Player Matchup

Guan Yu
Guan Yu
ELPedroParka
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,448 Elo+
Party 2
Izanami
Izanami
Iceember
Izanami
Level 69
God Stats
21W - 20L
1,620 SR
Queue Stats
93W - 89L
1,558 Elo+
Party 2
Ganesha
Ganesha
N7camcool
Ganesha
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 82L
1,558 Elo+
Party 2
Da Ji
Da Ji
SRC Raven
Da Ji
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 123L
1,498 Elo+
Party 4
Hades
Hades
Tiquiman97
Hades
Level 16
God Stats
0W - 3L
1,229 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Team Averages
Level 66
1,470 SR
1,512 Elo+

VS

Team Averages
Level 63
1,402 SR
1,605 Elo+
Yemoja
Yemoja
AmasMilkies
Yemoja
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 14L
1,797 Elo+
Party 1
Mercury
Mercury
BopOclock
Mercury
Level 64
God Stats
4W - 5L
1,438 SR
Queue Stats
175W - 156L
1,474 Elo+
Solo
Ra
Ra
Thesacred1
Ra
Level 24
God Stats
2W - 3L
1,313 SR
Queue Stats
12W - 14L
1,491 Elo+
Party 3
Jing Wei
Jing Wei
Vikiyra
Jing Wei
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
617W - 199L
1,822 Elo+
Party 1
Mulan
Mulan
legbone123
Mulan
Level 38
God Stats
2W - 4L
1,257 SR
Queue Stats
28W - 37L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ELPedroParka
Guan Yu
12
0 / 3 / 0
6,598
440
4,011
8,677
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Iceember
Izanami
11
0 / 7 / 1
7,089
473
5,234
11,090
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
N7camcool
Ganesha
11
0 / 2 / 3
6,418
428
4,436
11,397
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
SRC Raven
Da Ji
13
7 / 2 / 1
8,105
540
5,653
10,637
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
11
2 / 8 / 5
7,350
490
8,085
14,458
6,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 10
8,011
534
5,915
9,597
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
BopOclock
Mercury
14
3 / 2 / 4
8,351
557
6,423
11,595
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 5 / 2
8,433
562
7,384
8,317
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Vikiyra
Jing Wei
17
9 / 1 / 0
9,927
662
11,794
10,888
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
15
4 / 0 / 0
9,040
603
5,318
7,595
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
22
22
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
10
6
W
Mercury
BopOclock
Mercury
3
2
4
2.5
L
Guan Yu
ELPedroParka
Guan Yu
0
3
0
0
L
Izanami
Iceember
Izanami
0
7
1
0.07
L
Ganesha
N7camcool
Ganesha
0
2
3
0.75
L
Da Ji
SRC Raven
Da Ji
7
2
1
3.75
W
5
5
2
1.2
L
Hades
2
8
5
0.56
W
Jing Wei
Vikiyra
Jing Wei
9
1
0
9
W
Mulan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,419
Damage
36,834
56,259
Taken
47,992
25,079
Mitigated
22,041
14,410
Healing
21,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,915
2,117
1,786
2,932
9,597
5,630
155
3,259
6,288
22,351
0
W
Mercury
BopOclock
Mercury
6,423
3,264
0
4,954
11,595
3,916
0
3,067
8,503
0
54,773
L
Guan Yu
ELPedroParka
Guan Yu
4,011
1,181
0
2,266
8,677
5,369
0
462
7,890
0
29,802
L
Izanami
Iceember
Izanami
5,234
3,278
0
2,086
11,090
3,690
1,118
457
10,633
0
47,697
L
Ganesha
N7camcool
Ganesha
4,436
695
0
1,472
11,397
5,583
0
3,639
7,758
28,583
0
L
Da Ji
SRC Raven
Da Ji
5,653
1,259
0
4,055
10,637
4,157
0
1,380
9,217
0
40,041
W
7,384
427
1,270
2,120
8,317
2,767
916
4,918
3,399
37,160
0
L
Hades
8,085
2,196
351
4,180
14,458
6,280
301
7,361
7,097
26,197
0
W
Jing Wei
Vikiyra
Jing Wei
11,794
9,082
0
5,041
10,888
5,829
2,382
1,277
9,611
0
82,008
W
Mulan
5,318
1,495
0
3,164
7,595
3,899
1,079
0
7,420
0
42,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
43,762
329
Minions Killed
463
0
Camps Cleared
0
1,344,020
Distance Traveled
1,334,848
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,011
534
30
2
0
267,525
3
W
Mercury
8,351
557
119
8
0
271,864
3
L
Guan Yu
6,598
440
66
4
0
281,425
0
L
Izanami
7,089
473
113
8
0
255,633
2
L
Ganesha
6,418
428
16
1
0
320,417
2
L
Da Ji
8,105
540
93
6
0
262,735
4
W
Ra
8,433
562
69
5
0
263,065
0
L
Hades
7,350
490
41
3
0
223,810
2
W
Jing Wei
9,927
662
137
9
0
273,198
4
W
Mulan
9,040
603
108
7
0
259,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role