Player Matchup

Chaac
Chaac
Ginbar
Chaac
Level 41
God Stats
18W - 21L
1,525 SR
Queue Stats
388W - 365L
1,511 Elo+
Solo
Neith
Neith
Inanimis121958
Neith
Level 72
God Stats
27W - 33L
1,359 SR
Queue Stats
28W - 33L
1,308 Elo+
Solo
Set
Set
SubmergedSun21
Set
Level 40
God Stats
24W - 32L
1,418 SR
Queue Stats
143W - 161L
1,361 Elo+
Solo
Chang'e
Chang'e
Torridninja
Chang'e
Level 85
God Stats
24W - 17L
1,626 SR
Queue Stats
529W - 605L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
XxAureleusxX
Kumbhakarna
Level 100
God Stats
8W - 5L
1,704 SR
Queue Stats
64W - 82L
1,818 Elo+
Solo
Team Averages
Level 68
1,526 SR
1,491 Elo+

VS

Team Averages
Level 81
1,401 SR
1,413 Elo+
Nu Wa
Nu Wa
DestroyerofFish
Nu Wa
Level 40
God Stats
33W - 28L
1,333 SR
Queue Stats
485W - 576L
1,351 Elo+
Solo
Danzaburou
Danzaburou
Quebec2933
Danzaburou
Level 105
God Stats
52W - 53L
1,367 SR
Queue Stats
137W - 146L
1,364 Elo+
Solo
Chang'e
Chang'e
chubbspanda
Chang'e
Level 82
God Stats
12W - 8L
1,521 SR
Queue Stats
38W - 31L
1,506 Elo+
Solo
Cthulhu
Cthulhu
cocohawkess88
Cthulhu
Level 91
God Stats
49W - 39L
1,314 SR
Queue Stats
511W - 496L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oooh-maate
Ah Muzen Cab
Level 87
God Stats
324W - 334L
1,472 SR
Queue Stats
1,464W - 1,629L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ginbar
Chaac
20
2 / 3 / 10
14,829
872
15,583
19,922
23,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 0 / 15
16,413
965
28,916
25,354
12,079
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
16 / 12 / 7
17,303
1,018
32,351
44,022
26,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Torridninja
Chang'e
20
2 / 4 / 12
15,465
910
14,758
25,990
14,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
XxAureleusxX
Kumbhakarna
20
6 / 1 / 11
16,296
959
20,416
46,899
55,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 11
15,742
926
28,341
24,803
11,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Quebec2933
Danzaburou
20
2 / 3 / 11
15,197
894
26,306
13,644
7,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
chubbspanda
Chang'e
20
7 / 11 / 11
16,796
988
25,343
35,107
22,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
20
2 / 1 / 14
16,478
969
35,593
29,251
34,666
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ah Muzen Cab
oooh-maate
Ah Muzen Cab
20
7 / 3 / 11
16,924
996
37,344
16,378
8,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
78
30
Kills
20
20
Deaths
30
55
Assists
58
Player
Kills
Deaths
Assists
KDA
W
2
12
11
0.63
L
Chaac
Ginbar
Chaac
2
3
10
2.33
L
4
0
15
11.5
W
Danzaburou
Quebec2933
Danzaburou
2
3
11
2.5
L
16
12
7
1.63
L
Chang'e
Torridninja
Chang'e
2
4
12
2
L
Kumbhakarna
XxAureleusxX
Kumbhakarna
6
1
11
11.5
W
Chang'e
chubbspanda
Chang'e
7
11
11
1.14
W
Cthulhu
2
1
14
9
W
Ah Muzen Cab
oooh-maate
Ah Muzen Cab
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,024
Damage
152,927
162,187
Taken
119,183
131,544
Mitigated
84,685
27,492
Healing
42,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,341
13,179
235
2,186
24,803
11,254
0
6,635
18,018
69,408
0
L
Chaac
Ginbar
Chaac
15,583
1,239
0
3,552
19,922
23,476
0
11,087
8,835
673
36,195
L
28,916
13,088
0
4,089
25,354
12,079
0
16,324
9,030
0
72,411
W
Danzaburou
Quebec2933
Danzaburou
26,306
13,611
1,397
4,370
13,644
7,909
0
1,810
11,734
0
48,395
L
32,351
20,478
1,469
7,857
44,022
26,494
0
21,706
22,316
0
54,542
L
Chang'e
Torridninja
Chang'e
14,758
1,628
2,946
5,195
25,990
14,068
0
15,523
10,467
53,356
0
L
Kumbhakarna
XxAureleusxX
Kumbhakarna
20,416
2,433
808
1,576
46,899
55,427
0
24,637
22,262
39,833
0
W
Chang'e
chubbspanda
Chang'e
25,343
553
7,191
11,199
35,107
22,591
0
12,915
22,092
49,782
0
W
Cthulhu
35,593
1,121
2,769
8,718
29,251
34,666
0
9,799
19,168
56,021
0
W
Ah Muzen Cab
oooh-maate
Ah Muzen Cab
37,344
22,947
673
3,618
16,378
8,265
0
4,432
11,896
0
82,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,306
Gold Earned
81,137
331
Minions Killed
338
5
Camps Cleared
12
1,385,169
Distance Traveled
1,510,721
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,742
926
95
6
4
242,932
0
L
Chaac
14,829
872
59
3
2
201,758
0
L
Neith
16,413
965
89
5
0
307,209
0
W
Danzaburou
15,197
894
47
3
3
201,151
0
L
Set
17,303
1,018
42
2
2
249,266
0
L
Chang'e
15,465
910
98
6
0
321,106
2
L
Kumbhakarna
16,296
959
43
3
1
305,830
0
W
Chang'e
16,796
988
60
4
1
344,427
1
W
Cthulhu
16,478
969
49
3
2
376,628
1
W
Ah Muzen Cab
16,924
996
87
5
2
345,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role