Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 9
God Stats
102W - 135L
1,374 SR
Queue Stats
114W - 161L
1,333 Elo+
Solo
Yemoja
Yemoja
Davonte_52
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MasterOogway_13
Sun Wukong
Level 8
God Stats
0W - 4L
1,191 SR
Queue Stats
0W - 5L
1,107 Elo+
Party 2
Ra
Ra
McLov1n-503
Ra
Level 5
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 7L
1,107 Elo+
Party 2
Agni
Agni
redGama03
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,377 SR
1,310 Elo+

VS

Team Averages
Level 21
1,529 SR
1,342 Elo+
Nemesis
Nemesis
CrudestBiscuit
Nemesis
Level 33
God Stats
12W - 11L
1,568 SR
Queue Stats
129W - 195L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
MacGyver15
Kukulkan
Level 18
God Stats
12W - 18L
1,270 SR
Queue Stats
50W - 68L
1,316 Elo+
Party 1
Artemis
Artemis
NE ChipsAhoy
Artemis
Level 16
God Stats
10W - 6L
1,892 SR
Queue Stats
128W - 91L
1,332 Elo+
Party 3
Bellona
Bellona
NE HalfGiant
Bellona
Level 11
God Stats
14W - 18L
1,415 SR
Queue Stats
127W - 130L
1,362 Elo+
Party 3
King Arthur
King Arthur
bak1018
King Arthur
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 38L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
13
3 / 13 / 2
9,196
383
5,593
20,210
6,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Davonte_52
Yemoja
12
1 / 17 / 4
9,197
383
3,024
30,709
27,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
MasterOogway_13
Sun Wukong
14
3 / 8 / 1
9,652
402
10,260
27,641
17,598
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 13 / 1
9,729
405
10,296
18,537
14,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
14
1 / 14 / 2
8,902
371
6,549
14,451
5,079
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 9
13,112
546
10,603
21,387
9,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
MacGyver15
Kukulkan
20
25 / 2 / 13
15,392
641
38,504
14,579
7,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
NE ChipsAhoy
Artemis
20
14 / 3 / 8
15,029
626
25,702
13,818
6,611
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
NE HalfGiant
Bellona
16
3 / 3 / 9
10,962
457
4,687
14,338
9,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
bak1018
King Arthur
18
9 / 2 / 5
12,694
529
11,807
22,610
19,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
105
12
Kills
61
65
Deaths
14
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
3
13
2
0.31
W
10
4
9
3.63
L
Yemoja
Davonte_52
Yemoja
1
17
4
0.18
W
Kukulkan
MacGyver15
Kukulkan
25
2
13
15.75
L
Sun Wukong
MasterOogway_13
Sun Wukong
3
8
1
0.44
L
4
13
1
0.35
W
Artemis
NE ChipsAhoy
Artemis
14
3
8
6
W
Bellona
NE HalfGiant
Bellona
3
3
9
2.5
W
King Arthur
bak1018
King Arthur
9
2
5
5.75
L
Agni
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,722
Damage
91,303
111,548
Taken
86,732
71,193
Mitigated
52,609
9,490
Healing
26,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
5,593
3,027
0
2,481
20,210
6,714
990
12,418
7,767
0
28,891
W
10,603
5,672
0
5,474
21,387
9,785
553
3,229
18,158
0
94,127
L
Yemoja
Davonte_52
Yemoja
3,024
1,035
417
651
30,709
27,060
115
12,230
18,279
20,471
0
W
Kukulkan
MacGyver15
Kukulkan
38,504
3,615
0
3,875
14,579
7,261
477
3,626
10,953
112,855
0
L
Sun Wukong
MasterOogway_13
Sun Wukong
10,260
3,374
0
1,610
27,641
17,598
0
4,378
22,888
0
40,985
L
10,296
2,574
629
2,637
18,537
14,742
1,248
3,092
15,295
46,619
0
W
Artemis
NE ChipsAhoy
Artemis
25,702
18,811
0
6,490
13,818
6,611
11,796
3,575
10,243
0
101,768
W
Bellona
NE HalfGiant
Bellona
4,687
1,356
0
1,324
14,338
9,201
1,062
3,600
9,838
180
33,367
W
King Arthur
bak1018
King Arthur
11,807
2,222
0
9,269
22,610
19,751
998
5,839
16,192
44
47,050
L
Agni
6,549
928
0
1,065
14,451
5,079
221
6,582
7,794
26,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,676
Gold Earned
67,189
238
Minions Killed
581
0
Camps Cleared
0
1,645,984
Distance Traveled
2,098,219
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,196
383
49
2
0
258,322
0
W
Nemesis
13,112
546
113
5
0
507,598
2
L
Yemoja
9,197
383
32
1
0
351,699
3
W
Kukulkan
15,392
641
180
8
0
437,231
2
L
Sun Wukong
9,652
402
48
2
0
399,462
0
L
Ra
9,729
405
66
3
0
337,403
0
W
Artemis
15,029
626
174
7
0
363,010
1
W
Bellona
10,962
457
44
2
0
372,327
5
W
King Arthur
12,694
529
70
3
0
418,053
1
L
Agni
8,902
371
43
2
0
299,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role