Player Matchup

Hun Batz
Hun Batz
Dr masacuata
Hun Batz
Level 61
God Stats
2W - 2L
1,358 SR
Queue Stats
55W - 78L
1,180 Elo+
Party 3
Kukulkan
Kukulkan
ILL__TAKE__IT
Kukulkan
Level 86
God Stats
29W - 30L
1,679 SR
Queue Stats
350W - 400L
1,532 Elo+
Party 2
Izanami
Izanami
Kemono_96
Izanami
Level 44
God Stats
38W - 38L
1,586 SR
Queue Stats
53W - 56L
1,487 Elo+
Party 2
Zeus
Zeus
LIL_SPECTATOR181
Zeus
Level 100
God Stats
5W - 1L
1,703 SR
Queue Stats
82W - 71L
1,173 Elo+
Party 3
Sun Wukong
Sun Wukong
LuisFC25
Sun Wukong
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,122 Elo+
Party 3
Team Averages
Level 74
1,565 SR
1,299 Elo+

VS

Team Averages
Level 46
1,500 SR
1,359 Elo+
Ra
Ra
CallupBooty16
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,400 Elo+
Solo
Tyr
Tyr
Deloona
Tyr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 43L
1,269 Elo+
Solo
Raijin
Raijin
Ekoh420
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 194L
1,376 Elo+
Party 1
Cernunnos
Cernunnos
Newf68
Cernunnos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 191L
1,311 Elo+
Party 1
Fafnir
Fafnir
weebleswobbles31
Fafnir
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
461W - 489L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dr masacuata
Hun Batz
20
14 / 5 / 8
15,367
1,182
22,167
19,039
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
ILL__TAKE__IT
Kukulkan
20
3 / 2 / 15
12,754
981
13,853
12,354
5,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kemono_96
Izanami
20
6 / 7 / 17
13,932
1,072
21,931
13,618
5,771
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 0 / 15
15,658
1,204
42,580
8,742
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LuisFC25
Sun Wukong
20
3 / 2 / 23
14,240
1,095
14,174
14,982
7,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 12 / 6
14,269
1,098
22,859
29,866
12,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
19
1 / 3 / 9
12,376
952
12,944
26,629
35,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Raijin
Ekoh420
Raijin
18
5 / 9 / 2
12,745
980
13,645
25,819
8,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Newf68
Cernunnos
18
2 / 13 / 4
11,849
911
9,873
24,089
7,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 2 / 5
12,043
926
4,230
16,122
20,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
42
39
Kills
16
16
Deaths
39
78
Assists
26
Player
Kills
Deaths
Assists
KDA
L
7
12
6
0.83
L
Tyr
1
3
9
1.83
W
Hun Batz
Dr masacuata
Hun Batz
14
5
8
3.6
L
Raijin
Ekoh420
Raijin
5
9
2
0.67
W
Kukulkan
ILL__TAKE__IT
Kukulkan
3
2
15
5.25
W
Izanami
Kemono_96
Izanami
6
7
17
2.07
W
13
0
15
20.5
W
Sun Wukong
LuisFC25
Sun Wukong
3
2
23
7.25
L
Cernunnos
Newf68
Cernunnos
2
13
4
0.31
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,705
Damage
63,551
68,735
Taken
122,525
30,477
Mitigated
84,207
4,296
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,859
729
1,396
8,075
29,866
12,083
0
10,667
18,755
70,592
0
L
Tyr
12,944
867
582
1,581
26,629
35,022
0
12,019
14,111
10,535
17,003
W
Hun Batz
Dr masacuata
Hun Batz
22,167
4,398
0
948
19,039
7,822
0
13,212
5,827
0
34,660
L
Raijin
Ekoh420
Raijin
13,645
1,699
277
647
25,819
8,520
0
14,449
10,958
39,324
0
W
Kukulkan
ILL__TAKE__IT
Kukulkan
13,853
869
828
1,230
12,354
5,450
0
7,219
5,135
34,249
0
W
Izanami
Kemono_96
Izanami
21,931
16,310
0
0
13,618
5,771
0
9,508
4,110
0
56,085
W
42,580
3,180
0
936
8,742
3,620
0
5,270
3,472
63,901
0
W
Sun Wukong
LuisFC25
Sun Wukong
14,174
1,679
0
354
14,982
7,814
0
9,726
5,256
0
44,212
L
Cernunnos
Newf68
Cernunnos
9,873
4,952
159
1,060
24,089
7,690
0
12,525
11,385
0
23,345
L
4,230
780
171
1,526
16,122
20,892
0
5,051
10,883
22,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,951
Gold Earned
63,282
288
Minions Killed
257
13
Camps Cleared
3
1,230,425
Distance Traveled
1,190,286
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,269
1,098
121
9
0
251,464
2
L
Tyr
12,376
952
37
3
1
262,534
1
W
Hun Batz
15,367
1,182
34
3
0
263,988
0
L
Raijin
12,745
980
50
4
1
223,452
0
W
Kukulkan
12,754
981
36
3
1
289,276
6
W
Izanami
13,932
1,072
90
7
2
169,513
0
W
Zeus
15,658
1,204
52
4
5
235,074
0
W
Sun Wukong
14,240
1,095
76
6
5
272,574
0
L
Cernunnos
11,849
911
24
2
1
206,985
0
L
Fafnir
12,043
926
25
2
0
245,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role