Player Matchup

Chang'e
Chang'e
Galahad34
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,541 Elo+
Party 2
Merlin
Merlin
TTVKarim7u7r
Merlin
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 16L
914 Elo+
Party 1
Poseidon
Poseidon
TheLowNowPow
Poseidon
Level 69
God Stats
3W - 5L
1,488 SR
Queue Stats
50W - 52L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
chetto112
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 70L
1,396 Elo+
Party 1
Neith
Neith
pinsh1kevin1
Neith
Level 8
God Stats
10W - 12L
1,500 SR
Queue Stats
19W - 35L
974 Elo+
Party 1
Team Averages
Level 23
1,498 SR
1,270 Elo+

VS

Team Averages
Level 20
1,411 SR
1,325 Elo+
Izanami
Izanami
AK_Elite123
Izanami
Level 7
God Stats
2W - 2L
1,574 SR
Queue Stats
4W - 15L
1,253 Elo+
Party 3
Neith
Neith
AndyXLR
Neith
Level 16
God Stats
36W - 33L
1,559 SR
Queue Stats
100W - 91L
1,492 Elo+
Solo
Chernobog
Chernobog
BlackHunert
Chernobog
Level 28
God Stats
32W - 30L
1,216 SR
Queue Stats
34W - 33L
1,164 Elo+
Solo
Thor
Thor
DaL1oN
Thor
Level 24
God Stats
6W - 9L
1,500 SR
Queue Stats
100W - 111L
1,380 Elo+
Solo
Loki
Loki
Kryptic_0077
Loki
Level 24
God Stats
6W - 8L
1,206 SR
Queue Stats
58W - 81L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Galahad34
Chang'e
19
2 / 3 / 17
12,167
936
6,801
9,018
4,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
18
1 / 4 / 11
11,339
872
6,865
9,397
8,413
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Poseidon
TheLowNowPow
Poseidon
20
22 / 1 / 9
17,595
1,353
34,221
10,372
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
chetto112
Cthulhu
20
5 / 1 / 19
13,261
1,020
20,815
18,331
34,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 17
12,769
982
8,615
8,990
5,386
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

240

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AK_Elite123
Izanami
16
0 / 3 / 3
10,395
800
4,584
14,640
4,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
AndyXLR
Neith
17
0 / 6 / 7
11,122
856
10,679
16,436
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
BlackHunert
Chernobog
18
2 / 5 / 5
11,891
915
14,833
13,810
5,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thor
DaL1oN
Thor
17
4 / 14 / 4
11,560
889
14,647
26,195
8,676
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 9 / 5
12,655
973
8,582
19,396
6,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
35
Kills
12
12
Deaths
37
73
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
AK_Elite123
Izanami
0
3
3
0.5
L
Neith
AndyXLR
Neith
0
6
7
0.58
L
Chernobog
BlackHunert
Chernobog
2
5
5
0.9
L
Thor
DaL1oN
Thor
4
14
4
0.43
W
Chang'e
Galahad34
Chang'e
2
3
17
3.5
L
6
9
5
0.94
W
Merlin
1
4
11
1.63
W
Poseidon
TheLowNowPow
Poseidon
22
1
9
26.5
W
Cthulhu
chetto112
Cthulhu
5
1
19
14.5
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,317
Damage
53,325
56,108
Taken
90,477
56,447
Mitigated
31,405
5,452
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AK_Elite123
Izanami
4,584
3,352
0
549
14,640
4,955
0
11,639
3,001
0
17,274
L
Neith
AndyXLR
Neith
10,679
3,914
0
2,690
16,436
5,357
0
9,300
4,137
0
33,820
L
Chernobog
BlackHunert
Chernobog
14,833
8,867
0
1,628
13,810
5,951
0
10,346
3,464
0
37,762
L
Thor
DaL1oN
Thor
14,647
4,974
0
1,456
26,195
8,676
0
21,021
5,174
0
28,268
W
Chang'e
Galahad34
Chang'e
6,801
1,130
1,244
1,823
9,018
4,591
0
0
9,018
12,090
0
L
8,582
2,162
0
297
19,396
6,466
0
16,396
3,000
0
20,123
W
Merlin
6,865
2,138
0
0
9,397
8,413
0
0
9,397
16,665
0
W
Poseidon
TheLowNowPow
Poseidon
34,221
5,931
0
467
10,372
3,834
0
0
10,372
87,764
0
W
Cthulhu
chetto112
Cthulhu
20,815
1,418
962
590
18,331
34,223
0
0
18,331
38,136
0
W
8,615
6,026
0
366
8,990
5,386
0
0
8,990
0
16,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,131
Gold Earned
57,623
245
Minions Killed
185
3
Camps Cleared
3
1,043,563
Distance Traveled
975,678
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,395
800
26
2
0
178,504
0
L
Neith
11,122
856
67
5
2
220,157
1
L
Chernobog
11,891
915
52
4
0
142,805
0
L
Thor
11,560
889
22
2
1
208,312
0
W
Chang'e
12,167
936
10
1
0
203,408
0
L
Loki
12,655
973
18
1
0
225,900
1
W
Merlin
11,339
872
17
1
1
148,350
0
W
Poseidon
17,595
1,353
146
11
1
242,288
1
W
Cthulhu
13,261
1,020
58
4
1
258,400
0
W
Neith
12,769
982
14
1
0
191,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role