Player Matchup

Serqet
Serqet
A DEAD MEME747
Serqet
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
535W - 192L
1,789 Elo+
Party 1
Geb
Geb
Carpet Eater107
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 50L
2,082 Elo+
Party 1
Poseidon
Poseidon
Cwispy698105
Poseidon
Level 6
God Stats
9W - 2L
2,077 SR
Queue Stats
29W - 4L
2,082 Elo+
Party 1
Team Averages
Level 55
1,692 SR
1,984 Elo+

VS

Team Averages
Level 71
1,356 SR
1,381 Elo+
Medusa
Medusa
AlfaSnipr420
Medusa
Level 28
God Stats
17W - 19L
1,069 SR
Queue Stats
36W - 59L
1,259 Elo+
Party 2
Loki
Loki
ClutchNasti
Loki
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,383 Elo+
Party 2
Ares
Ares
vikingking3405
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 6
11,004
786
7,200
9,650
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 5 / 11
10,192
728
7,260
12,014
9,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Cwispy698105
Poseidon
16
5 / 2 / 4
11,123
795
11,977
6,033
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 5 / 4
9,893
707
7,205
9,962
3,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 5 / 5
9,759
697
8,559
12,053
4,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 7
10,145
725
5,371
10,858
7,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
11
11
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
L
Medusa
5
5
4
1.4
W
1
5
11
1.3
L
3
5
5
1.1
W
Poseidon
Cwispy698105
Poseidon
5
2
4
3.5
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,437
Damage
21,135
27,697
Taken
32,873
19,710
Mitigated
15,192
2,602
Healing
565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,200
2,037
0
237
9,650
8,108
0
2,095
7,555
0
23,654
L
Medusa
7,205
2,952
0
0
9,962
3,540
0
7,087
2,223
0
27,536
W
7,260
853
0
1,156
12,014
9,613
0
2,113
9,901
14,724
0
L
8,559
2,292
0
340
12,053
4,060
0
7,177
4,388
0
54,244
W
Poseidon
Cwispy698105
Poseidon
11,977
1,321
0
1,209
6,033
1,989
0
1,188
4,845
80,405
0
L
5,371
790
0
225
10,858
7,592
0
5,082
5,683
13,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,319
Gold Earned
29,797
180
Minions Killed
142
0
Camps Cleared
0
804,466
Distance Traveled
738,041
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,004
786
31
2
0
281,546
4
L
Medusa
9,893
707
55
4
0
228,653
3
W
Geb
10,192
728
11
1
0
276,906
0
L
Loki
9,759
697
72
5
0
276,595
1
W
Poseidon
11,123
795
138
10
0
246,014
4
L
Ares
10,145
725
15
1
0
232,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role