Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
GomuGomuNoMushy
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 57L
1,595 Elo+
Party 2
Danzaburou
Danzaburou
Mike_D_Soria
Danzaburou
Level 146
God Stats
4W - 6L
1,563 SR
Queue Stats
332W - 286L
1,637 Elo+
Party 2
Yemoja
Yemoja
MinMaryAnn
Yemoja
Level 66
God Stats
12W - 11L
1,500 SR
Queue Stats
400W - 337L
1,551 Elo+
Party 2
Amaterasu
Amaterasu
zacky7Bro
Amaterasu
Level 144
God Stats
3W - 2L
1,577 SR
Queue Stats
45W - 33L
1,583 Elo+
Party 2
Team Averages
Level 108
1,528 SR
1,573 Elo+

VS

Team Averages
Level 103
1,363 SR
1,404 Elo+
Medusa
Medusa
H34V3NS H3LL
Medusa
Level 113
God Stats
6W - 10L
1,500 SR
Queue Stats
24W - 29L
1,236 Elo+
Party 1
King Arthur
King Arthur
HysteriaHaze
King Arthur
Level 126
God Stats
2W - 6L
1,319 SR
Queue Stats
126W - 121L
1,466 Elo+
Party 1
Athena
Athena
Jħøņšøņ
Athena
Level 40
God Stats
55W - 61L
1,156 SR
Queue Stats
761W - 858L
1,391 Elo+
Solo
Hera
Hera
Phantom2210
Hera
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
125W - 130L
1,462 Elo+
Party 1
Nemesis
Nemesis
xTheMidasTouchx
Nemesis
Level 128
God Stats
5W - 9L
1,342 SR
Queue Stats
164W - 172L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
3 / 1 / 5
7,473
575
5,787
9,479
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 0 / 2
7,832
602
5,846
4,286
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mike_D_Soria
Danzaburou
13
5 / 0 / 7
7,765
597
7,805
7,055
2,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
MinMaryAnn
Yemoja
11
2 / 0 / 9
7,284
560
4,387
3,819
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
zacky7Bro
Amaterasu
14
4 / 0 / 1
7,938
611
5,706
8,580
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 5 / 0
5,414
416
3,671
7,769
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
HysteriaHaze
King Arthur
12
0 / 4 / 0
7,214
555
4,692
10,617
4,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 6 / 0
5,550
427
1,239
11,707
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 0
6,866
528
5,759
6,247
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
6,220
478
2,951
7,476
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
21
Kills
1
1
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
5
5.5
W
7
0
2
8
L
Medusa
0
5
0
0
L
King Arthur
HysteriaHaze
King Arthur
0
4
0
0
L
0
6
0
0
W
Danzaburou
Mike_D_Soria
Danzaburou
5
0
7
8.5
W
Yemoja
MinMaryAnn
Yemoja
2
0
9
6.5
L
1
4
0
0.25
L
0
2
1
0.25
W
Amaterasu
zacky7Bro
Amaterasu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,531
Damage
18,312
33,219
Taken
43,816
14,733
Mitigated
15,606
16,638
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,787
1,893
0
4,453
9,479
2,983
0
2,121
7,248
0
46,753
W
5,846
331
0
760
4,286
1,304
0
1,007
3,177
40,549
0
L
Medusa
3,671
1,152
0
2,175
7,769
1,888
210
2,403
5,312
0
26,122
L
King Arthur
HysteriaHaze
King Arthur
4,692
590
0
2,039
10,617
4,376
0
0
10,252
0
46,016
L
1,239
504
0
2,052
11,707
5,555
0
3,974
7,689
18,394
0
W
Danzaburou
Mike_D_Soria
Danzaburou
7,805
2,896
0
4,300
7,055
2,535
186
807
6,208
0
52,740
W
Yemoja
MinMaryAnn
Yemoja
4,387
1,003
1,296
1,750
3,819
2,391
0
1,359
2,396
18,226
0
L
5,759
2,166
0
981
6,247
1,887
0
1,842
4,239
41,029
0
L
2,951
633
0
1,066
7,476
1,900
0
1,632
5,701
0
34,332
W
Amaterasu
zacky7Bro
Amaterasu
5,706
2,469
0
4,079
8,580
5,520
698
1,368
7,192
0
44,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
31,264
368
Minions Killed
348
0
Camps Cleared
0
1,300,028
Distance Traveled
1,202,374
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,473
575
81
6
0
289,852
2
W
Thoth
7,832
602
88
7
0
267,666
3
L
Medusa
5,414
416
47
4
0
210,672
2
L
King Arthur
7,214
555
111
9
0
230,348
0
L
Athena
5,550
427
34
3
0
267,264
4
W
Danzaburou
7,765
597
89
7
0
256,525
2
W
Yemoja
7,284
560
22
2
0
224,278
5
L
Hera
6,866
528
88
7
0
229,872
5
L
Nemesis
6,220
478
68
5
0
264,218
7
W
Amaterasu
7,938
611
88
7
0
261,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role