Player Matchup

Anhur
Anhur
CwispyBaby
Anhur
Level 82
God Stats
2W - 0L
1,659 SR
Queue Stats
15W - 15L
1,427 Elo+
Party 1
Sol
Sol
Hodgiii
Sol
Level 108
God Stats
2W - 0L
1,684 SR
Queue Stats
27W - 18L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
TheMoofs
Cthulhu
Level 74
God Stats
6W - 2L
1,569 SR
Queue Stats
14W - 11L
1,546 Elo+
Party 1
Team Averages
Level 88
1,637 SR
1,538 Elo+

VS

Team Averages
Level 106
1,515 SR
1,474 Elo+
Kumbhakarna
Kumbhakarna
Orinion
Kumbhakarna
Level 108
God Stats
71W - 63L
1,583 SR
Queue Stats
389W - 400L
1,471 Elo+
Party 2
Chronos
Chronos
Sir RuntAlot
Chronos
Level 106
God Stats
47W - 58L
1,486 SR
Queue Stats
251W - 311L
1,485 Elo+
Solo
Danzaburou
Danzaburou
YoshiLionheart
Danzaburou
Level 103
God Stats
93W - 81L
1,475 SR
Queue Stats
377W - 385L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
6 / 3 / 9
10,605
758
11,532
9,570
4,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
14
5 / 3 / 8
10,689
764
14,041
9,521
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
TheMoofs
Cthulhu
13
4 / 4 / 11
11,087
792
11,509
21,144
24,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Orinion
Kumbhakarna
12
1 / 5 / 8
10,083
720
6,308
18,583
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Sir RuntAlot
Chronos
10
1 / 8 / 3
8,560
611
7,932
14,253
4,816
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
YoshiLionheart
Danzaburou
15
8 / 2 / 2
11,366
812
15,159
14,491
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
15
Kills
10
10
Deaths
15
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
3
9
3.5
W
Sol
5
3
8
3
L
Kumbhakarna
Orinion
Kumbhakarna
1
5
8
1
L
Chronos
Sir RuntAlot
Chronos
1
8
3
0.31
W
Cthulhu
TheMoofs
Cthulhu
4
4
11
2.38
L
Danzaburou
YoshiLionheart
Danzaburou
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,082
Damage
29,399
40,235
Taken
47,327
31,851
Mitigated
23,974
13,149
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
11,532
7,035
0
3,513
9,570
4,096
1,954
4,759
4,811
0
41,346
W
Sol
14,041
2,748
0
3,927
9,521
3,646
1,015
3,470
6,051
52,790
0
L
Kumbhakarna
Orinion
Kumbhakarna
6,308
273
0
3,389
18,583
13,811
0
8,066
10,159
23,451
0
L
Chronos
Sir RuntAlot
Chronos
7,932
3,104
0
2,851
14,253
4,816
644
6,629
7,368
42,339
0
W
Cthulhu
TheMoofs
Cthulhu
11,509
1,003
602
5,107
21,144
24,109
290
6,063
15,081
26,668
0
L
Danzaburou
YoshiLionheart
Danzaburou
15,159
7,024
0
6,387
14,491
5,347
686
9,909
4,194
0
38,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
30,009
175
Minions Killed
128
0
Camps Cleared
0
726,807
Distance Traveled
783,496
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,605
758
81
6
0
235,547
2
W
Sol
10,689
764
71
5
0
235,206
0
L
Kumbhakarna
10,083
720
26
2
0
292,223
0
L
Chronos
8,560
611
47
3
0
248,838
1
W
Cthulhu
11,087
792
23
2
0
256,054
1
L
Danzaburou
11,366
812
55
4
0
242,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role