Player Matchup

Mercury
Mercury
Bouujee
Mercury
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
155W - 139L
1,436 Elo+
Party 1
Cerberus
Cerberus
Lash_money8th
Cerberus
Level 51
God Stats
21W - 8L
1,386 SR
Queue Stats
130W - 127L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
Sebass_659
Nu Wa
Level 61
God Stats
3W - 2L
1,759 SR
Queue Stats
4W - 8L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
metaltrex4777
Erlang Shen
Level 99
God Stats
4W - 6L
1,332 SR
Queue Stats
28W - 33L
1,498 Elo+
Solo
Skadi
Skadi
shMackem_
Skadi
Level 66
God Stats
2W - 1L
1,712 SR
Queue Stats
219W - 195L
1,448 Elo+
Party 1
Team Averages
Level 69
1,538 SR
1,461 Elo+

VS

Team Averages
Level 101
1,591 SR
1,502 Elo+
Pele
Pele
DGxScopez
Pele
Level 124
God Stats
6W - 5L
1,794 SR
Queue Stats
190W - 173L
1,571 Elo+
Party 2
Yemoja
Yemoja
FlockOStocks
Yemoja
Level 113
God Stats
1W - 2L
1,660 SR
Queue Stats
66W - 60L
1,517 Elo+
Party 2
Anubis
Anubis
GeorgeWKoosh928
Anubis
Level 89
God Stats
6W - 8L
1,500 SR
Queue Stats
512W - 481L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
Hanjo07
Erlang Shen
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
391W - 397L
1,483 Elo+
Solo
Neith
Neith
knucklepuckpunk
Neith
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
228W - 217L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bouujee
Mercury
12
1 / 5 / 5
7,160
511
5,383
11,130
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Lash_money8th
Cerberus
12
2 / 2 / 3
7,807
558
4,883
11,351
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
9
0 / 9 / 0
5,679
406
6,036
10,356
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
metaltrex4777
Erlang Shen
12
2 / 2 / 3
7,121
509
6,899
12,371
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
shMackem_
Skadi
11
3 / 4 / 1
6,738
481
5,687
8,500
2,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
10 / 1 / 4
9,186
656
14,020
10,132
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
11
2 / 2 / 3
7,331
524
7,581
8,030
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 0 / 5
9,464
676
8,019
8,343
3,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Hanjo07
Erlang Shen
12
1 / 3 / 2
6,982
499
5,519
10,100
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 4
6,599
471
4,805
7,384
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
22
22
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bouujee
Mercury
1
5
5
0.7
W
Pele
10
1
4
12
W
Yemoja
2
2
3
1.75
W
9
0
5
11.5
W
Erlang Shen
Hanjo07
Erlang Shen
1
3
2
0.67
L
Cerberus
Lash_money8th
Cerberus
2
2
3
1.75
L
Nu Wa
0
9
0
0
W
0
2
4
1
L
Erlang Shen
metaltrex4777
Erlang Shen
2
2
3
1.75
L
Skadi
shMackem_
Skadi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,888
Damage
39,944
53,708
Taken
43,989
20,819
Mitigated
18,908
16,148
Healing
23,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bouujee
Mercury
5,383
2,835
0
2,787
11,130
3,662
0
2,289
8,841
0
37,798
W
Pele
14,020
4,049
0
4,364
10,132
3,740
1,507
1,631
8,501
0
60,439
W
Yemoja
7,581
1,174
2,518
3,514
8,030
4,897
418
2,596
5,434
26,032
0
W
8,019
224
0
6,525
8,343
3,797
1,060
3,835
4,508
57,463
0
W
Erlang Shen
Hanjo07
Erlang Shen
5,519
2,889
0
3,916
10,100
4,366
1,207
579
8,970
0
31,913
L
Cerberus
Lash_money8th
Cerberus
4,883
361
243
2,416
11,351
7,235
144
3,708
7,643
35,280
0
L
Nu Wa
6,036
1,259
0
1,130
10,356
2,137
0
4,483
5,873
28,507
0
W
4,805
1,955
0
2,634
7,384
2,108
764
2,278
5,106
0
29,416
L
Erlang Shen
metaltrex4777
Erlang Shen
6,899
3,686
0
7,328
12,371
5,211
710
2,078
10,293
0
30,703
L
Skadi
shMackem_
Skadi
5,687
2,562
0
2,244
8,500
2,574
0
3,042
5,458
0
37,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
39,562
336
Minions Killed
396
0
Camps Cleared
0
1,315,295
Distance Traveled
1,239,368
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,160
511
79
6
0
312,390
2
W
Pele
9,186
656
114
8
0
291,601
0
W
Yemoja
7,331
524
38
3
0
202,591
1
W
Anubis
9,464
676
113
8
0
267,057
2
W
Erlang Shen
6,982
499
61
4
0
253,379
3
L
Cerberus
7,807
558
71
5
0
282,673
3
L
Nu Wa
5,679
406
51
4
0
233,363
4
W
Neith
6,599
471
70
5
0
224,740
2
L
Erlang Shen
7,121
509
63
5
0
263,126
4
L
Skadi
6,738
481
72
5
0
223,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role