Player Matchup

Chang'e
Chang'e
COZZIBOiiNASTY12
Chang'e
Level 68
God Stats
0W - 2L
1,273 SR
Queue Stats
342W - 390L
1,476 Elo+
Party 2
Artio
Artio
CozziBoii
Artio
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,525 Elo+
Party 2
Cernunnos
Cernunnos
espadacollec
Cernunnos
Level 18
God Stats
0W - 2L
1,263 SR
Queue Stats
8W - 19L
1,602 Elo+
Solo
Team Averages
Level 63
1,345 SR
1,534 Elo+

VS

Team Averages
Level 58
1,615 SR
1,657 Elo+
Ravana
Ravana
DH GARDIANDEMON
Ravana
Level 119
God Stats
2W - 7L
1,500 SR
Queue Stats
190W - 220L
1,756 Elo+
Party 1
Freya
Freya
Has to Chill
Freya
Level 27
God Stats
5W - 2L
1,648 SR
Queue Stats
61W - 53L
1,689 Elo+
Party 1
Chaac
Chaac
gunray_jackson
Chaac
Level 28
God Stats
10W - 4L
1,697 SR
Queue Stats
24W - 14L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
11,974
630
15,669
16,144
16,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
CozziBoii
Artio
15
3 / 6 / 4
12,092
636
15,562
27,750
31,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
espadacollec
Cernunnos
15
0 / 5 / 6
11,360
598
11,022
17,694
6,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 11
13,118
690
15,049
14,713
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 2 / 9
12,976
683
18,116
10,961
4,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 2 / 9
12,837
676
16,033
29,264
22,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
16
16
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
L
Artio
CozziBoii
Artio
3
6
4
0.83
W
5
4
11
2.63
W
7
2
9
5.75
L
Cernunnos
espadacollec
Cernunnos
0
5
6
0.6
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,253
Damage
49,198
61,588
Taken
54,938
54,370
Mitigated
35,201
21,316
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,669
3,145
2,255
4,337
16,144
16,048
559
6,734
9,223
45,420
2,142
L
Artio
CozziBoii
Artio
15,562
2,173
1,020
8,982
27,750
31,537
0
8,916
18,453
52,218
2,785
W
15,049
4,632
0
2,720
14,713
8,952
544
7,808
6,905
0
65,219
W
18,116
6,786
0
3,033
10,961
4,206
1,412
5,753
5,208
46,473
0
L
Cernunnos
espadacollec
Cernunnos
11,022
6,107
0
4,722
17,694
6,785
937
2,884
14,602
0
61,716
W
16,033
3,735
0
12,893
29,264
22,043
761
16,986
12,278
0
68,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
38,931
193
Minions Killed
202
0
Camps Cleared
0
867,240
Distance Traveled
1,054,304
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,974
630
60
3
0
263,336
0
L
Artio
12,092
636
63
3
0
317,563
0
W
Ravana
13,118
690
64
3
0
344,958
3
W
Freya
12,976
683
51
3
0
355,614
0
L
Cernunnos
11,360
598
70
4
0
286,341
4
W
Chaac
12,837
676
87
5
0
353,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role