Player Matchup

Arachne
Arachne
Cathy CADC
Arachne
Level 40
God Stats
9W - 3L
1,906 SR
Queue Stats
129W - 20L
1,974 Elo+
Party 1
Guan Yu
Guan Yu
ItsFatal
Guan Yu
Level 76
God Stats
29W - 9L
1,500 SR
Queue Stats
763W - 196L
2,006 Elo+
Party 1
Merlin
Merlin
Muraxis
Merlin
Level 148
God Stats
8W - 1L
1,500 SR
Queue Stats
1,017W - 248L
1,956 Elo+
Party 1
Serqet
Serqet
Perxenic
Serqet
Level 152
God Stats
12W - 4L
1,961 SR
Queue Stats
532W - 185L
1,898 Elo+
Party 1
Ymir
Ymir
clancy527
Ymir
Level 120
God Stats
12W - 8L
1,672 SR
Queue Stats
339W - 198L
1,695 Elo+
Party 1
Team Averages
Level 107
1,708 SR
1,906 Elo+

VS

Team Averages
Level 117
1,603 SR
1,610 Elo+
Cu Chulainn
Cu Chulainn
Funeralopoliss
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,537 Elo+
Party 2
Bacchus
Bacchus
GUNS AND GLORIE
Bacchus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 91L
1,537 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mjdj11
Tsukuyomi
Level 108
God Stats
1W - 2L
1,715 SR
Queue Stats
64W - 43L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Nyquil99
Danzaburou
Level 158
God Stats
1W - 2L
1,763 SR
Queue Stats
73W - 54L
1,903 Elo+
Party 2
Tyr
Tyr
Total carnag
Tyr
Level 152
God Stats
6W - 3L
1,539 SR
Queue Stats
144W - 105L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cathy CADC
Arachne
18
3 / 4 / 22
12,130
1,011
9,706
19,986
18,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
ItsFatal
Guan Yu
20
12 / 4 / 23
13,872
1,156
24,557
16,952
26,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Muraxis
Merlin
20
21 / 3 / 13
15,259
1,272
30,205
12,638
6,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Perxenic
Serqet
19
7 / 5 / 22
12,521
1,043
16,207
18,158
15,420
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
19
5 / 2 / 25
13,395
1,116
16,159
12,642
17,926
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Funeralopoliss
Cu Chulainn
15
0 / 8 / 5
9,725
810
3,358
12,155
4,742
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 7 / 4
11,254
938
14,617
17,624
12,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Mjdj11
Tsukuyomi
18
7 / 10 / 5
12,969
1,081
18,790
23,276
7,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Nyquil99
Danzaburou
18
3 / 8 / 9
13,273
1,106
16,366
19,344
7,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 15 / 6
12,040
1,003
13,846
30,449
23,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
47
48
Kills
18
18
Deaths
48
105
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cathy CADC
Arachne
3
4
22
3.5
L
Cu Chulainn
Funeralopoliss
Cu Chulainn
0
8
5
0.31
L
3
7
4
0.71
W
Guan Yu
ItsFatal
Guan Yu
12
4
23
5.88
L
Tsukuyomi
Mjdj11
Tsukuyomi
7
10
5
0.95
W
Merlin
Muraxis
Merlin
21
3
13
9.17
L
Danzaburou
Nyquil99
Danzaburou
3
8
9
0.94
W
Serqet
Perxenic
Serqet
7
5
22
3.6
L
5
15
6
0.53
W
Ymir
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,834
Damage
66,977
80,376
Taken
102,848
84,892
Mitigated
56,766
12,888
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cathy CADC
Arachne
9,706
4,377
0
3,070
19,986
18,691
0
1,857
16,799
3,749
10,607
L
Cu Chulainn
Funeralopoliss
Cu Chulainn
3,358
782
0
0
12,155
4,742
0
5,937
6,062
0
7,770
L
14,617
588
0
0
17,624
12,844
0
8,413
8,738
37,037
0
W
Guan Yu
ItsFatal
Guan Yu
24,557
5,488
3,532
3,942
16,952
26,364
0
2,329
14,623
0
43,639
L
Tsukuyomi
Mjdj11
Tsukuyomi
18,790
4,689
0
270
23,276
7,752
0
12,458
10,434
0
35,447
W
Merlin
Muraxis
Merlin
30,205
2,703
0
770
12,638
6,491
0
4,282
8,356
52,475
0
L
Danzaburou
Nyquil99
Danzaburou
16,366
3,895
0
1,354
19,344
7,842
0
7,905
10,674
0
43,725
W
Serqet
Perxenic
Serqet
16,207
3,326
0
913
18,158
15,420
0
3,419
14,739
0
15,759
L
13,846
1,661
0
6,252
30,449
23,586
0
14,142
15,369
0
26,816
W
Ymir
16,159
4,206
0
661
12,642
17,926
0
2,730
9,912
40,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,177
Gold Earned
59,261
174
Minions Killed
200
6
Camps Cleared
2
1,062,783
Distance Traveled
974,977
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,130
1,011
9
1
0
217,743
0
L
Cu Chulainn
9,725
810
14
1
1
96,058
0
L
Bacchus
11,254
938
45
4
1
235,992
0
W
Guan Yu
13,872
1,156
49
4
0
225,182
0
L
Tsukuyomi
12,969
1,081
46
4
0
213,838
1
W
Merlin
15,259
1,272
39
3
2
190,487
0
L
Danzaburou
13,273
1,106
60
5
0
215,108
1
W
Serqet
12,521
1,043
14
1
0
225,534
3
L
Tyr
12,040
1,003
35
3
0
213,981
0
W
Ymir
13,395
1,116
63
5
4
203,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role