Player Matchup

Bellona
Bellona
AlphaPlatypus
Bellona
Level 24
God Stats
2W - 0L
1,704 SR
Queue Stats
9W - 6L
1,471 Elo+
Party 1
King Arthur
King Arthur
Daranion
King Arthur
Level 19
God Stats
10W - 5L
1,653 SR
Queue Stats
11W - 8L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
GoGetA135
Cthulhu
Level 23
God Stats
3W - 1L
1,539 SR
Queue Stats
7W - 6L
1,307 Elo+
Party 1
Set
Set
Persnappa
Set
Level 14
God Stats
8W - 2L
1,551 SR
Queue Stats
10W - 5L
1,517 Elo+
Party 1
Artemis
Artemis
iRazorOn
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,589 SR
1,447 Elo+

VS

Team Averages
Level 18
1,518 SR
1,462 Elo+
Hel
Hel
BridalSaturn30
Hel
Level 23
God Stats
12W - 30L
1,261 SR
Queue Stats
103W - 156L
1,264 Elo+
Solo
Janus
Janus
HegeI
Janus
Level 11
God Stats
39W - 44L
1,489 SR
Queue Stats
203W - 162L
1,476 Elo+
Solo
Thor
Thor
JoseAD
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,299 Elo+
Solo
Cthulhu
Cthulhu
StSanctus
Cthulhu
Level 27
God Stats
2W - 3L
1,621 SR
Queue Stats
32W - 22L
1,607 Elo+
Solo
Medusa
Medusa
xXPurpleDrankXx
Medusa
Level 3
God Stats
2W - 2L
1,720 SR
Queue Stats
2W - 3L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 2 / 7
7,927
528
3,322
9,312
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Daranion
King Arthur
13
7 / 0 / 4
8,488
566
11,144
15,445
9,652
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
GoGetA135
Cthulhu
12
1 / 0 / 1
7,321
488
2,511
7,117
6,303
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 0 / 3
8,955
597
3,438
8,577
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
iRazorOn
Artemis
11
3 / 2 / 0
7,064
471
5,114
7,649
2,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,451
363
3,307
7,469
1,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
HegeI
Janus
12
0 / 3 / 1
7,133
476
7,572
6,113
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
JoseAD
Thor
9
1 / 5 / 0
5,776
385
4,802
9,461
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
StSanctus
Cthulhu
11
2 / 1 / 0
6,421
428
4,779
8,798
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 6 / 0
4,880
325
0
7,542
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
3
4
Deaths
22
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
2
7
2.25
L
0
7
1
0.07
W
King Arthur
Daranion
King Arthur
7
0
4
9
W
Cthulhu
GoGetA135
Cthulhu
1
0
1
1.5
L
Janus
HegeI
Janus
0
3
1
0.17
L
Thor
JoseAD
Thor
1
5
0
0.2
W
6
0
3
7.5
L
Cthulhu
StSanctus
Cthulhu
2
1
0
2
W
Artemis
iRazorOn
Artemis
3
2
0
1.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
20,460
48,100
Taken
39,383
27,986
Mitigated
12,812
16,208
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,322
830
0
2,012
9,312
6,358
678
2,139
7,109
0
24,559
L
3,307
1,263
449
1,064
7,469
1,892
460
0
7,469
18,145
0
W
King Arthur
Daranion
King Arthur
11,144
1,940
0
5,907
15,445
9,652
527
5,615
9,741
70
45,784
W
Cthulhu
GoGetA135
Cthulhu
2,511
102
284
354
7,117
6,303
879
2,998
3,770
28,871
0
L
Janus
HegeI
Janus
7,572
156
0
879
6,113
1,885
0
1,443
4,345
45,075
0
L
Thor
JoseAD
Thor
4,802
722
0
547
9,461
2,987
0
296
9,115
0
23,775
W
3,438
2,387
0
4,623
8,577
3,146
1,819
414
8,163
0
63,578
L
Cthulhu
StSanctus
Cthulhu
4,779
274
0
1,911
8,798
4,429
0
352
8,173
26,439
0
W
Artemis
iRazorOn
Artemis
5,114
3,309
0
3,028
7,649
2,527
206
3,846
3,659
0
26,218
L
0
0
0
1,416
7,542
1,619
0
0
7,542
0
16,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,755
Gold Earned
29,661
336
Minions Killed
218
0
Camps Cleared
0
1,393,438
Distance Traveled
1,236,859
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,927
528
37
2
0
301,831
3
L
Hel
5,451
363
31
2
0
224,618
2
W
King Arthur
8,488
566
73
5
0
277,379
2
W
Cthulhu
7,321
488
60
4
0
331,340
0
L
Janus
7,133
476
94
6
0
254,498
0
L
Thor
5,776
385
33
2
0
312,305
0
W
Set
8,955
597
117
8
0
279,154
0
L
Cthulhu
6,421
428
38
3
0
232,851
0
W
Artemis
7,064
471
49
3
0
203,734
1
L
Medusa
4,880
325
22
1
0
212,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role