Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BalakeTheKilla
Ah Muzen Cab
Level 16
God Stats
4W - 7L
1,627 SR
Queue Stats
64W - 60L
1,568 Elo+
Solo
King Arthur
King Arthur
Leftfisher
King Arthur
Level 15
God Stats
8W - 7L
1,621 SR
Queue Stats
284W - 255L
1,512 Elo+
Solo
Aphrodite
Aphrodite
Shirð
Aphrodite
Level 13
God Stats
0W - 2L
1,502 SR
Queue Stats
13W - 14L
1,423 Elo+
Party 1
Neith
Neith
Softx12
Neith
Level 12
God Stats
2W - 5L
1,354 SR
Queue Stats
28W - 33L
1,474 Elo+
Party 1
Susano
Susano
tbag8
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,632 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,522 Elo+

VS

Team Averages
Level 26
1,678 SR
1,573 Elo+
Kumbhakarna
Kumbhakarna
G3TR34L
Kumbhakarna
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 107L
1,755 Elo+
Solo
Bellona
Bellona
ORxIxON
Bellona
Level 25
God Stats
33W - 20L
1,801 SR
Queue Stats
245W - 276L
1,553 Elo+
Solo
Skadi
Skadi
TomoharuNatsume
Skadi
Level 28
God Stats
10W - 4L
1,924 SR
Queue Stats
80W - 76L
1,621 Elo+
Solo
Chronos
Chronos
groneh09
Chronos
Level 16
God Stats
7W - 4L
1,804 SR
Queue Stats
47W - 57L
1,475 Elo+
Solo
Nemesis
Nemesis
vlove
Nemesis
Level 30
God Stats
3W - 4L
1,359 SR
Queue Stats
123W - 175L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BalakeTheKilla
Ah Muzen Cab
18
6 / 11 / 2
13,220
551
16,315
24,446
10,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Leftfisher
King Arthur
19
4 / 4 / 3
11,731
489
17,310
26,158
27,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Shirð
Aphrodite
18
2 / 8 / 5
12,119
505
11,530
22,854
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Softx12
Neith
14
0 / 5 / 0
9,262
386
1,699
9,425
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
tbag8
Susano
16
3 / 8 / 3
10,603
442
8,901
21,498
8,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
G3TR34L
Kumbhakarna
18
2 / 2 / 15
12,739
531
6,189
17,004
23,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
ORxIxON
Bellona
20
6 / 3 / 10
13,200
550
17,195
17,107
20,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
20 / 4 / 2
15,551
648
33,135
21,520
11,357
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
groneh09
Chronos
18
0 / 4 / 8
11,957
498
8,504
18,022
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
vlove
Nemesis
20
8 / 2 / 10
13,658
569
15,875
18,486
11,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
15
Kills
36
36
Deaths
15
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BalakeTheKilla
Ah Muzen Cab
6
11
2
0.64
W
Kumbhakarna
G3TR34L
Kumbhakarna
2
2
15
4.75
L
King Arthur
Leftfisher
King Arthur
4
4
3
1.38
W
Bellona
ORxIxON
Bellona
6
3
10
3.67
L
Aphrodite
Shirð
Aphrodite
2
8
5
0.56
L
Neith
Softx12
Neith
0
5
0
0
W
20
4
2
5.25
W
Chronos
groneh09
Chronos
0
4
8
1
L
Susano
tbag8
Susano
3
8
3
0.56
W
Nemesis
vlove
Nemesis
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,755
Damage
80,898
104,381
Taken
92,139
58,661
Mitigated
73,717
30,837
Healing
29,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BalakeTheKilla
Ah Muzen Cab
16,315
7,796
0
5,687
24,446
10,304
3,273
5,923
18,523
0
75,041
W
Kumbhakarna
G3TR34L
Kumbhakarna
6,189
439
0
1,666
17,004
23,042
460
2,702
14,202
28,471
0
L
King Arthur
Leftfisher
King Arthur
17,310
1,318
0
9,629
26,158
27,196
75
3,182
22,976
1,339
70,389
W
Bellona
ORxIxON
Bellona
17,195
4,820
0
4,480
17,107
20,596
2,921
1,551
14,982
443
85,283
L
Aphrodite
Shirð
Aphrodite
11,530
644
524
8,512
22,854
10,328
0
3,475
19,379
87,187
0
L
Neith
Softx12
Neith
1,699
252
0
1,783
9,425
2,578
731
289
9,136
0
37,100
W
33,135
19,616
995
9,423
21,520
11,357
3,705
3,770
17,650
0
140,647
W
Chronos
groneh09
Chronos
8,504
2,144
0
7,330
18,022
7,263
3,912
2,010
15,987
80,669
0
L
Susano
tbag8
Susano
8,901
1,887
0
4,702
21,498
8,255
0
2,172
19,326
0
55,233
W
Nemesis
vlove
Nemesis
15,875
9,110
0
6,082
18,486
11,459
56
2,598
15,763
0
105,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,935
Gold Earned
67,105
568
Minions Killed
647
0
Camps Cleared
0
2,039,619
Distance Traveled
2,388,957
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,220
551
131
5
0
372,810
4
W
Kumbhakarna
12,739
531
35
1
0
496,644
4
L
King Arthur
11,731
489
138
6
0
476,330
5
W
Bellona
13,200
550
119
5
0
504,798
3
L
Aphrodite
12,119
505
140
6
0
425,638
0
L
Neith
9,262
386
80
3
0
346,188
0
W
Skadi
15,551
648
197
8
0
436,617
3
W
Chronos
11,957
498
147
6
0
414,496
0
L
Susano
10,603
442
79
3
0
418,653
1
W
Nemesis
13,658
569
149
6
0
536,402
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role