Player Matchup

Aphrodite
Aphrodite
CarlitosSkd
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GorgonShield
Khepri
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 186L
1,478 Elo+
Solo
Ne Zha
Ne Zha
Jrdvntvylr
Ne Zha
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
240W - 203L
1,569 Elo+
Party 1
King Arthur
King Arthur
Loki_12_18
King Arthur
Level 160
God Stats
1W - 1L
1,308 SR
Queue Stats
173W - 192L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
XxLostvV
Erlang Shen
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
328W - 262L
1,583 Elo+
Party 1
Team Averages
Level 153
1,462 SR
1,505 Elo+

VS

Team Averages
Level 141
1,548 SR
1,475 Elo+
Discordia
Discordia
HighDay7
Discordia
Level 128
God Stats
14W - 5L
1,724 SR
Queue Stats
382W - 385L
1,630 Elo+
Solo
Nemesis
Nemesis
Kerrasu
Nemesis
Level 145
God Stats
7W - 7L
1,285 SR
Queue Stats
418W - 435L
1,533 Elo+
Solo
Olorun
Olorun
PumaSquirrel32
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,305 Elo+
Party 2
Chronos
Chronos
Spoded
Chronos
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 28L
1,388 Elo+
Party 2
Cerberus
Cerberus
weestef
Cerberus
Level 160
God Stats
10W - 5L
1,733 SR
Queue Stats
1,074W - 1,141L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CarlitosSkd
Aphrodite
20
6 / 3 / 18
13,423
671
26,539
23,936
18,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
20
3 / 4 / 21
13,786
689
12,858
26,434
38,024
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Jrdvntvylr
Ne Zha
20
14 / 3 / 14
15,256
763
41,577
32,076
26,350
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Loki_12_18
King Arthur
20
2 / 3 / 20
12,844
642
21,480
38,657
34,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
XxLostvV
Erlang Shen
19
3 / 5 / 13
12,378
619
17,839
31,180
19,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HighDay7
Discordia
20
3 / 4 / 10
13,049
652
32,011
16,659
8,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Kerrasu
Nemesis
18
5 / 4 / 8
12,010
601
18,457
20,322
11,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 9 / 6
11,741
587
21,616
21,599
12,778
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
Spoded
Chronos
20
3 / 6 / 7
12,048
602
28,024
23,365
13,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
weestef
Cerberus
20
2 / 5 / 13
13,982
699
14,591
51,427
57,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
61
28
Kills
17
18
Deaths
28
86
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CarlitosSkd
Aphrodite
6
3
18
5
W
Khepri
3
4
21
3.38
L
Discordia
HighDay7
Discordia
3
4
10
2
W
Ne Zha
Jrdvntvylr
Ne Zha
14
3
14
7
L
Nemesis
Kerrasu
Nemesis
5
4
8
2.25
W
King Arthur
Loki_12_18
King Arthur
2
3
20
4
L
4
9
6
0.78
L
Chronos
Spoded
Chronos
3
6
7
1.08
W
Erlang Shen
XxLostvV
Erlang Shen
3
5
13
1.9
L
Cerberus
weestef
Cerberus
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,293
Damage
114,699
152,283
Taken
133,372
137,295
Mitigated
103,846
86,828
Healing
51,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CarlitosSkd
Aphrodite
26,539
5,196
24,748
16,444
23,936
18,706
1,714
18,395
5,541
52,929
0
W
Khepri
12,858
421
3,615
4,125
26,434
38,024
372
16,065
10,369
32,049
0
L
Discordia
HighDay7
Discordia
32,011
1,079
4,231
3,009
16,659
8,874
78
3,805
12,854
72,221
0
W
Ne Zha
Jrdvntvylr
Ne Zha
41,577
6,298
1,330
7,522
32,076
26,350
3,738
22,623
9,453
0
73,459
L
Nemesis
Kerrasu
Nemesis
18,457
5,574
141
3,739
20,322
11,373
0
6,300
14,022
0
22,916
W
King Arthur
Loki_12_18
King Arthur
21,480
663
3,234
11,217
38,657
34,658
447
19,091
18,730
0
45,019
L
21,616
12,791
1,724
3,117
21,599
12,778
880
4,730
16,659
36,383
0
L
Chronos
Spoded
Chronos
28,024
6,401
3,005
4,237
23,365
13,365
957
5,658
17,707
46,528
0
W
Erlang Shen
XxLostvV
Erlang Shen
17,839
6,696
2,376
12,217
31,180
19,557
1,328
20,068
11,112
0
25,998
L
Cerberus
weestef
Cerberus
14,591
995
1,256
27,311
51,427
57,456
151
18,904
32,523
40,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,687
Gold Earned
62,830
204
Minions Killed
237
0
Camps Cleared
0
1,868,827
Distance Traveled
1,615,000
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,423
671
59
3
0
357,283
1
W
Khepri
13,786
689
28
1
0
386,600
3
L
Discordia
13,049
652
83
4
0
356,549
1
W
Ne Zha
15,256
763
52
3
0
372,338
1
L
Nemesis
12,010
601
13
1
0
355,506
4
W
King Arthur
12,844
642
49
2
0
371,810
1
L
Olorun
11,741
587
28
1
0
261,088
2
L
Chronos
12,048
602
40
2
0
316,979
2
W
Erlang Shen
12,378
619
16
1
0
380,796
2
L
Cerberus
13,982
699
73
4
0
324,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role