Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AbyssGamer921
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,604 Elo+
Solo
Fenrir
Fenrir
MaxBuster99
Fenrir
Level 20
God Stats
6W - 7L
1,414 SR
Queue Stats
136W - 144L
1,459 Elo+
Solo
Yemoja
Yemoja
bluejuju012
Yemoja
Level 28
God Stats
25W - 22L
1,532 SR
Queue Stats
360W - 377L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
lil_C_jr
Zhong Kui
Level 27
God Stats
50W - 42L
1,600 SR
Queue Stats
429W - 393L
1,528 Elo+
Party 1
Team Averages
Level 26
1,509 SR
1,514 Elo+

VS

Team Averages
Level 22
1,512 SR
1,514 Elo+
Nu Wa
Nu Wa
DeeJ316
Nu Wa
Level 17
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Pligna
Kukulkan
Level 17
God Stats
0W - 2L
1,493 SR
Queue Stats
81W - 96L
1,408 Elo+
Solo
Izanami
Izanami
SlothMcDabs
Izanami
Level 25
God Stats
6W - 4L
1,625 SR
Queue Stats
10W - 15L
1,460 Elo+
Solo
Chiron
Chiron
StilMatic01
Chiron
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 192L
1,570 Elo+
Solo
Cabrakan
Cabrakan
vporpoise
Cabrakan
Level 29
God Stats
33W - 32L
1,624 SR
Queue Stats
296W - 279L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 0 / 0
11,023
648
8,632
5,217
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 1
7,096
417
4,862
9,347
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
4 / 1 / 1
7,770
457
5,811
10,573
3,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
12
0 / 2 / 4
6,868
404
4,934
7,059
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
lil_C_jr
Zhong Kui
16
3 / 0 / 2
8,924
525
6,340
7,890
5,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeeJ316
Nu Wa
10
0 / 8 / 0
6,007
353
2,635
10,542
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Pligna
Kukulkan
10
0 / 3 / 0
5,891
347
1,045
7,256
3,977
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SlothMcDabs
Izanami
12
2 / 4 / 3
7,534
443
6,770
8,306
4,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
12
1 / 3 / 0
7,018
413
5,742
7,697
2,599
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
vporpoise
Cabrakan
13
3 / 0 / 3
7,907
465
4,748
9,892
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
16
Kills
6
6
Deaths
18
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
0
7
W
2
3
1
0.83
L
Nu Wa
DeeJ316
Nu Wa
0
8
0
0
W
Fenrir
4
1
1
4.5
L
Kukulkan
Pligna
Kukulkan
0
3
0
0
L
Izanami
SlothMcDabs
Izanami
2
4
3
0.88
L
Chiron
1
3
0
0.33
W
Yemoja
0
2
4
1
W
Zhong Kui
lil_C_jr
Zhong Kui
3
0
2
4
L
Cabrakan
vporpoise
Cabrakan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
20,940
40,086
Taken
43,693
17,455
Mitigated
25,976
20,475
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,632
256
0
1,349
5,217
2,317
0
440
4,777
99,192
0
W
4,862
2,834
0
2,772
9,347
3,081
341
3,118
6,229
0
35,302
L
Nu Wa
DeeJ316
Nu Wa
2,635
1,149
0
317
10,542
3,109
644
6,501
4,041
19,872
0
W
Fenrir
5,811
1,698
0
5,176
10,573
3,856
135
942
9,631
0
37,501
L
Kukulkan
Pligna
Kukulkan
1,045
55
0
130
7,256
3,977
29
3,363
3,893
21,941
0
L
Izanami
SlothMcDabs
Izanami
6,770
4,096
0
0
8,306
4,635
309
3,584
4,722
0
48,230
L
Chiron
5,742
981
668
2,523
7,697
2,599
66
3,413
4,270
0
39,830
W
Yemoja
4,934
1,116
1,874
3,493
7,059
2,813
427
1,927
5,132
25,488
0
W
Zhong Kui
lil_C_jr
Zhong Kui
6,340
1,234
0
5,811
7,890
5,388
1,736
2,001
5,889
63,818
0
L
Cabrakan
vporpoise
Cabrakan
4,748
562
0
642
9,892
11,656
132
3,032
6,860
32,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,681
Gold Earned
34,357
493
Minions Killed
287
0
Camps Cleared
0
1,455,081
Distance Traveled
1,396,241
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,023
648
185
11
0
315,036
5
W
Hou Yi
7,096
417
67
4
0
250,907
2
L
Nu Wa
6,007
353
38
2
0
260,082
0
W
Fenrir
7,770
457
69
4
0
331,938
2
L
Kukulkan
5,891
347
31
2
0
283,031
1
L
Izanami
7,534
443
99
6
0
304,592
5
L
Chiron
7,018
413
70
4
0
258,496
0
W
Yemoja
6,868
404
39
2
0
267,610
1
W
Zhong Kui
8,924
525
133
8
0
289,590
0
L
Cabrakan
7,907
465
49
3
0
290,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role