Player Matchup

Xing Tian
Xing Tian
BabyJason666
Xing Tian
Level 12
God Stats
39W - 38L
1,361 SR
Queue Stats
149W - 202L
1,227 Elo+
Party 1
Ymir
Ymir
Czenkus
Ymir
Level 10
God Stats
5W - 6L
1,466 SR
Queue Stats
18W - 29L
1,335 Elo+
Party 4
Thor
Thor
EggrollsFTW
Thor
Level 18
God Stats
28W - 30L
1,685 SR
Queue Stats
81W - 70L
1,520 Elo+
Solo
Fenrir
Fenrir
Lennygrimm
Fenrir
Level 6
God Stats
2W - 5L
1,329 SR
Queue Stats
60W - 88L
1,227 Elo+
Party 1
Ares
Ares
ryancz0187
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Team Averages
Level 10
1,468 SR
1,362 Elo+

VS

Team Averages
Level 11
1,471 SR
1,488 Elo+
Ra
Ra
EtnicBrwnGrill
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,791 Elo+
Party 3
Sun Wukong
Sun Wukong
KermitLeFrog1347
Sun Wukong
Level 2
God Stats
7W - 4L
1,253 SR
Queue Stats
7W - 4L
1,133 Elo+
Party 2
Thanatos
Thanatos
ProTikToker
Thanatos
Level 14
God Stats
18W - 3L
1,878 SR
Queue Stats
47W - 14L
1,791 Elo+
Party 3
Merlin
Merlin
VikingPlayzGames
Merlin
Level 8
God Stats
5W - 5L
1,472 SR
Queue Stats
15W - 29L
1,407 Elo+
Party 2
Skadi
Skadi
a2p2
Skadi
Level 16
God Stats
8W - 3L
1,253 SR
Queue Stats
13W - 8L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BabyJason666
Xing Tian
18
5 / 5 / 11
12,398
1,240
10,568
21,725
23,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Czenkus
Ymir
16
0 / 9 / 9
10,095
1,010
5,890
19,064
14,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
10 / 9 / 7
13,572
1,357
24,613
21,102
14,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Lennygrimm
Fenrir
18
6 / 18 / 12
12,246
1,225
9,509
27,319
11,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 9 / 8
10,743
1,074
3,603
24,579
23,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 32
13,641
1,364
29,222
11,986
5,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
KermitLeFrog1347
Sun Wukong
19
1 / 5 / 29
11,289
1,129
11,594
11,406
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ProTikToker
Thanatos
20
30 / 5 / 14
17,039
1,704
37,723
16,412
8,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 5 / 17
11,445
1,145
10,886
8,275
4,602
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
a2p2
Skadi
19
4 / 4 / 23
11,727
1,173
15,424
12,961
4,761
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
165
22
Kills
50
50
Deaths
23
47
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BabyJason666
Xing Tian
5
5
11
2.1
L
Ymir
Czenkus
Ymir
0
9
9
0.5
L
10
9
7
1.5
W
9
4
32
6.25
W
Sun Wukong
KermitLeFrog1347
Sun Wukong
1
5
29
3.1
L
Fenrir
Lennygrimm
Fenrir
6
18
12
0.67
W
Thanatos
ProTikToker
Thanatos
30
5
14
7.4
W
6
5
17
2.9
W
Skadi
a2p2
Skadi
4
4
23
3.88
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,183
Damage
104,849
113,789
Taken
61,040
87,742
Mitigated
31,094
3,224
Healing
22,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BabyJason666
Xing Tian
10,568
1,181
0
761
21,725
23,732
0
7,499
14,101
25,889
0
L
Ymir
Czenkus
Ymir
5,890
1,089
0
344
19,064
14,506
0
6,472
12,467
17,994
0
L
24,613
4,967
0
500
21,102
14,137
0
7,495
13,482
0
48,043
W
29,222
1,845
2,704
4,043
11,986
5,541
0
3,758
8,228
50,561
0
W
Sun Wukong
KermitLeFrog1347
Sun Wukong
11,594
3,038
0
1,373
11,406
8,175
0
4,210
7,196
199
26,511
L
Fenrir
Lennygrimm
Fenrir
9,509
3,756
0
956
27,319
11,526
0
9,742
17,502
0
27,855
W
Thanatos
ProTikToker
Thanatos
37,723
15,416
0
13,261
16,412
8,015
0
4,823
11,589
0
50,864
W
10,886
2,198
0
132
8,275
4,602
0
1,994
6,281
24,061
0
W
Skadi
a2p2
Skadi
15,424
9,809
0
639
12,961
4,761
0
5,276
7,685
0
30,661
L
3,603
484
0
663
24,579
23,841
0
9,099
15,380
15,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,054
Gold Earned
65,141
142
Minions Killed
177
5
Camps Cleared
4
869,606
Distance Traveled
855,221
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,398
1,240
21
2
2
189,003
0
L
Ymir
10,095
1,010
31
3
1
161,267
1
L
Thor
13,572
1,357
53
5
1
196,377
0
W
Ra
13,641
1,364
56
6
1
183,272
0
W
Sun Wukong
11,289
1,129
30
3
0
164,841
2
L
Fenrir
12,246
1,225
27
3
1
184,456
2
W
Thanatos
17,039
1,704
39
4
1
210,692
1
W
Merlin
11,445
1,145
27
3
2
127,385
1
W
Skadi
11,727
1,173
25
3
0
169,031
0
L
Ares
10,743
1,074
10
1
0
138,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role