Player Matchup

Ares
Ares
ByoNick17
Ares
Level 14
God Stats
7W - 4L
1,854 SR
Queue Stats
9W - 10L
1,585 Elo+
Party 1
Anubis
Anubis
Isele
Anubis
Level 21
God Stats
12W - 10L
1,558 SR
Queue Stats
466W - 430L
1,516 Elo+
Solo
Artemis
Artemis
ThePhosphorus
Artemis
Level 40
God Stats
8W - 4L
1,875 SR
Queue Stats
32W - 28L
1,646 Elo+
Party 1
Bellona
Bellona
playboiitre
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,355 Elo+
Solo
Bakasura
Bakasura
sheesherz
Bakasura
Level 26
God Stats
6W - 8L
1,563 SR
Queue Stats
13W - 14L
1,516 Elo+
Solo
Team Averages
Level 21
1,670 SR
1,523 Elo+

VS

Team Averages
Level 29
1,562 SR
1,559 Elo+
Guan Yu
Guan Yu
DaRkRiDgE4
Guan Yu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,492 Elo+
Party 2
King Arthur
King Arthur
ItsGamekiller
King Arthur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 50L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
KingDERP22
Erlang Shen
Level 19
God Stats
5W - 3L
1,714 SR
Queue Stats
49W - 44L
1,712 Elo+
Party 2
Nu Wa
Nu Wa
RockerRezek
Nu Wa
Level 29
God Stats
3W - 2L
1,597 SR
Queue Stats
45W - 36L
1,563 Elo+
Solo
Zeus
Zeus
guccisketchers69
Zeus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 67L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
1 / 3 / 0
4,571
457
1,028
5,839
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Isele
Anubis
8
0 / 5 / 0
4,577
458
1,885
6,329
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
7
0 / 5 / 1
4,531
453
4,816
8,086
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
playboiitre
Bellona
8
0 / 2 / 0
4,701
470
1,634
5,572
2,816
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
sheesherz
Bakasura
8
0 / 4 / 0
4,879
488
1,979
7,904
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaRkRiDgE4
Guan Yu
8
1 / 0 / 4
4,663
466
2,066
4,541
1,518
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
ItsGamekiller
King Arthur
10
2 / 0 / 0
5,625
563
2,960
5,409
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
KingDERP22
Erlang Shen
10
5 / 0 / 1
6,073
607
4,921
5,326
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
7 / 0 / 4
6,980
698
7,246
4,324
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 4
5,501
550
4,333
3,266
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
19
19
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
0
0.33
W
Guan Yu
DaRkRiDgE4
Guan Yu
1
0
4
3
L
Anubis
Isele
Anubis
0
5
0
0
W
King Arthur
ItsGamekiller
King Arthur
2
0
0
2
W
Erlang Shen
KingDERP22
Erlang Shen
5
0
1
5.5
W
7
0
4
9
L
Artemis
0
5
1
0.1
W
4
1
4
6
L
Bellona
playboiitre
Bellona
0
2
0
0
L
Bakasura
sheesherz
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,342
Damage
21,526
33,730
Taken
22,866
11,719
Mitigated
10,895
9,827
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,028
131
0
718
5,839
2,694
0
1,577
4,176
11,095
0
W
Guan Yu
DaRkRiDgE4
Guan Yu
2,066
270
463
882
4,541
1,518
0
823
3,718
0
13,648
L
Anubis
Isele
Anubis
1,885
283
0
2,072
6,329
2,101
0
3,778
2,303
21,340
0
W
King Arthur
ItsGamekiller
King Arthur
2,960
734
0
740
5,409
3,615
172
0
5,339
0
22,411
W
Erlang Shen
KingDERP22
Erlang Shen
4,921
2,456
0
1,366
5,326
3,145
264
803
4,417
0
32,792
W
7,246
1,660
0
1,132
4,324
1,206
827
1,125
3,089
37,688
0
L
Artemis
4,816
2,093
0
2,416
8,086
1,990
0
3,091
4,923
0
21,636
W
4,333
984
0
250
3,266
1,411
0
162
3,104
21,497
1,122
L
Bellona
playboiitre
Bellona
1,634
421
0
1,650
5,572
2,816
48
360
5,150
0
9,164
L
Bakasura
sheesherz
Bakasura
1,979
1,506
0
2,971
7,904
2,118
0
2,032
5,771
0
18,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
28,842
183
Minions Killed
251
0
Camps Cleared
0
862,062
Distance Traveled
938,045
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,571
457
15
2
0
186,578
2
W
Guan Yu
4,663
466
24
2
0
181,428
3
L
Anubis
4,577
458
32
3
0
166,670
3
W
King Arthur
5,625
563
47
5
0
193,141
0
W
Erlang Shen
6,073
607
57
6
0
214,873
2
W
Nu Wa
6,980
698
71
7
0
189,995
1
L
Artemis
4,531
453
44
4
0
163,001
1
W
Zeus
5,501
550
52
5
0
158,608
4
L
Bellona
4,701
470
30
3
0
167,724
0
L
Bakasura
4,879
488
62
6
0
178,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role