Player Matchup

Terra
Terra
DaltMc
Terra
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 20L
1,820 Elo+
Party 1
Jing Wei
Jing Wei
Fill the Sea
Jing Wei
Level 142
God Stats
33W - 29L
1,500 SR
Queue Stats
209W - 199L
1,175 Elo+
Solo
Mulan
Mulan
Riley_Readabook
Mulan
Level 80
God Stats
36W - 48L
1,500 SR
Queue Stats
726W - 697L
1,477 Elo+
Solo
Mercury
Mercury
RogueReaperr-
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,612 Elo+
Party 1
Ra
Ra
bresenpai
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 189L
1,504 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,517 Elo+

VS

Team Averages
Level 73
1,506 SR
1,408 Elo+
Ymir
Ymir
KillToSurvive44
Ymir
Level 51
God Stats
6W - 8L
1,490 SR
Queue Stats
44W - 69L
1,209 Elo+
Solo
Izanami
Izanami
Mando Xtreme
Izanami
Level 63
God Stats
24W - 12L
1,536 SR
Queue Stats
152W - 166L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
PSherman42wwsa
Baron Samedi
Level 68
God Stats
42W - 25L
1,549 SR
Queue Stats
66W - 56L
1,507 Elo+
Solo
Hades
Hades
ericdaniel2003
Hades
Level 101
God Stats
40W - 19L
1,799 SR
Queue Stats
698W - 634L
1,490 Elo+
Solo
Mercury
Mercury
jtroz
Mercury
Level 80
God Stats
2W - 3L
1,157 SR
Queue Stats
783W - 771L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DaltMc
Terra
16
4 / 4 / 5
10,492
477
8,966
21,426
20,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Fill the Sea
Jing Wei
16
3 / 7 / 4
9,748
443
14,570
20,699
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 7 / 2
10,642
484
15,493
25,967
21,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
17
2 / 1 / 2
10,155
462
3,860
14,881
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 9 / 0
9,183
417
6,205
14,780
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 11
11,001
500
3,375
15,385
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Mando Xtreme
Izanami
20
9 / 6 / 3
13,620
619
20,436
24,446
10,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
PSherman42wwsa
Baron Samedi
20
6 / 1 / 8
13,636
620
19,800
16,131
8,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
9 / 1 / 6
13,092
595
14,998
9,807
4,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
jtroz
Mercury
17
3 / 3 / 3
10,919
496
6,641
17,121
9,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
12
Kills
27
28
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Terra
DaltMc
Terra
4
4
5
1.63
L
Jing Wei
Fill the Sea
Jing Wei
3
7
4
0.71
W
0
1
11
5.5
W
Izanami
Mando Xtreme
Izanami
9
6
3
1.75
W
Baron Samedi
PSherman42wwsa
Baron Samedi
6
1
8
10
L
3
7
2
0.57
L
Mercury
2
1
2
3
L
0
9
0
0
W
9
1
6
12
W
Mercury
jtroz
Mercury
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,094
Damage
65,250
97,753
Taken
82,890
61,560
Mitigated
44,519
31,501
Healing
34,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
DaltMc
Terra
8,966
1,191
2,276
7,440
21,426
20,653
429
5,511
15,852
28,652
0
L
Jing Wei
Fill the Sea
Jing Wei
14,570
9,955
0
6,827
20,699
8,025
949
5,990
14,617
0
60,541
W
3,375
628
804
6,240
15,385
12,021
433
3,363
11,824
20,012
0
W
Izanami
Mando Xtreme
Izanami
20,436
15,310
0
13,156
24,446
10,356
3,944
4,345
20,011
0
135,673
W
Baron Samedi
PSherman42wwsa
Baron Samedi
19,800
584
1,517
5,876
16,131
8,165
893
1,040
14,608
93,443
0
L
15,493
2,685
0
5,840
25,967
21,945
440
14,825
10,378
0
61,649
L
Mercury
3,860
1,905
0
5,362
14,881
5,227
0
2,859
11,940
0
75,362
L
6,205
153
443
3,313
14,780
5,710
190
7,947
6,793
59,865
0
W
14,998
463
1,893
5,423
9,807
4,753
1,043
2,836
6,594
73,969
0
W
Mercury
jtroz
Mercury
6,641
1,643
0
0
17,121
9,224
89
3,006
13,913
0
78,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,220
Gold Earned
62,268
504
Minions Killed
621
0
Camps Cleared
0
2,044,350
Distance Traveled
2,095,939
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,492
477
43
2
0
443,166
1
L
Jing Wei
9,748
443
95
4
0
381,433
9
W
Ymir
11,001
500
45
2
0
427,364
2
W
Izanami
13,620
619
181
8
0
343,481
1
W
Baron Samedi
13,636
620
153
7
0
427,500
2
L
Mulan
10,642
484
118
5
0
352,822
1
L
Mercury
10,155
462
124
6
0
464,917
2
L
Ra
9,183
417
124
6
0
402,012
8
W
Hades
13,092
595
139
6
0
432,638
3
W
Mercury
10,919
496
103
5
0
464,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role