Player Matchup

Cerberus
Cerberus
Elmpop
Cerberus
Level 26
God Stats
6W - 10L
1,310 SR
Queue Stats
265W - 277L
1,487 Elo+
Party 1
Nike
Nike
JOSAMACA
Nike
Level 29
God Stats
9W - 15L
1,528 SR
Queue Stats
173W - 197L
1,521 Elo+
Party 1
King Arthur
King Arthur
KrypticAeon
King Arthur
Level 17
God Stats
7W - 5L
1,454 SR
Queue Stats
96W - 62L
1,599 Elo+
Party 2
Apollo
Apollo
NaleForilox
Apollo
Level 29
God Stats
13W - 8L
1,622 SR
Queue Stats
246W - 253L
1,506 Elo+
Party 1
Nemesis
Nemesis
xxLokiMainxx575
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,611 Elo+
Party 2
Team Averages
Level 25
1,483 SR
1,545 Elo+

VS

Team Averages
Level 19
1,427 SR
1,510 Elo+
Da Ji
Da Ji
AnaPeriod
Da Ji
Level 5
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 3L
1,611 Elo+
Party 3
Fenrir
Fenrir
Clayllama
Fenrir
Level 6
God Stats
3W - 5L
1,441 SR
Queue Stats
3W - 5L
1,432 Elo+
Solo
Scylla
Scylla
ItsMeTZL
Scylla
Level 30
God Stats
0W - 7L
970 SR
Queue Stats
92W - 111L
1,428 Elo+
Solo
Yemoja
Yemoja
MattyMoee
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,682 Elo+
Party 3
Danzaburou
Danzaburou
ligmalimabeans
Danzaburou
Level 29
God Stats
5W - 8L
1,510 SR
Queue Stats
108W - 125L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elmpop
Cerberus
12
3 / 3 / 7
8,020
535
5,880
8,889
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
13
6 / 3 / 6
8,952
597
7,416
13,478
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
KrypticAeon
King Arthur
14
2 / 2 / 4
8,556
570
4,505
8,618
5,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
15
10 / 1 / 6
9,576
638
12,207
12,700
3,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
7 / 1 / 7
8,937
596
10,545
11,108
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AnaPeriod
Da Ji
10
4 / 9 / 2
7,474
498
7,900
11,743
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Clayllama
Fenrir
10
2 / 6 / 2
6,579
439
5,506
11,491
3,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
ItsMeTZL
Scylla
10
0 / 5 / 2
6,321
421
3,857
9,722
3,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
MattyMoee
Yemoja
10
3 / 2 / 3
7,178
479
5,627
8,645
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ligmalimabeans
Danzaburou
10
0 / 6 / 5
6,290
419
7,973
12,123
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
28
Kills
9
10
Deaths
28
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AnaPeriod
Da Ji
4
9
2
0.56
L
Fenrir
Clayllama
Fenrir
2
6
2
0.5
W
Cerberus
Elmpop
Cerberus
3
3
7
2.17
L
Scylla
ItsMeTZL
Scylla
0
5
2
0.2
W
Nike
6
3
6
3
W
King Arthur
KrypticAeon
King Arthur
2
2
4
2
L
Yemoja
MattyMoee
Yemoja
3
2
3
2.25
W
Apollo
10
1
6
13
L
Danzaburou
ligmalimabeans
Danzaburou
0
6
5
0.42
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,553
Damage
30,863
54,793
Taken
53,724
28,235
Mitigated
18,545
20,621
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AnaPeriod
Da Ji
7,900
2,237
0
1,612
11,743
3,227
0
1,691
10,052
0
28,892
L
Fenrir
Clayllama
Fenrir
5,506
2,380
0
3,104
11,491
3,927
1,054
257
10,984
0
21,343
W
Cerberus
Elmpop
Cerberus
5,880
430
0
2,738
8,889
5,411
102
2,965
5,924
18,417
0
L
Scylla
ItsMeTZL
Scylla
3,857
1,057
0
973
9,722
3,537
676
229
9,468
30,064
0
W
Nike
7,416
1,480
0
1,665
13,478
8,918
1,214
1,513
11,965
0
47,089
W
King Arthur
KrypticAeon
King Arthur
4,505
322
0
2,697
8,618
5,452
200
386
8,232
0
42,788
L
Yemoja
MattyMoee
Yemoja
5,627
1,570
2,727
1,683
8,645
5,037
0
1,330
7,315
14,319
0
W
Apollo
12,207
9,600
0
8,212
12,700
3,946
3,652
3,213
9,487
0
70,959
L
Danzaburou
ligmalimabeans
Danzaburou
7,973
3,118
0
3,913
12,123
2,817
426
2,373
9,750
0
31,621
W
10,545
5,728
0
5,309
11,108
4,508
0
1,407
9,701
0
48,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,041
Gold Earned
33,842
395
Minions Killed
205
0
Camps Cleared
0
1,432,968
Distance Traveled
1,353,070
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,474
498
51
3
0
263,773
1
L
Fenrir
6,579
439
41
3
0
279,786
0
W
Cerberus
8,020
535
27
2
0
296,332
2
L
Scylla
6,321
421
48
3
0
236,701
0
W
Nike
8,952
597
80
5
0
268,276
0
W
King Arthur
8,556
570
85
6
0
272,332
0
L
Yemoja
7,178
479
18
1
0
289,412
0
W
Apollo
9,576
638
121
8
0
259,506
4
L
Danzaburou
6,290
419
47
3
0
283,398
2
W
Nemesis
8,937
596
82
5
0
336,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role