Player Matchup

Hel
Hel
Double_KILL_02
Hel
Level 87
God Stats
2W - 1L
1,773 SR
Queue Stats
13W - 17L
1,519 Elo+
Solo
Set
Set
EternalATK
Set
Level 107
God Stats
55W - 48L
1,574 SR
Queue Stats
755W - 706L
1,449 Elo+
Solo
Eset
Eset
METAbreaker3791
Eset
Level 160
God Stats
1W - 2L
1,449 SR
Queue Stats
142W - 130L
1,577 Elo+
Solo
Pele
Pele
Sebass_659
Pele
Level 61
God Stats
1W - 1L
1,284 SR
Queue Stats
4W - 8L
1,424 Elo+
Solo
Ullr
Ullr
Smoke Method
Ullr
Level 84
God Stats
6W - 5L
1,419 SR
Queue Stats
239W - 228L
1,522 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,498 Elo+

VS

Team Averages
Level 78
1,461 SR
1,489 Elo+
Cabrakan
Cabrakan
Bouujee
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 139L
1,446 Elo+
Party 1
Horus
Horus
FabObear0
Horus
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
361W - 303L
1,561 Elo+
Solo
Raijin
Raijin
Lash_money8th
Raijin
Level 51
God Stats
2W - 2L
1,290 SR
Queue Stats
130W - 127L
1,445 Elo+
Party 1
Odin
Odin
Unfitgalaxy
Odin
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
544W - 512L
1,534 Elo+
Solo
Danzaburou
Danzaburou
shMackem_
Danzaburou
Level 66
God Stats
39W - 29L
1,513 SR
Queue Stats
219W - 195L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
10,202
638
11,661
9,509
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 1 / 2
10,000
625
10,034
11,301
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 3 / 5
7,967
498
2,319
10,534
4,786
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 5
8,894
556
7,884
12,871
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 2
9,836
615
6,411
7,645
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bouujee
Cabrakan
11
1 / 7 / 2
7,249
453
6,616
14,034
9,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
FabObear0
Horus
12
0 / 4 / 2
6,822
426
3,867
13,246
11,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 1
8,347
522
6,946
7,874
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 5 / 3
7,391
462
3,961
12,808
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
shMackem_
Danzaburou
13
4 / 3 / 2
8,526
533
6,453
9,092
3,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
24
Kills
8
8
Deaths
24
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bouujee
Cabrakan
1
7
2
0.29
W
5
1
2
6
W
8
1
2
9
L
Horus
FabObear0
Horus
0
4
2
0.25
L
2
5
1
0.5
W
1
3
5
1.17
W
4
2
5
3.25
W
6
1
2
7
L
1
5
3
0.5
L
Danzaburou
shMackem_
Danzaburou
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,309
Damage
27,843
51,860
Taken
57,054
21,529
Mitigated
34,363
21,005
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bouujee
Cabrakan
6,616
735
0
3,422
14,034
9,274
0
1,962
12,072
37,509
0
W
11,661
366
2,595
5,709
9,509
3,973
784
2,048
7,461
70,708
0
W
10,034
5,843
0
4,794
11,301
5,504
2,388
4,936
6,365
102
58,525
L
Horus
FabObear0
Horus
3,867
1,965
162
4,348
13,246
11,195
0
1,593
11,653
0
32,783
L
6,946
1,051
0
250
7,874
2,892
0
3,015
4,859
47,361
0
W
2,319
473
723
2,036
10,534
4,786
0
1,798
8,736
24,768
0
W
7,884
2,100
0
2,667
12,871
4,531
564
3,825
9,046
0
61,096
W
6,411
3,012
634
1,847
7,645
2,735
1,154
955
6,690
0
58,880
L
3,961
824
519
3,340
12,808
7,707
554
3,145
9,663
0
25,148
L
Danzaburou
shMackem_
Danzaburou
6,453
2,208
0
2,650
9,092
3,295
108
4,367
4,725
0
42,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
38,335
475
Minions Killed
351
0
Camps Cleared
0
1,506,511
Distance Traveled
1,442,381
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,249
453
57
4
0
287,597
4
W
Hel
10,202
638
130
8
0
297,673
2
W
Set
10,000
625
94
6
0
298,236
0
L
Horus
6,822
426
53
3
0
268,459
1
L
Raijin
8,347
522
102
6
0
276,269
5
W
Eset
7,967
498
50
3
0
268,799
2
W
Pele
8,894
556
102
6
0
333,491
1
W
Ullr
9,836
615
99
6
0
308,312
2
L
Odin
7,391
462
48
3
0
304,479
8
L
Danzaburou
8,526
533
91
6
0
305,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role