Player Matchup

Ymir
Ymir
Buckmark93
Ymir
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,279 Elo+
Party 1
Baron Samedi
Baron Samedi
FacebookOCDistic
Baron Samedi
Level 64
God Stats
16W - 19L
1,500 SR
Queue Stats
835W - 745L
1,515 Elo+
Party 1
Neith
Neith
JayMonster1597
Neith
Level 64
God Stats
14W - 16L
1,170 SR
Queue Stats
436W - 438L
1,078 Elo+
Party 2
Pele
Pele
MaryxCain
Pele
Level 44
God Stats
1W - 5L
1,500 SR
Queue Stats
145W - 180L
1,320 Elo+
Party 2
Danzaburou
Danzaburou
monsterassmonky
Danzaburou
Level 90
God Stats
28W - 23L
1,672 SR
Queue Stats
799W - 735L
1,522 Elo+
Party 1
Team Averages
Level 53
1,468 SR
1,343 Elo+

VS

Team Averages
Level 65
1,634 SR
1,495 Elo+
Nu Wa
Nu Wa
DirtMacGert
Nu Wa
Level 117
God Stats
10W - 2L
1,877 SR
Queue Stats
85W - 69L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ettsy_
Tsukuyomi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,285 Elo+
Party 3
Ymir
Ymir
FengMinBae
Ymir
Level 40
God Stats
24W - 16L
1,795 SR
Queue Stats
510W - 507L
1,618 Elo+
Solo
Guan Yu
Guan Yu
seacowchikabowow
Guan Yu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
superspinky36
Cernunnos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,567
398
1,779
14,835
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
FacebookOCDistic
Baron Samedi
15
5 / 7 / 4
10,348
545
9,545
11,747
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 7 / 1
7,969
419
2,542
11,212
2,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
14
3 / 7 / 2
8,886
468
8,730
15,911
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
monsterassmonky
Danzaburou
16
5 / 3 / 2
10,687
562
9,862
9,259
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 8
11,630
612
13,210
11,466
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Ettsy_
Tsukuyomi
18
7 / 3 / 12
11,969
630
15,388
15,261
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 3 / 4
10,119
533
3,774
15,125
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 8
11,513
606
7,350
9,628
12,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
superspinky36
Cernunnos
17
7 / 2 / 6
10,742
565
8,094
12,488
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
13
Kills
31
32
Deaths
13
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
7
4
8
2.75
W
Tsukuyomi
Ettsy_
Tsukuyomi
7
3
12
4.33
L
Baron Samedi
FacebookOCDistic
Baron Samedi
5
7
4
1
W
4
3
4
2
L
0
7
1
0.07
L
Pele
3
7
2
0.57
L
Danzaburou
monsterassmonky
Danzaburou
5
3
2
2
W
6
1
8
10
W
Cernunnos
superspinky36
Cernunnos
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,458
Damage
47,816
62,964
Taken
63,968
23,460
Mitigated
37,883
9,644
Healing
25,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,779
505
0
876
14,835
6,414
0
5,116
9,719
15,000
0
W
13,210
3,534
0
3,634
11,466
4,376
3,815
3,536
7,720
87,365
0
W
Tsukuyomi
Ettsy_
Tsukuyomi
15,388
4,198
0
4,801
15,261
6,153
1,319
1,978
13,181
0
85,873
L
Baron Samedi
FacebookOCDistic
Baron Samedi
9,545
526
219
1,892
11,747
4,227
0
5,402
6,220
42,712
0
W
3,774
752
720
5,897
15,125
10,506
310
1,484
13,635
38,247
0
L
2,542
687
159
1,327
11,212
2,480
114
992
9,945
0
40,951
L
Pele
8,730
976
0
2,183
15,911
7,637
0
2,127
13,718
0
55,908
L
Danzaburou
monsterassmonky
Danzaburou
9,862
3,272
0
2,988
9,259
2,702
0
3,347
5,912
0
69,702
W
7,350
628
575
3,020
9,628
12,004
1,096
1,536
7,968
0
49,883
W
Cernunnos
superspinky36
Cernunnos
8,094
3,098
0
6,466
12,488
4,844
4,459
2,216
10,140
0
55,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,457
Gold Earned
55,973
435
Minions Killed
547
0
Camps Cleared
0
1,557,429
Distance Traveled
1,675,668
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,567
398
27
1
0
328,432
0
W
Nu Wa
11,630
612
131
7
0
336,206
4
W
Tsukuyomi
11,969
630
145
8
0
383,862
1
L
Baron Samedi
10,348
545
83
4
0
280,826
5
W
Ymir
10,119
533
54
3
0
349,008
6
L
Neith
7,969
419
93
5
0
305,940
2
L
Pele
8,886
468
99
5
0
306,968
1
L
Danzaburou
10,687
562
133
7
0
335,263
4
W
Guan Yu
11,513
606
113
6
0
313,290
0
W
Cernunnos
10,742
565
104
5
0
293,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role