Player Matchup

Vulcan
Vulcan
CwispyBaby
Vulcan
Level 82
God Stats
2W - 1L
1,915 SR
Queue Stats
16W - 16L
1,524 Elo+
Party 1
Sol
Sol
DEESGOUSTANG
Sol
Level 85
God Stats
43W - 28L
1,553 SR
Queue Stats
224W - 213L
1,484 Elo+
Solo
Pele
Pele
DinozZt-23
Pele
Level 84
God Stats
8W - 2L
1,630 SR
Queue Stats
210W - 211L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Hodgiii
Sylvanus
Level 108
God Stats
1W - 2L
1,210 SR
Queue Stats
14W - 16L
1,460 Elo+
Party 1
Fenrir
Fenrir
TheMoofs
Fenrir
Level 74
God Stats
5W - 4L
1,302 SR
Queue Stats
27W - 23L
1,509 Elo+
Party 1
Team Averages
Level 87
1,522 SR
1,488 Elo+

VS

Team Averages
Level 57
1,563 SR
1,450 Elo+
Apollo
Apollo
AmbitionBeat
Apollo
Level 39
God Stats
7W - 5L
1,684 SR
Queue Stats
109W - 125L
1,418 Elo+
Party 2
Hel
Hel
Divine_GreedIV
Hel
Level 27
God Stats
16W - 20L
1,500 SR
Queue Stats
311W - 284L
1,446 Elo+
Party 2
Bakasura
Bakasura
WrongGoblin2
Bakasura
Level 120
God Stats
13W - 11L
1,497 SR
Queue Stats
184W - 176L
1,465 Elo+
Party 3
Raijin
Raijin
rallo_tubbbs
Raijin
Level 44
God Stats
1W - 4L
1,566 SR
Queue Stats
19W - 22L
1,457 Elo+
Solo
Xbalanque
Xbalanque
xReDx007xDeViLx
Xbalanque
Level 54
God Stats
4W - 3L
1,567 SR
Queue Stats
26W - 23L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CwispyBaby
Vulcan
17
4 / 1 / 9
11,946
569
13,509
9,899
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 1 / 7
14,314
682
17,269
14,490
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
12 / 2 / 5
13,582
647
15,315
12,614
9,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
Hodgiii
Sylvanus
18
5 / 3 / 14
12,316
586
8,660
17,286
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
TheMoofs
Fenrir
19
10 / 2 / 9
12,580
599
11,620
16,593
10,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 10 / 3
9,053
431
6,445
17,767
5,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 10 / 4
7,696
366
5,712
18,290
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
WrongGoblin2
Bakasura
15
2 / 10 / 1
10,036
478
9,810
23,168
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
13
1 / 6 / 5
8,766
417
7,171
11,457
3,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
xReDx007xDeViLx
Xbalanque
16
2 / 3 / 0
9,477
451
7,705
15,152
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
39
Kills
8
9
Deaths
39
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
10
3
0.45
W
Vulcan
CwispyBaby
Vulcan
4
1
9
8.5
W
8
1
7
11.5
W
12
2
5
7.25
L
0
10
4
0.2
W
Sylvanus
Hodgiii
Sylvanus
5
3
14
4
W
Fenrir
TheMoofs
Fenrir
10
2
9
7.25
L
Bakasura
WrongGoblin2
Bakasura
2
10
1
0.25
L
Raijin
1
6
5
0.58
L
Xbalanque
xReDx007xDeViLx
Xbalanque
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,373
Damage
36,843
70,882
Taken
85,834
45,333
Mitigated
25,638
30,545
Healing
22,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,445
3,167
874
1,330
17,767
5,022
222
5,554
12,213
0
31,573
W
Vulcan
CwispyBaby
Vulcan
13,509
4,160
0
2,810
9,899
3,791
313
1,080
7,986
94,686
0
W
17,269
7,159
0
10,673
14,490
5,431
6,190
1,830
11,759
110,247
0
W
15,315
2,605
0
2,653
12,614
9,027
4,163
2,695
9,263
0
88,891
L
5,712
725
3,390
4,071
18,290
4,118
778
6,969
11,321
32,466
0
W
Sylvanus
Hodgiii
Sylvanus
8,660
1,255
2,935
5,728
17,286
17,039
293
3,823
13,007
45,047
0
W
Fenrir
TheMoofs
Fenrir
11,620
2,091
0
5,746
16,593
10,045
477
2,249
13,541
0
87,950
L
Bakasura
WrongGoblin2
Bakasura
9,810
5,901
0
7,358
23,168
8,308
1,282
10,976
12,192
0
51,250
L
Raijin
7,171
1,344
0
1,390
11,457
3,315
0
7,015
4,442
38,265
0
L
Xbalanque
xReDx007xDeViLx
Xbalanque
7,705
1,289
135
3,783
15,152
4,875
0
8,924
6,228
0
62,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,738
Gold Earned
45,028
645
Minions Killed
407
0
Camps Cleared
0
1,896,807
Distance Traveled
1,666,801
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,053
431
65
3
0
353,207
0
W
Vulcan
11,946
569
128
6
0
422,439
3
W
Sol
14,314
682
188
9
0
360,636
2
W
Pele
13,582
647
155
7
0
367,913
0
L
Hel
7,696
366
54
3
0
317,618
3
W
Sylvanus
12,316
586
49
2
0
329,865
1
W
Fenrir
12,580
599
125
6
0
415,954
2
L
Bakasura
10,036
478
113
5
0
346,801
0
L
Raijin
8,766
417
73
3
0
287,091
2
L
Xbalanque
9,477
451
102
5
0
362,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role