Player Matchup

Osiris
Osiris
Clewesman
Osiris
Level 62
God Stats
9W - 4L
1,521 SR
Queue Stats
62W - 35L
1,541 Elo+
Party 2
Anubis
Anubis
ShirtlessWonder
Anubis
Level 155
God Stats
6W - 1L
1,500 SR
Queue Stats
64W - 28L
1,500 Elo+
Party 2
Anhur
Anhur
overkilla
Anhur
Level 147
God Stats
7W - 6L
1,340 SR
Queue Stats
82W - 36L
1,594 Elo+
Party 2
Team Averages
Level 121
1,454 SR
1,545 Elo+

VS

Team Averages
Level 153
1,600 SR
1,582 Elo+
Bellona
Bellona
ArachNick
Bellona
Level 140
God Stats
1W - 3L
1,486 SR
Queue Stats
12W - 17L
1,580 Elo+
Party 1
Agni
Agni
Tibault
Agni
Level 160
God Stats
15W - 14L
1,526 SR
Queue Stats
904W - 937L
1,581 Elo+
Solo
Hachiman
Hachiman
Yuhmir
Hachiman
Level 159
God Stats
2W - 2L
1,789 SR
Queue Stats
102W - 76L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Clewesman
Osiris
12
5 / 4 / 10
8,705
791
5,702
9,259
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
7 / 2 / 10
9,240
840
10,327
7,724
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
overkilla
Anhur
13
6 / 3 / 9
9,306
846
7,432
9,489
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArachNick
Bellona
10
2 / 7 / 7
7,994
727
6,572
12,027
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Agni
Tibault
Agni
11
3 / 5 / 4
7,868
715
8,610
7,474
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Yuhmir
Hachiman
12
4 / 6 / 3
8,778
798
8,419
10,359
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
9
9
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
ArachNick
Bellona
2
7
7
0.79
W
Osiris
Clewesman
Osiris
5
4
10
2.5
W
7
2
10
6
L
Agni
Tibault
Agni
3
5
4
1
L
Hachiman
Yuhmir
Hachiman
4
6
3
0.92
W
Anhur
overkilla
Anhur
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,461
Damage
23,601
26,472
Taken
29,860
12,189
Mitigated
12,124
6,218
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ArachNick
Bellona
6,572
2,436
0
1,443
12,027
7,106
0
2,784
9,007
0
16,272
W
Osiris
Clewesman
Osiris
5,702
2,556
0
1,526
9,259
6,243
716
2,160
6,841
0
23,159
W
10,327
352
0
3,494
7,724
2,946
228
2,604
4,804
31,135
0
L
Agni
Tibault
Agni
8,610
516
0
1,497
7,474
1,536
234
2,514
4,686
29,249
0
L
Hachiman
Yuhmir
Hachiman
8,419
3,821
0
1,250
10,359
3,482
414
4,105
5,824
0
28,781
W
Anhur
overkilla
Anhur
7,432
3,986
0
1,198
9,489
3,000
899
3,038
6,169
0
28,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,251
Gold Earned
24,640
134
Minions Killed
112
0
Camps Cleared
0
620,249
Distance Traveled
573,271
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,994
727
20
2
0
208,943
3
W
Osiris
8,705
791
27
2
0
228,052
3
W
Anubis
9,240
840
44
4
0
196,161
4
L
Agni
7,868
715
44
4
0
185,007
3
L
Hachiman
8,778
798
48
4
0
179,321
1
W
Anhur
9,306
846
63
6
0
196,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role