Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AresGamerrYT
Tyr
Level 118
God Stats
24W - 26L
1,500 SR
Queue Stats
206W - 241L
1,602 Elo+
Solo
Izanami
Izanami
Boade
Izanami
Level 106
God Stats
1W - 1L
1,701 SR
Queue Stats
54W - 70L
1,601 Elo+
Solo
Jormungandr
Jormungandr
SycoStubz
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 102L
1,378 Elo+
Party 1
Kali
Kali
fuglug
Kali
Level 87
God Stats
5W - 8L
1,598 SR
Queue Stats
34W - 84L
1,362 Elo+
Party 1
Team Averages
Level 106
1,560 SR
1,488 Elo+

VS

Team Averages
Level 82
1,557 SR
1,552 Elo+
Janus
Janus
FrostzCicle
Janus
Level 59
God Stats
6W - 3L
1,609 SR
Queue Stats
17W - 17L
1,547 Elo+
Party 2
Amaterasu
Amaterasu
ImAPsychoLlama
Amaterasu
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 122L
1,580 Elo+
Party 3
Mercury
Mercury
Jermango
Mercury
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 184L
1,536 Elo+
Party 3
Jing Wei
Jing Wei
Xyto2733
Jing Wei
Level 128
God Stats
13W - 10L
1,676 SR
Queue Stats
135W - 148L
1,545 Elo+
Solo
Tyr
Tyr
connor2909
Tyr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 5 / 1
9,141
457
15,398
11,854
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 1 / 1
11,098
555
14,609
13,454
13,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Boade
Izanami
14
1 / 7 / 4
9,178
459
9,051
16,334
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SycoStubz
Jormungandr
12
2 / 7 / 4
8,064
403
8,897
15,674
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
fuglug
Kali
15
2 / 6 / 3
9,459
473
5,289
15,037
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
10,490
525
8,275
11,765
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ImAPsychoLlama
Amaterasu
18
3 / 1 / 5
10,844
542
10,394
18,683
16,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
Jermango
Mercury
15
5 / 2 / 4
9,724
486
6,388
14,560
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Xyto2733
Jing Wei
18
7 / 1 / 5
11,485
574
13,686
14,474
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 6 / 10
10,698
535
13,475
24,294
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
11
Kills
26
26
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
5
1
0.9
L
2
1
1
2.5
L
Izanami
Boade
Izanami
1
7
4
0.43
W
3
2
6
3
W
Amaterasu
ImAPsychoLlama
Amaterasu
3
1
5
5.5
W
Mercury
Jermango
Mercury
5
2
4
3.5
L
Jormungandr
SycoStubz
Jormungandr
2
7
4
0.57
W
Jing Wei
Xyto2733
Jing Wei
7
1
5
9.5
W
8
6
10
2.17
L
Kali
fuglug
Kali
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,244
Damage
52,218
72,353
Taken
83,776
39,411
Mitigated
44,774
19,408
Healing
30,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,398
5,430
0
2,197
11,854
4,957
688
1,640
10,098
62,066
0
L
14,609
1,623
0
6,088
13,454
13,693
0
642
12,746
0
87,716
L
Izanami
Boade
Izanami
9,051
6,865
0
4,805
16,334
5,971
0
1,108
15,182
0
61,367
W
8,275
603
0
1,848
11,765
4,103
51
4,710
6,831
68,928
0
W
Amaterasu
ImAPsychoLlama
Amaterasu
10,394
5,506
0
11,009
18,683
16,696
0
1,743
16,903
0
71,326
W
Mercury
Jermango
Mercury
6,388
2,045
0
1,105
14,560
5,544
70
4,299
10,085
0
56,960
L
Jormungandr
SycoStubz
Jormungandr
8,897
2,655
0
1,110
15,674
7,752
52
2,499
13,011
28,619
0
W
Jing Wei
Xyto2733
Jing Wei
13,686
10,901
0
7,790
14,474
5,179
3,503
2,477
11,929
0
94,651
W
13,475
2,446
0
8,424
24,294
13,252
113
10,347
13,733
0
32,979
L
Kali
fuglug
Kali
5,289
2,047
0
5,208
15,037
7,038
0
1,916
13,041
0
47,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
53,241
509
Minions Killed
512
0
Camps Cleared
0
1,751,940
Distance Traveled
1,986,511
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,141
457
105
5
0
363,674
4
L
Tyr
11,098
555
162
8
0
411,101
8
L
Izanami
9,178
459
110
6
0
296,184
2
W
Janus
10,490
525
129
6
0
381,395
8
W
Amaterasu
10,844
542
122
6
0
408,521
8
W
Mercury
9,724
486
75
4
0
464,370
3
L
Jormungandr
8,064
403
45
2
0
303,896
0
W
Jing Wei
11,485
574
153
8
0
332,679
5
W
Tyr
10,698
535
33
2
0
399,546
3
L
Kali
9,459
473
87
4
0
377,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role