Player Matchup

Chronos
Chronos
FUCКER
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ieatankle
Heimdallr
Level 52
God Stats
2W - 1L
1,744 SR
Queue Stats
142W - 86L
1,627 Elo+
Party 1
Janus
Janus
joshman196
Janus
Level 67
God Stats
25W - 8L
1,505 SR
Queue Stats
70W - 40L
1,601 Elo+
Party 1
Fafnir
Fafnir
punybootyclap
Fafnir
Level 18
God Stats
3W - 0L
1,860 SR
Queue Stats
58W - 22L
1,740 Elo+
Party 1
Pele
Pele
ВigGаy
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 10L
1,706 Elo+
Party 1
Team Averages
Level 39
1,622 SR
1,635 Elo+

VS

Team Averages
Level 84
1,511 SR
1,672 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Aerobanero
Ne Zha
Level 44
God Stats
7W - 6L
1,936 SR
Queue Stats
261W - 206L
1,778 Elo+
Party 3
Hercules
Hercules
Killbilly143
Hercules
Level 139
God Stats
0W - 2L
1,291 SR
Queue Stats
167W - 128L
1,748 Elo+
Party 3
Izanami
Izanami
OffTheV
Izanami
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
104W - 99L
1,657 Elo+
Party 2
Heimdallr
Heimdallr
juice4199
Heimdallr
Level 109
God Stats
24W - 19L
1,328 SR
Queue Stats
371W - 315L
1,677 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FUCКER
Chronos
17
3 / 0 / 2
10,585
588
9,685
8,097
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Ieatankle
Heimdallr
14
3 / 5 / 4
9,291
516
3,836
10,062
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
16
2 / 1 / 6
10,186
566
6,358
8,532
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 9
9,628
535
4,312
14,341
17,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
19
13 / 4 / 5
12,325
685
22,070
19,570
18,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 6 / 2
9,711
540
6,538
15,085
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Aerobanero
Ne Zha
14
1 / 3 / 0
8,310
462
5,124
15,078
5,432
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Killbilly143
Hercules
15
1 / 2 / 0
9,423
524
6,794
11,842
8,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
OffTheV
Izanami
16
2 / 8 / 3
10,192
566
6,682
12,462
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
juice4199
Heimdallr
16
0 / 3 / 1
9,549
531
4,351
12,319
4,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
22
Kills
9
10
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
6
2
1
L
Ne Zha
Aerobanero
Ne Zha
1
3
0
0.33
W
Chronos
FUCКER
Chronos
3
0
2
4
W
Heimdallr
Ieatankle
Heimdallr
3
5
4
1
L
Hercules
Killbilly143
Hercules
1
2
0
0.5
L
Izanami
OffTheV
Izanami
2
8
3
0.44
W
Janus
2
1
6
5
L
Heimdallr
juice4199
Heimdallr
0
3
1
0.17
W
1
0
9
5.5
W
Pele
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,261
Damage
29,489
60,602
Taken
66,786
47,932
Mitigated
32,730
20,676
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,538
4,509
0
3,241
15,085
8,189
0
2,571
12,497
0
69,351
L
Ne Zha
Aerobanero
Ne Zha
5,124
2,002
351
3,105
15,078
5,432
0
5,160
9,876
0
32,315
W
Chronos
FUCКER
Chronos
9,685
3,521
0
2,616
8,097
4,307
4,647
1,031
7,066
79,922
5,423
W
Heimdallr
Ieatankle
Heimdallr
3,836
1,410
0
741
10,062
5,636
571
1,927
8,135
0
39,740
L
Hercules
Killbilly143
Hercules
6,794
2,397
0
4,174
11,842
8,040
0
2,659
9,042
0
63,319
L
Izanami
OffTheV
Izanami
6,682
4,834
0
1,199
12,462
6,846
0
1,424
10,995
0
53,735
W
Janus
6,358
327
436
2,569
8,532
2,946
433
2,116
6,416
73,148
0
L
Heimdallr
juice4199
Heimdallr
4,351
2,418
0
6,278
12,319
4,223
3,362
7,776
4,501
0
71,516
W
4,312
1,258
0
3,488
14,341
17,029
490
1,717
12,624
17,388
0
W
Pele
22,070
6,630
0
10,826
19,570
18,014
430
1,021
18,549
0
86,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
47,185
527
Minions Killed
530
0
Camps Cleared
0
1,893,797
Distance Traveled
1,705,400
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,711
540
94
5
0
359,065
3
L
Ne Zha
8,310
462
70
4
0
413,021
4
W
Chronos
10,585
588
158
9
0
406,840
2
W
Heimdallr
9,291
516
74
4
0
357,313
4
L
Hercules
9,423
524
123
7
0
358,663
10
L
Izanami
10,192
566
114
6
0
270,314
2
W
Janus
10,186
566
131
7
0
397,701
3
L
Heimdallr
9,549
531
129
7
0
304,337
1
W
Fafnir
9,628
535
22
1
0
374,476
9
W
Pele
12,325
685
142
8
0
357,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role