Player Matchup

Fenrir
Fenrir
Broskiii13
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 175L
1,487 Elo+
Solo
Danzaburou
Danzaburou
JezaSanto
Danzaburou
Level 29
God Stats
9W - 9L
1,827 SR
Queue Stats
229W - 224L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
M3rich165
Cu Chulainn
Level 20
God Stats
1W - 7L
1,315 SR
Queue Stats
118W - 132L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nawgy
Ah Muzen Cab
Level 3
God Stats
56W - 41L
1,500 SR
Queue Stats
379W - 329L
1,854 Elo+
Solo
Athena
Athena
TerminatorJr1
Athena
Level 22
God Stats
38W - 33L
1,622 SR
Queue Stats
267W - 245L
1,583 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,607 Elo+

VS

Team Averages
Level 17
1,583 SR
1,634 Elo+
Pele
Pele
Airde
Pele
Level 27
God Stats
3W - 0L
1,706 SR
Queue Stats
35W - 32L
1,575 Elo+
Party 1
Neith
Neith
GeorgeF1oyd
Neith
Level 8
God Stats
4W - 1L
1,631 SR
Queue Stats
57W - 53L
1,621 Elo+
Party 2
Jormungandr
Jormungandr
JasnPrime
Jormungandr
Level 29
God Stats
3W - 2L
1,512 SR
Queue Stats
38W - 35L
1,607 Elo+
Party 1
Apollo
Apollo
Viscool
Apollo
Level 12
God Stats
52W - 20L
1,325 SR
Queue Stats
187W - 80L
1,746 Elo+
Solo
Ra
Ra
ripTrayvonMartin
Ra
Level 8
God Stats
7W - 3L
1,743 SR
Queue Stats
42W - 26L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Broskiii13
Fenrir
15
1 / 9 / 6
8,938
426
7,324
17,943
13,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
JezaSanto
Danzaburou
17
4 / 8 / 2
11,648
555
10,802
19,667
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
M3rich165
Cu Chulainn
15
0 / 5 / 4
9,134
435
6,196
16,773
13,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Nawgy
Ah Muzen Cab
17
5 / 8 / 3
11,507
548
15,600
18,088
7,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 11 / 7
9,480
451
10,064
26,079
25,303
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Airde
Pele
18
5 / 4 / 14
12,173
580
10,841
20,494
8,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 2 / 6
12,699
605
17,670
12,857
6,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
JasnPrime
Jormungandr
16
3 / 0 / 20
12,199
581
8,654
9,705
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Viscool
Apollo
20
20 / 2 / 9
14,286
680
32,641
27,976
13,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 4 / 8
12,839
611
9,622
14,798
6,754
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
11
Kills
41
41
Deaths
12
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Pele
Airde
Pele
5
4
14
3
L
Fenrir
Broskiii13
Fenrir
1
9
6
0.44
W
9
2
6
6
W
Jormungandr
JasnPrime
Jormungandr
3
0
20
13
L
Danzaburou
JezaSanto
Danzaburou
4
8
2
0.63
L
Cu Chulainn
M3rich165
Cu Chulainn
0
5
4
0.4
L
Ah Muzen Cab
Nawgy
Ah Muzen Cab
5
8
3
0.81
L
1
11
7
0.41
W
Apollo
Viscool
Apollo
20
2
9
12.25
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,986
Damage
79,428
98,550
Taken
85,830
67,585
Mitigated
45,299
13,866
Healing
44,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Airde
Pele
10,841
2,749
0
10,406
20,494
8,913
1,712
1,773
18,721
0
75,773
L
Fenrir
Broskiii13
Fenrir
7,324
1,275
0
873
17,943
13,061
0
2,293
15,650
0
42,747
W
17,670
11,149
0
6,904
12,857
6,699
3,422
762
12,095
0
96,389
W
Jormungandr
JasnPrime
Jormungandr
8,654
3,256
0
2,794
9,705
9,240
613
1,748
7,957
35,650
0
L
Danzaburou
JezaSanto
Danzaburou
10,802
4,751
0
6,636
19,667
8,136
616
2,613
17,054
0
67,897
L
Cu Chulainn
M3rich165
Cu Chulainn
6,196
1,766
0
1,406
16,773
13,584
0
4,579
12,194
0
51,408
L
Ah Muzen Cab
Nawgy
Ah Muzen Cab
15,600
3,442
0
2,236
18,088
7,501
29
2,450
15,638
0
72,573
L
10,064
2,322
967
1,748
26,079
25,303
168
6,341
19,738
36,052
0
W
Apollo
Viscool
Apollo
32,641
21,047
0
18,252
27,976
13,693
6,406
3,659
24,317
0
122,287
W
9,622
2,789
704
4,957
14,798
6,754
2,152
2,122
12,097
78,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,707
Gold Earned
64,196
440
Minions Killed
661
0
Camps Cleared
0
1,653,530
Distance Traveled
1,963,130
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,173
580
123
6
0
423,931
1
L
Fenrir
8,938
426
67
3
0
345,530
1
W
Neith
12,699
605
159
8
0
352,572
3
W
Jormungandr
12,199
581
67
3
0
400,573
4
L
Danzaburou
11,648
555
94
4
0
332,647
0
L
Cu Chulainn
9,134
435
89
4
0
314,804
1
L
Ah Muzen Cab
11,507
548
125
6
0
336,117
6
L
Athena
9,480
451
65
3
0
324,432
1
W
Apollo
14,286
680
168
8
0
394,429
0
W
Ra
12,839
611
144
7
0
391,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role