Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
KRlSCO
Hun Batz
Gold III
Level 109
God Stats
8W - 9L
1,684 SR
Queue Stats
274W - 269L
1,677 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
Ortabbwuapo
Sun Wukong
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Seanethan
Ares
Gold IV
Level 137
God Stats
1W - 2L
1,827 SR
Queue Stats
132W - 133L
1,456 MMR
Party 3
Poseidon
Poseidon
Bronze III
Xmoon_ghostX
Poseidon
Bronze III
Level 89
God Stats
1W - 2L
1,563 SR
Queue Stats
77W - 72L
1,553 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,615 SR
1,537 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,653 SR
1,556 MMR
Baron Samedi
Baron Samedi
Bronze III
DatSunReformed
Baron Samedi
Bronze III
Level 77
God Stats
2W - 2L
1,614 SR
Queue Stats
3W - 4L
1,500 MMR
Party 2
Mercury
Mercury
Gold IV
Denaltus
Mercury
Gold IV
Level 144
God Stats
10W - 5L
1,746 SR
Queue Stats
95W - 103L
1,559 MMR
Solo
Heimdallr
Heimdallr
Silver II
Rabidlung
Heimdallr
Silver II
Level 105
God Stats
7W - 2L
1,905 SR
Queue Stats
45W - 39L
1,497 MMR
Party 1
Geb
Geb
Silver I
cable1562
Geb
Silver I
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 12L
1,589 MMR
Party 2
Amaterasu
Amaterasu
Silver I
swegdrew
Amaterasu
Silver I
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 51L
1,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 7 / 3
11,863
439
13,961
25,328
11,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
KRlSCO
Hun Batz
20
4 / 1 / 4
12,934
479
17,450
21,089
9,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Ortabbwuapo
Sun Wukong
20
3 / 6 / 0
12,658
469
14,103
26,918
30,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
15
0 / 8 / 4
10,152
376
10,338
28,649
27,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Xmoon_ghostX
Poseidon
16
2 / 9 / 3
10,926
405
12,595
16,955
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnSetTsukuyomiJanusBellona

VS

Bans
YemojaKing ArthurScyllaCabrakanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DatSunReformed
Baron Samedi
20
11 / 2 / 11
15,354
569
22,854
18,236
13,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Denaltus
Mercury
20
2 / 7 / 7
14,443
535
11,368
26,292
11,966
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Rabidlung
Heimdallr
20
6 / 2 / 14
14,531
538
17,960
17,665
9,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 16
11,446
424
12,601
17,852
18,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
swegdrew
Amaterasu
20
11 / 0 / 12
15,375
569
29,694
27,498
29,860
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
12
Kills
31
31
Deaths
12
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
7
3
0.64
W
Baron Samedi
DatSunReformed
Baron Samedi
11
2
11
8.25
W
Mercury
Denaltus
Mercury
2
7
7
0.79
L
Hun Batz
KRlSCO
Hun Batz
4
1
4
6
L
Sun Wukong
Ortabbwuapo
Sun Wukong
3
6
0
0.5
W
Heimdallr
Rabidlung
Heimdallr
6
2
14
6.5
L
Ares
0
8
4
0.25
L
Poseidon
Xmoon_ghostX
Poseidon
2
9
3
0.39
W
1
1
16
9
W
Amaterasu
swegdrew
Amaterasu
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,447
Damage
94,477
118,939
Taken
107,543
86,677
Mitigated
82,806
24,133
Healing
52,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,961
7,035
0
4,472
25,328
11,578
492
6,485
18,330
0
76,829
W
Baron Samedi
DatSunReformed
Baron Samedi
22,854
973
2,755
7,689
18,236
13,074
1,875
5,098
13,138
102,327
0
W
Mercury
Denaltus
Mercury
11,368
5,885
0
9,519
26,292
11,966
951
4,978
21,314
0
117,662
L
Hun Batz
KRlSCO
Hun Batz
17,450
4,062
0
5,906
21,089
9,883
0
4,174
16,469
0
116,128
L
Sun Wukong
Ortabbwuapo
Sun Wukong
14,103
3,734
0
9,253
26,918
30,420
734
6,347
20,354
429
92,900
W
Heimdallr
Rabidlung
Heimdallr
17,960
8,376
0
7,764
17,665
9,814
6,465
3,610
14,055
0
102,688
L
Ares
10,338
172
0
2,038
28,649
27,902
16
12,174
15,680
36,065
0
L
Poseidon
Xmoon_ghostX
Poseidon
12,595
1,133
0
2,464
16,955
6,894
0
4,113
12,563
74,560
0
W
12,601
159
2,031
4,152
17,852
18,092
308
4,575
13,277
38,863
0
W
Amaterasu
swegdrew
Amaterasu
29,694
14,244
0
18,611
27,498
29,860
3,503
5,003
22,495
0
108,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,533
Gold Earned
71,149
648
Minions Killed
670
0
Camps Cleared
0
2,576,525
Distance Traveled
2,742,991
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,863
439
141
5
0
423,065
3
W
Baron Samedi
15,354
569
171
6
0
497,900
12
W
Mercury
14,443
535
180
7
0
585,614
6
L
Hun Batz
12,934
479
164
6
0
614,283
10
L
Sun Wukong
12,658
469
165
6
0
509,573
5
W
Heimdallr
14,531
538
136
5
0
488,335
2
L
Ares
10,152
376
38
1
0
517,392
7
L
Poseidon
10,926
405
140
5
0
512,212
1
W
Geb
11,446
424
31
1
0
558,260
5
W
Amaterasu
15,375
569
152
6
0
612,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role