Player Matchup

Erlang Shen
Erlang Shen
JadenD23
Erlang Shen
Level 28
God Stats
19W - 8L
1,598 SR
Queue Stats
372W - 269L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
PvndaBlvck
Nu Wa
Level 29
God Stats
7W - 2L
1,825 SR
Queue Stats
115W - 113L
1,654 Elo+
Solo
Hun Batz
Hun Batz
dboss416
Hun Batz
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
461W - 371L
1,610 Elo+
Party 1
Nemesis
Nemesis
iKiLLxNooBz97
Nemesis
Level 27
God Stats
56W - 48L
1,628 SR
Queue Stats
364W - 262L
1,636 Elo+
Party 1
Kumbhakarna
Kumbhakarna
shaanthesheep12
Kumbhakarna
Level 28
God Stats
15W - 11L
1,521 SR
Queue Stats
376W - 277L
1,571 Elo+
Party 1
Team Averages
Level 28
1,614 SR
1,616 Elo+

VS

Team Averages
Level 19
1,558 SR
1,622 Elo+
Cerberus
Cerberus
Doomeater9671
Cerberus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,631 Elo+
Solo
Bellona
Bellona
FluentGucci
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Mercury
Mercury
Jad Bungler
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,651 Elo+
Solo
Scylla
Scylla
Outlander30
Scylla
Level 29
God Stats
5W - 4L
1,600 SR
Queue Stats
112W - 120L
1,543 Elo+
Solo
Izanami
Izanami
cristian_c_2013
Izanami
Level 29
God Stats
4W - 4L
1,690 SR
Queue Stats
35W - 58L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JadenD23
Erlang Shen
16
14 / 1 / 1
10,355
740
10,573
11,098
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
11
1 / 3 / 10
7,418
530
5,580
4,104
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
dboss416
Hun Batz
13
1 / 3 / 8
8,094
578
3,394
8,242
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
13
3 / 1 / 3
7,683
549
6,627
6,634
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
shaanthesheep12
Kumbhakarna
12
1 / 2 / 0
7,192
514
1,616
7,089
2,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doomeater9671
Cerberus
12
3 / 2 / 2
7,134
510
4,168
8,869
5,186
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
FluentGucci
Bellona
8
0 / 6 / 0
5,572
398
2,409
7,555
3,912
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Jad Bungler
Mercury
11
3 / 5 / 2
7,475
534
6,698
10,307
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
11
1 / 4 / 1
6,886
492
4,683
6,549
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 3 / 3
7,708
551
6,314
8,744
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
20
Kills
10
10
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Doomeater9671
Cerberus
3
2
2
2
L
Bellona
FluentGucci
Bellona
0
6
0
0
L
Mercury
Jad Bungler
Mercury
3
5
2
0.8
W
Erlang Shen
JadenD23
Erlang Shen
14
1
1
14.5
L
Scylla
1
4
1
0.38
W
Nu Wa
1
3
10
2
L
3
3
3
1.5
W
Hun Batz
dboss416
Hun Batz
1
3
8
1.67
W
Nemesis
3
1
3
4.5
W
Kumbhakarna
shaanthesheep12
Kumbhakarna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,790
Damage
24,272
37,167
Taken
42,024
14,445
Mitigated
16,440
12,226
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Doomeater9671
Cerberus
4,168
261
366
3,034
8,869
5,186
2
2,430
6,231
34,616
0
L
Bellona
FluentGucci
Bellona
2,409
1,102
0
172
7,555
3,912
0
490
7,005
284
15,668
L
Mercury
Jad Bungler
Mercury
6,698
2,709
0
686
10,307
3,241
0
536
9,661
0
35,713
W
Erlang Shen
JadenD23
Erlang Shen
10,573
7,283
0
6,388
11,098
5,946
4,145
3,230
7,713
0
52,552
L
Scylla
4,683
289
0
521
6,549
1,587
716
448
6,031
23,974
0
W
Nu Wa
5,580
1,764
0
186
4,104
668
1,653
1,113
2,991
25,239
0
L
6,314
2,933
0
2,321
8,744
2,514
4,034
2,630
5,900
0
44,063
W
Hun Batz
dboss416
Hun Batz
3,394
608
0
2,630
8,242
3,044
839
599
7,573
0
44,816
W
Nemesis
6,627
1,966
0
2,554
6,634
2,323
926
2,052
4,390
0
33,756
W
Kumbhakarna
shaanthesheep12
Kumbhakarna
1,616
312
0
468
7,089
2,464
908
1,544
5,545
29,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
34,775
354
Minions Killed
332
0
Camps Cleared
0
1,367,562
Distance Traveled
1,242,996
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,134
510
91
7
0
245,701
4
L
Bellona
5,572
398
29
2
0
209,589
2
L
Mercury
7,475
534
66
5
0
297,920
1
W
Erlang Shen
10,355
740
98
7
0
265,328
6
L
Scylla
6,886
492
44
3
0
245,823
3
W
Nu Wa
7,418
530
56
4
0
254,352
2
L
Izanami
7,708
551
102
7
0
243,963
2
W
Hun Batz
8,094
578
101
7
0
280,724
3
W
Nemesis
7,683
549
55
4
0
288,398
6
W
Kumbhakarna
7,192
514
44
3
0
278,760
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role