
648
19,918
27,567
14,802
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
mackatk
Hun Batz
20
6 / 11 / 10
18,934
676
28,735
30,003
13,133
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
30
Kills
17
17
Deaths
31
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
12
6
10
2.83
W
Amaterasu
Glitchie
Amaterasu
1
5
18
2
L
Discordia
TukitoMan
Discordia
5
11
7
0.77
L
6
9
7
1.06
L
Hun Batz
mackatk
Hun Batz
6
11
10
1
W
Hachiman
rivjo_llams
Hachiman
17
6
7
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,505
Damage
66,399
91,620
Taken
77,627
87,129
Mitigated
36,893
17,982
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
22,505
3,997
0
0
29,994
39,068
675
7,428
22,566
89,291
0
W
Amaterasu
Glitchie
Amaterasu
13,748
2,951
0
6,047
33,722
35,343
392
5,635
28,087
10,885
41,154
L
Discordia
TukitoMan
Discordia
17,746
995
0
3,211
20,057
8,958
304
6,693
13,264
71,306
0
L
19,918
11,229
0
5,861
27,567
14,802
683
8,741
18,553
0
102,350
L
Hun Batz
mackatk
Hun Batz
28,735
16,191
279
5,275
30,003
13,133
1,719
10,379
19,524
0
133,913
W
Hachiman
rivjo_llams
Hachiman
29,252
16,701
582
11,353
27,904
12,718
2,291
5,064
22,840
0
140,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,616
Gold Earned
54,958
278
Minions Killed
323
0
Camps Cleared
0
1,432,831
Distance Traveled
1,285,962
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
18,648
666
80
3
0
405,321
1
W
Amaterasu
16,292
582
41
1
0
527,780
4
L
Discordia
17,878
639
93
3
0
414,410
0
L
Anhur
18,146
648
108
4
0
414,562
5
L
Hun Batz
18,934
676
122
4
0
456,990
5
W
Hachiman
19,676
703
157
6
0
499,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role