Player Matchup

Tyr
Tyr
McPossum13
Tyr
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 17L
1,014 Elo+
Party 3
Danzaburou
Danzaburou
Seraph437
Danzaburou
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 149L
1,361 Elo+
Party 1
Janus
Janus
StealthyPinky
Janus
Level 60
God Stats
30W - 37L
1,387 SR
Queue Stats
183W - 193L
1,295 Elo+
Party 3
Chang'e
Chang'e
Trustworthy4128
Chang'e
Level 80
God Stats
0W - 4L
1,708 SR
Queue Stats
533W - 535L
1,355 Elo+
Party 1
Mercury
Mercury
andrew3174
Mercury
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 141L
1,355 Elo+
Party 1
Team Averages
Level 44
1,519 SR
1,276 Elo+

VS

Team Averages
Level 42
1,445 SR
1,371 Elo+
Medusa
Medusa
ItsHashbrown347
Medusa
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 16L
1,303 Elo+
Party 2
Janus
Janus
NES Wafflecat
Janus
Level 87
God Stats
10W - 12L
1,339 SR
Queue Stats
377W - 398L
1,418 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pulsipher_
Kumbhakarna
Level 9
God Stats
5W - 1L
1,574 SR
Queue Stats
23W - 15L
1,297 Elo+
Party 2
Aphrodite
Aphrodite
The Rand0m Bear
Aphrodite
Level 53
God Stats
32W - 25L
1,369 SR
Queue Stats
58W - 55L
1,381 Elo+
Party 2
Fenrir
Fenrir
wolpiotr
Fenrir
Level 39
God Stats
14W - 10L
1,441 SR
Queue Stats
835W - 827L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,526
425
1,515
11,599
5,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Seraph437
Danzaburou
10
4 / 4 / 3
6,776
521
8,383
9,059
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
7,145
550
2,718
5,671
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 4 / 5
6,667
513
4,589
8,248
3,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
andrew3174
Mercury
11
3 / 1 / 0
7,171
552
2,310
7,585
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
6,628
510
8,494
9,909
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 1
8,110
624
5,398
5,064
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Pulsipher_
Kumbhakarna
10
2 / 3 / 4
6,694
515
2,347
9,392
5,288
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
The Rand0m Bear
Aphrodite
13
4 / 0 / 1
8,005
616
9,025
6,410
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
wolpiotr
Fenrir
11
2 / 1 / 0
6,869
528
2,671
7,639
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
11
Kills
14
14
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
5
2
0.8
L
0
5
0
0
W
3
2
1
1.75
W
Kumbhakarna
Pulsipher_
Kumbhakarna
2
3
4
1.33
L
Danzaburou
Seraph437
Danzaburou
4
4
3
1.38
L
1
0
2
2
W
Aphrodite
The Rand0m Bear
Aphrodite
4
0
1
4.5
L
3
4
5
1.38
L
Mercury
andrew3174
Mercury
3
1
0
3
W
Fenrir
wolpiotr
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,515
Damage
27,935
42,162
Taken
38,414
16,341
Mitigated
16,491
14,049
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,494
3,245
188
3,800
9,909
3,171
700
1,547
8,362
0
31,129
L
1,515
585
0
5,098
11,599
5,598
0
7,151
3,830
0
17,401
W
5,398
48
0
573
5,064
1,607
291
1,801
3,113
57,070
0
W
Kumbhakarna
Pulsipher_
Kumbhakarna
2,347
345
0
890
9,392
5,288
328
2,488
6,864
12,423
0
L
Danzaburou
Seraph437
Danzaburou
8,383
3,992
0
2,652
9,059
2,939
441
2,078
6,959
0
23,196
L
2,718
143
0
1,634
5,671
1,798
0
2,597
2,856
37,997
0
W
Aphrodite
The Rand0m Bear
Aphrodite
9,025
1,147
0
3,923
6,410
3,909
1,593
557
5,664
42,170
0
L
4,589
568
1,316
2,484
8,248
3,638
60
1,500
6,702
23,683
0
L
Mercury
andrew3174
Mercury
2,310
1,222
0
865
7,585
2,368
0
2,352
5,045
0
36,891
W
Fenrir
wolpiotr
Fenrir
2,671
372
0
4,248
7,639
2,516
0
620
6,979
0
36,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
36,306
272
Minions Killed
362
0
Camps Cleared
0
1,232,786
Distance Traveled
1,189,144
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,628
510
63
5
0
216,140
0
L
Tyr
5,526
425
38
3
0
245,882
1
W
Janus
8,110
624
119
9
0
258,194
3
W
Kumbhakarna
6,694
515
18
1
0
245,984
0
L
Danzaburou
6,776
521
38
3
0
196,948
1
L
Janus
7,145
550
85
7
0
255,462
5
W
Aphrodite
8,005
616
88
7
0
222,447
3
L
Chang'e
6,667
513
35
3
0
228,693
0
L
Mercury
7,171
552
76
6
0
305,801
1
W
Fenrir
6,869
528
74
6
0
246,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role