Player Matchup

Bacchus
Bacchus
A Gram of Dabs
Bacchus
Level 60
God Stats
14W - 13L
1,741 SR
Queue Stats
21W - 22L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
Armyj12
Cernunnos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
SteezyODeezy
Neith
Level 11
God Stats
8W - 10L
1,414 SR
Queue Stats
48W - 39L
1,472 Elo+
Party 1
Bellona
Bellona
WhiteLotus5X-YT
Bellona
Level 27
God Stats
24W - 22L
1,725 SR
Queue Stats
509W - 512L
1,387 Elo+
Solo
Pele
Pele
iSalvations
Pele
Level 29
God Stats
3W - 2L
1,630 SR
Queue Stats
3W - 3L
1,402 Elo+
Party 1
Team Averages
Level 26
1,602 SR
1,454 Elo+

VS

Team Averages
Level 16
1,497 SR
1,396 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 9
God Stats
102W - 135L
1,300 SR
Queue Stats
114W - 161L
1,294 Elo+
Party 3
Sol
Sol
ItzSorenYo
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,657 Elo+
Solo
Artemis
Artemis
NE ChipsAhoy
Artemis
Level 17
God Stats
10W - 6L
1,922 SR
Queue Stats
128W - 91L
1,348 Elo+
Party 2
Bellona
Bellona
NE HalfGiant
Bellona
Level 12
God Stats
14W - 18L
1,452 SR
Queue Stats
127W - 130L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
nolaslacker84
Cthulhu
Level 16
God Stats
29W - 40L
1,310 SR
Queue Stats
188W - 236L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 11
12,224
582
12,332
18,503
27,213
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Armyj12
Cernunnos
14
2 / 7 / 9
9,842
469
9,176
15,118
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 1 / 8
12,302
586
21,962
11,013
4,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 0 / 10
11,131
530
7,140
11,574
8,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
20 / 2 / 5
13,401
638
19,459
17,017
7,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
13
1 / 8 / 4
8,816
420
5,175
14,894
5,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 2
9,798
467
9,244
18,216
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
NE ChipsAhoy
Artemis
13
1 / 11 / 0
8,142
388
9,532
16,067
5,785
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
NE HalfGiant
Bellona
12
2 / 10 / 1
8,322
396
6,063
15,719
12,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
14
2 / 9 / 3
9,036
430
8,367
21,636
10,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
43
Kills
10
10
Deaths
43
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
1
8
4
0.38
W
Cernunnos
Armyj12
Cernunnos
2
7
9
0.93
L
4
5
2
1
L
Artemis
NE ChipsAhoy
Artemis
1
11
0
0.09
L
Bellona
NE HalfGiant
Bellona
2
10
1
0.25
W
10
1
8
14
W
5
0
10
10
W
20
2
5
11.25
L
Cthulhu
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,069
Damage
38,381
73,225
Taken
86,532
53,385
Mitigated
40,583
24,619
Healing
16,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,332
1,506
294
3,138
18,503
27,213
2,026
2,861
15,642
44,358
0
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
5,175
2,709
0
2,849
14,894
5,346
374
6,349
8,545
0
27,728
W
Cernunnos
Armyj12
Cernunnos
9,176
6,715
0
4,953
15,118
5,077
1,523
7,510
7,608
0
37,293
L
9,244
2,738
243
9,261
18,216
6,493
0
1,563
16,653
53,274
0
L
Artemis
NE ChipsAhoy
Artemis
9,532
6,557
0
1,122
16,067
5,785
1,912
1,418
14,649
0
46,676
L
Bellona
NE HalfGiant
Bellona
6,063
1,906
0
819
15,719
12,852
28
662
15,057
0
20,235
W
21,962
12,548
0
5,556
11,013
4,472
2,181
3,556
7,457
0
74,901
W
7,140
1,465
0
3,510
11,574
8,856
2,279
1,738
9,836
0
54,931
W
19,459
4,808
498
6,670
17,017
7,767
7,254
1,946
15,071
0
88,216
L
Cthulhu
8,367
792
50
2,167
21,636
10,107
0
2,340
19,296
40,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,900
Gold Earned
44,114
534
Minions Killed
298
0
Camps Cleared
0
1,850,334
Distance Traveled
1,574,998
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,224
582
69
3
0
361,986
0
L
Ah Muzen Cab
8,816
420
44
2
0
286,023
1
W
Cernunnos
9,842
469
67
3
0
323,336
0
L
Sol
9,798
467
79
4
0
320,459
1
L
Artemis
8,142
388
79
4
0
293,892
5
L
Bellona
8,322
396
37
2
0
325,855
5
W
Neith
12,302
586
133
6
0
343,404
0
W
Bellona
11,131
530
111
5
0
427,000
6
W
Pele
13,401
638
154
7
0
394,608
0
L
Cthulhu
9,036
430
59
3
0
348,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role