Player Matchup

Medusa
Medusa
EGOR2009
Medusa
Level 12
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 6L
1,660 Elo+
Solo
Fenrir
Fenrir
PoNaShKaPrO
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
PorsasPepa
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Tsukuyomi
Tsukuyomi
xyrkemydicc
Tsukuyomi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,715 Elo+
Solo
Ares
Ares
丶给我跪下说话
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 7
1,453 SR
1,531 Elo+

VS

Team Averages
Level 19
1,645 SR
1,547 Elo+
Ullr
Ullr
AnUnMactedSocks
Ullr
Level 5
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Set
Set
DarkAcT
Set
Level 46
God Stats
3W - 1L
1,606 SR
Queue Stats
5W - 7L
1,390 Elo+
Party 1
Mulan
Mulan
Gruzikpuzik
Mulan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 28L
1,447 Elo+
Solo
Ymir
Ymir
IKillerIV
Ymir
Level 16
God Stats
10W - 5L
1,692 SR
Queue Stats
10W - 5L
1,676 Elo+
Party 1
Discordia
Discordia
waitWha
Discordia
Level 15
God Stats
6W - 2L
1,723 SR
Queue Stats
12W - 7L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EGOR2009
Medusa
8
6 / 5 / 0
5,563
506
5,669
9,595
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
0 / 5 / 0
4,881
444
1,396
5,224
2,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
4,381
398
1,149
3,966
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
xyrkemydicc
Tsukuyomi
7
0 / 5 / 0
4,947
450
3,112
8,485
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 7 / 4
5,187
472
2,635
11,334
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 1
7,280
662
6,075
4,943
1,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
12
6 / 1 / 4
7,403
673
6,451
7,408
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 0 / 2
8,096
736
4,000
5,170
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Ymir
9
3 / 4 / 10
6,372
579
6,252
6,186
1,306
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
waitWha
Discordia
11
3 / 0 / 11
7,058
642
5,841
3,137
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
26
26
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
W
Set
6
1
4
8
L
Medusa
EGOR2009
Medusa
6
5
0
1.2
W
5
0
2
6
W
Ymir
3
4
10
2
L
Fenrir
0
5
0
0
L
0
4
0
0
W
Discordia
waitWha
Discordia
3
0
11
8.5
L
Tsukuyomi
xyrkemydicc
Tsukuyomi
0
5
0
0
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,961
Damage
28,619
38,604
Taken
26,844
15,284
Mitigated
9,193
5,244
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,075
3,504
0
2,027
4,943
1,442
755
1,101
3,842
0
31,822
W
Set
6,451
2,811
0
4,498
7,408
2,774
784
588
6,795
0
42,559
L
Medusa
EGOR2009
Medusa
5,669
2,934
0
1,690
9,595
3,156
330
4,420
5,175
0
17,316
W
4,000
551
0
2,008
5,170
2,777
596
660
4,360
0
35,789
W
Ymir
6,252
1,442
0
257
6,186
1,306
543
393
5,793
14,746
0
L
Fenrir
1,396
236
0
535
5,224
2,247
0
690
4,359
0
15,919
L
1,149
443
10
317
3,966
1,257
0
1,647
2,319
11,801
0
W
Discordia
waitWha
Discordia
5,841
1,300
0
1,181
3,137
894
1,296
1,042
2,095
26,464
0
L
Tsukuyomi
xyrkemydicc
Tsukuyomi
3,112
360
0
2,104
8,485
2,595
0
2,192
6,293
0
23,704
L
2,635
373
0
588
11,334
6,029
0
3,144
8,140
10,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,959
Gold Earned
36,209
147
Minions Killed
286
0
Camps Cleared
0
904,414
Distance Traveled
1,078,797
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,280
662
52
5
0
197,060
1
W
Set
7,403
673
68
6
0
239,893
3
L
Medusa
5,563
506
31
3
0
193,450
1
W
Mulan
8,096
736
90
8
0
193,733
5
W
Ymir
6,372
579
25
2
0
228,155
2
L
Fenrir
4,881
444
41
4
0
156,126
0
L
Ra
4,381
398
17
2
0
126,596
2
W
Discordia
7,058
642
51
5
0
219,956
3
L
Tsukuyomi
4,947
450
47
4
0
223,031
3
L
Ares
5,187
472
11
1
0
205,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role