Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JadenD23
Heimdallr
Level 28
God Stats
7W - 9L
1,500 SR
Queue Stats
372W - 269L
1,621 Elo+
Party 1
Amaterasu
Amaterasu
dboss416
Amaterasu
Level 28
God Stats
6W - 3L
1,753 SR
Queue Stats
461W - 371L
1,623 Elo+
Party 1
Kukulkan
Kukulkan
iKiLLxNooBz97
Kukulkan
Level 27
God Stats
20W - 12L
1,564 SR
Queue Stats
364W - 262L
1,648 Elo+
Party 1
Ymir
Ymir
shaanthesheep12
Ymir
Level 28
God Stats
88W - 54L
1,489 SR
Queue Stats
376W - 277L
1,585 Elo+
Party 1
Team Averages
Level 27
1,561 SR
1,595 Elo+

VS

Team Averages
Level 22
1,534 SR
1,703 Elo+
Bacchus
Bacchus
A-U-R-A_84
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,848 Elo+
Solo
Osiris
Osiris
AJB51014
Osiris
Level 29
God Stats
9W - 10L
1,799 SR
Queue Stats
37W - 39L
1,690 Elo+
Solo
He Bo
He Bo
Farpet33
He Bo
Level 17
God Stats
0W - 3L
1,304 SR
Queue Stats
34W - 36L
1,619 Elo+
Solo
Thanatos
Thanatos
TheSomaCruz
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 16L
1,760 Elo+
Solo
Izanami
Izanami
cristian_c_2013
Izanami
Level 29
God Stats
4W - 4L
1,568 SR
Queue Stats
35W - 58L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
11 / 0 / 5
8,698
669
10,202
7,051
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
JadenD23
Heimdallr
11
5 / 2 / 4
7,075
544
6,272
6,829
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
dboss416
Amaterasu
11
2 / 2 / 0
6,148
473
1,029
7,121
3,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
iKiLLxNooBz97
Kukulkan
12
2 / 1 / 6
7,083
545
5,398
4,140
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 5
6,593
507
5,262
5,341
2,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A-U-R-A_84
Bacchus
9
0 / 2 / 1
5,493
423
3,102
8,794
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Osiris
AJB51014
Osiris
12
2 / 2 / 1
7,473
575
5,046
6,134
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
Farpet33
He Bo
8
0 / 7 / 1
5,631
433
2,368
8,500
2,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
TheSomaCruz
Thanatos
12
2 / 4 / 0
7,048
542
4,118
9,393
5,064
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 6 / 2
6,543
503
5,602
10,524
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
6
6
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
0
5
13.5
L
Bacchus
A-U-R-A_84
Bacchus
0
2
1
0.25
L
Osiris
AJB51014
Osiris
2
2
1
1.25
L
He Bo
Farpet33
He Bo
0
7
1
0.07
W
Heimdallr
JadenD23
Heimdallr
5
2
4
3.5
L
Thanatos
TheSomaCruz
Thanatos
2
4
0
0.5
L
2
6
2
0.5
W
Amaterasu
dboss416
Amaterasu
2
2
0
1
W
Kukulkan
iKiLLxNooBz97
Kukulkan
2
1
6
5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
20,236
30,482
Taken
43,345
12,508
Mitigated
21,688
5,691
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,202
2,331
0
2,898
7,051
3,161
768
273
6,778
0
51,916
L
Bacchus
A-U-R-A_84
Bacchus
3,102
491
234
1,916
8,794
5,436
0
2,002
6,792
13,157
0
L
Osiris
AJB51014
Osiris
5,046
2,005
0
792
6,134
5,767
211
283
5,851
0
39,546
L
He Bo
Farpet33
He Bo
2,368
135
0
1,278
8,500
2,364
0
3,728
4,772
21,090
0
W
Heimdallr
JadenD23
Heimdallr
6,272
2,963
0
1,654
6,829
2,295
487
2,369
4,460
0
27,137
L
Thanatos
TheSomaCruz
Thanatos
4,118
1,415
0
6,680
9,393
5,064
0
1,585
7,808
0
46,758
L
5,602
3,183
0
1,636
10,524
3,057
122
3,062
7,460
0
30,598
W
Amaterasu
dboss416
Amaterasu
1,029
268
0
1,139
7,121
3,282
0
0
7,121
0
21,363
W
Kukulkan
iKiLLxNooBz97
Kukulkan
5,398
304
0
0
4,140
1,535
470
1,677
2,463
31,627
0
W
5,262
1,220
0
0
5,341
2,235
0
1,151
4,190
22,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
32,188
280
Minions Killed
295
0
Camps Cleared
0
1,294,234
Distance Traveled
1,251,142
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,698
669
92
7
0
294,514
2
L
Bacchus
5,493
423
19
1
0
237,899
4
L
Osiris
7,473
575
92
7
0
245,486
0
L
He Bo
5,631
433
33
3
0
238,018
0
W
Heimdallr
7,075
544
56
4
0
238,895
4
L
Thanatos
7,048
542
98
8
0
250,837
3
L
Izanami
6,543
503
53
4
0
278,902
2
W
Amaterasu
6,148
473
35
3
0
281,681
3
W
Kukulkan
7,083
545
68
5
0
239,892
5
W
Ymir
6,593
507
29
2
0
239,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role